Captain Golding wrote:I Don't buy the 150g Forts vs SD argument - The ability for the SD's to change vectors and locations can help tacticly against things like Hasta's and Graser Torps.
SD's can retreat to Hyper as long as they are outside the Hyper Limit so a SD(P) Fleet can hop in and out round a system taking the forts out 1 by 1 since the forts can't move fast enough to relocate round the system to defeat them.
That said I suspect that the existing Bolthole pipeline will be delivering enough SD(P)'s for Beowolf's visble needs just now.
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I believe Relax is calling for the creation of what Weber has classified as "Monitors" in other settings. Essentially, Hyper enabled craft in the Fort size - not necessarily forts, but mobile assets in the same mass class with some of the "big boy" defensive assets only seen today in Forts, and the facilities required for independent, mobile operations, which are not usually built into forts. (The end result would be a ship which puts more of it's mass towards spares, repair assets, food, and crew comfort/size and system redundancy than usually seen in Forts, with a hull form more optimized towards bubble sidewalls, but incorporating sails.)
And the concept has some valid points; look at the last several battles - cutting edge, competent attackers stay over the hyperlimit or only come a light minute or 2 inside the limit. Missiles and fire control have increased range to the point that the attackers can accurately pummel planetary targets from near the hyperlimit, and cycle back and forth for resupply. Attackers who enter the hyperlimit are mouse trapped between planetary defenses and mobile forces.
In this environment, Fort scale combatants would have the advantage, able to withstand a magnitude more punishment and spend 3-4x more time between replenishments. So a Monitor - a fort designed for mobile use, would make sense. This doesn't mean that SDs woudldn't necessarily have a place - they could be a maneuver force protecting the flanks of the monitors. and as mentioned, a Monitor force would never go deeply into a hyperlimit until the defenses appeared neutralized, but may use their "Fast Wing" SDs to do probing in force.