Title | Posted |
---|---|
Shipyard types | Jun 2004 |
Artificial intelligence and nanotechnology | Apr 2004 |
Erewhon and the inertial compensator | Apr 2004 |
Battleship and SD(P) comparisons | Apr 2004 |
System control ships | Apr 2004 |
Grav pulse comm post <em>Ashes of Victory</em> | Apr 2004 |
<em>Gauntlet</em>'s weapons fit | Mar 2004 |
Artificial divisions within the SLN | Mar 2004 |
The Battle of Farley's Crossing | Mar 2004 |
Gun control in the Star Kingdom of Manticore | Feb 2003 |
A collection of posts by David Weber containing background information for his stories, collected and generously made available Joe Buckley.
Missiles in the Harrington universe are virtually all seeking weapons. Their sensor heads are required to maintain lock on their targets (at least once they are beyond effective, real-time telemetry control from the ship which launched them). This means that they keep the throats of their wedges oriented on their targets, which is why it is possible for point defense lasers to kill them at extended ranges. There is no sidewall or wedge protecting them from the fire or the ship they are attacking; their wedges do, however, protect them from the defensive fire of other ships which might attempt to engage them from "above" or "below."