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Title Posted
Reinforcements for the Battle of Manticore Dec 2005
FTL fire control communication lag May 2006
Stability of the Republic of Haven and system secession Jul 2006
Misconceptions about the League Aug 2006
Relationships between universes Sep 2006
Survival of the Church of Humanity Unchained Sep 2006
The nature of the hradani and the Rage Oct 2006
Coursers and the Fall of Kontovar Oct 2006
Keyhole platform survivability Nov 2006
<em>Nike </em>(big BC) clarification Nov 2006

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Pearls of Weber

A collection of posts by David Weber containing background information for his stories, collected and generously made available Joe Buckley.

Using debris as a 'warp point denial system'

  • Series: Starfire With Steve White
  • Date: October 22, 2002

The problem is you can't do it at all, except on a closed warp point. The instant you dump the material into the space which would be occupied by an emerging starship, it goes through to the other side, where it simply becomes a debris cloud the ships pass through on their way into the warp point. The drive fields will give them plenty enough protection against that sort of normal-space impact on their way in.

Mines are not in the materialization area of the warp point; they are on the periphery, which is as close as they can get without literally making transit (whether they want to or not). To put the material into an area which would present a danger to emerging starships would require dumping it into the transit zone, which is one reason no starship has ever been lost to interpenetration with naturally occurring space junk making transit through an open warp point; the stuff simply can't stay even momentarily in a place where it would pose any danger to emerging ships.