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Insanity: Screening elements in the HV

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Re: Insanity: Screening elements in the HV
Post by Theemile   » Fri Feb 28, 2025 10:04 am

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penny wrote:
Brigade XO wrote:Byng was never portrayed as a tactical genius, just a well politically connected position after longish service with not screwing up sufficiently to force higher commands to be able to remove him for incompetence even in the SLN at the time. He was maneuvered into his last command by the Alignments agents in the SL/SLN and used as dupe to cause trouble with a FF fleet which was guaranteed to cause in-service problems and that he was expected to be dangerous to all concerned and hopefully do some damage to RMN in Talbot....that was successful and cost FF not only that fleet but it was a great goad to make that other stellar SLN Admiral Crandall make what ended up being a suicidal call. But I digress......

We know a Spider Drive can operate inside a hyper limit as the G-Torps were using Spider Drive to maneuver into position to attack the various orbital stations in the Manticore Binary System.

Since we don't know HOW a Spider Drive ship can enter, travel and exit hyperspace there are sort of two options. One is that the Spider Drive itself can be reconfigured -with using other equipment something -like an impeller wedge being rigged Sails. The other general option being that a Spider needs to cary the normal impeller/sail equipment or some equivalent and probably have to take the Spider drive off-line to go into hyper using the impeller drive.

Ability to generate enough power to have both systems -even with one needing to be warmed up and held on standby before engaging is going to require a significant amount of power generation (and the equipment and its space to do that).

That brings up an interesting question. How exactly did the Sharks "link up" to effectively appear as one object to go into hyperspace and then appear as one ghost of sensor reading all that distance from the MBS.........and that transition was still enough to be picked by the MBS long range scanners looking for things dropping out of hyperspace?

It gets mentioned from time to time that system scanners looking for impellers note when an impeller vanishes from their screens when an impeller ship goes into hyper- because the impeller signal can't been seen in n-space from a ship in hyper. When a ship exits hyperdrive in the Honorverse, the bleed off of every ship from even a very "low "speed in hyperspace creates a massive energy flair....possibly reads as some sort of point source even if a sensor net is only getting a read on ship numbers from the ships wedge drives as they engage.

But the Sharks were using Spider drive and they DID produce an effect that looked like a sensor ghost at....was it a light month? So is there more happening to anything that is exiting hyperspace that creates a detectable event in emissions?

I suspect the Sharks would have had to had to have been "linked" together quite a bit closer than any ships with Impeller/Sail based systems could be and avoid drive caused fratricide. And they all entered and exited out of hyper LINKED TOGETHER at the same places in a tight group that did NOT look like a multi-ship transition.

Is it possible that the Tractor fields that the Spiders use can be used to hold ships together as a group entering and exiting hyper? That raises the question of what happens when any Spider Tractor Beam from one ship either touched a second ship or a tractor of another ship.
I would expect some spectacular energy or "gravitational" event with one of both of the ships.
You know, caused by a tractor beam powerful to apparently move a ship by grabbing onto hyperspace and haul its ship along in n-space (if I recall the proper description). Just wondering.

No, Byng certainly was no tactical genius. Why the SLN didn't sacrifice him is beyond me. I wonder what his status is now. Still in the navy?

The Sharks linking up is interesting. Conventional warships reconfigure their wedge to form a fore and aft sail. But the wedge runs down the length of the ship top and bottom.

It might be that a spider ship's "gravity band created by the tractors" would be more concentrated or radiates in a single area from the ship. In that case, a spider ship might not be able to reconfigure but for one sail. Thus linking up with another ship to create a second sail aft. Interesting post!


Byng was a Neppo baby. For that matter, every single sr. leader in the SLN is a Neppo baby. It's a family business, and you can't sacrifice anyone without pissing off someone else - who may then throw your "special" nephew (you know, the one who's highest accomplishment to date is denying a village somewhere of their idiot) under some other bus.
******
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Re: Insanity: Screening elements in the HV
Post by tlb   » Fri Feb 28, 2025 10:15 am

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penny wrote:OOPS -- from the responses my LD friends -- methinks we better scoot! LoL

I didn't say it wouldn't be noticeable. A ball of plasma would be very noticeable.*

But the coordinates of the collision -- certainly if at the edge of a kms long spider drive's tractor beam -- isn't enough to target the LD with an alpha launch. It's enough to waste lots of missiles. But I do agree that it does yield pertinent information about where to flood the area with more RDs. But I shall stick to my comment about yielding a lot less information (like a line back to the source indicating the exact location of the LD, and that an energy weapon was involved) because I'm very sure the LD would much rather have an alpha launch of probes headed its way than an alpha launch of missiles! The LD can just keep eating the probes because a launch of missiles cannot be sent until the LD is... I'm betting, locked up! Especially if the GA will be shooting from the hyper limit!

*I just had a thought. Whether the author adopts the idea about transferring waste heat into hyper along the tractor beam utililizing the symbiotic relationship between gravity and heat won't be answered until the book. But the notion is certainly one that holds water and the physics cannot be denied. If so, then the plasma from a probe crashing into the beam might also be transferred into hyper!

P S. 'Bing' used to be slang for the sound made when you wanted to indicate something that has been shot. As a kid you pointed your finger and went 'bing bing bing bing bing.' The sound of a golden BB. :D

No one has suggested that the RD destruction could be used to launch missiles, everyone else is saying that it changes the search from ALL of space to a limited bit. The physics CAN be denied (up until the point that the author might adopt it) and that would be that would require an enormous backtrack by him on one of the few shortcomings of the spider drive that he has listed. I will not believe that he will do that, until I actually see him do that.

Anyway the result of an RD crash is NOT simple waste heat, it is debris and plasma; so unless you come up with a refrigeration beam, you will NOT be able to grab off the released heat to conveniently dispose of it.

PS: "BING" might be used where you are from, but "BANG" is the only sound used where I am from. A ricochet makes a different sound.
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Re: Insanity: Screening elements in the HV
Post by penny   » Fri Feb 28, 2025 10:52 am

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tlb wrote:
penny wrote:OOPS -- from the responses my LD friends -- methinks we better scoot! LoL

I didn't say it wouldn't be noticeable. A ball of plasma would be very noticeable.*

But the coordinates of the collision -- certainly if at the edge of a kms long spider drive's tractor beam -- isn't enough to target the LD with an alpha launch. It's enough to waste lots of missiles. But I do agree that it does yield pertinent information about where to flood the area with more RDs. But I shall stick to my comment about yielding a lot less information (like a line back to the source indicating the exact location of the LD, and that an energy weapon was involved) because I'm very sure the LD would much rather have an alpha launch of probes headed its way than an alpha launch of missiles! The LD can just keep eating the probes because a launch of missiles cannot be sent until the LD is... I'm betting, locked up! Especially if the GA will be shooting from the hyper limit!

*I just had a thought. Whether the author adopts the idea about transferring waste heat into hyper along the tractor beam utililizing the symbiotic relationship between gravity and heat won't be answered until the book. But the notion is certainly one that holds water and the physics cannot be denied. If so, then the plasma from a probe crashing into the beam might also be transferred into hyper!

P S. 'Bing' used to be slang for the sound made when you wanted to indicate something that has been shot. As a kid you pointed your finger and went 'bing bing bing bing bing.' The sound of a golden BB. :D

No one has suggested that the RD destruction could be used to launch missiles, everyone else is saying that it changes the search from ALL of space to a limited bit.

I never denied that. I only said crashing into a wall would yield less information.

tlb wrote:The physics CAN be denied (up until the point that the author might adopt it) and that would be that would require an enormous backtrack by him on one of the few shortcomings of the spider drive that he has listed. I will not believe that he will do that, until I actually see him do that.

The physics cannot be denied under the Grand Unified Theory. The incorporation of the theory into the HV can be denied. I'm sure that is what you meant.

tlb wrote:Anyway the result of an RD crash is NOT simple waste heat, it is debris and plasma; so unless you come up with a refrigeration beam, you will NOT be able to grab off the released heat to conveniently dispose of it.

I'm not so sure about that either. If the entire collision, debris and plasma alike, is caught up into the gravity field, then under the GUT, waste heat and plasma would be the same. And the debris might not be detectable so quickly from the GA fleet.

tlb wrote:PS: "BING" might be used where you are from, but "BANG" is the only sound used where I am from. A ricochet makes a different sound.

We used BANG as well. But some of us had adults and parents around who wanted a less violent term used. As BANG is associated with the sound of a real gun. Bing is simply a BB gun. If your mother was less interactive, then I'm jealous. :D
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The artist formerly known as cthia.

Now I can talk in the third person.
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Re: Insanity: Screening elements in the HV
Post by tlb   » Fri Feb 28, 2025 11:22 am

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tlb wrote:The physics CAN be denied (up until the point that the author might adopt it) and that would be that would require an enormous backtrack by him on one of the few shortcomings of the spider drive that he has listed. I will not believe that he will do that, until I actually see him do that.

penny wrote:The physics cannot be denied under the Grand Unified Theory. The incorporation of the theory into the HV can be denied. I'm sure that is what you meant.

No, that is NOT what I meant, because the so-called "Grand Unified Theory" is another of your phony inventions, which you are using to justify anything that you want to happen.
tlb wrote:Anyway the result of an RD crash is NOT simple waste heat, it is debris and plasma; so unless you come up with a refrigeration beam, you will NOT be able to grab off the released heat to conveniently dispose of it.
penny wrote:I'm not so sure about that either. If the entire collision, debris and plasma alike, is caught up into the gravity field, then under the GUT, waste heat and plasma would be the same. And the debris might not be detectable so quickly from the GA fleet.

The light from the plasma generated by the explosion is not waste heat and will not be captured.
tlb wrote:PS: "BING" might be used where you are from, but "BANG" is the only sound used where I am from. A ricochet makes a different sound.

penny wrote:We used BANG as well. But some of us had adults and parents around who wanted a less violent term used. As BANG is associated with the sound of a real gun. Bing is simply a BB gun. If your mother was less interactive, then I'm jealous. :D
I am from the generation that had cap guns that looked like six-shooters and so did not have to say anything (unless we were reduced to using our finger) and mom did not necessarily expect me home until the streetlights came on. The sound of a BB gun is the sound of a spring hitting a metal stop.
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Re: Insanity: Screening elements in the HV
Post by ThinksMarkedly   » Fri Feb 28, 2025 1:50 pm

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penny wrote:But the coordinates of the collision -- certainly if at the edge of a kms long spider drive's tractor beam -- isn't enough to target the LD with an alpha launch. It's enough to waste lots of missiles. But I do agree that it does yield pertinent information about where to flood the area with more RDs. But I shall stick to my comment about yielding a lot less information (like a line back to the source indicating the exact location of the LD, and that an energy weapon was involved) because I'm very sure the LD would much rather have an alpha launch of probes headed its way than an alpha launch of missiles! The LD can just keep eating the probes because a launch of missiles cannot be sent until the LD is... I'm betting, locked up! Especially if the GA will be shooting from the hyper limit!


I think it's the opposite. The location of the crash, even if within ±5 km of the actual ship, is orders of magnitude more precise than a laser beam from 50,000 km away. Four orders of magnitude to be precise.

The ship doesn't need to use a metre-wide graser to kill an RD. It can probably use a navigational laser or, at worst, a point-defence one. Those are powerful, but much less so than a graser. It will be hard to be seen from a couple million km away. It will be seen, but the uncertainty overwhelms the gain of letting the RD come close. For a ship moving a several thousand km/s, a millisecond of uncertainty is several km.

But more importantly, all of this is irrelevant. If the RD is in an accidental collision course, the LD can simply dodge it. But if it is in an intentional ramming attack, then the position of the bogey is known with sufficient accuracy already by the entire enemy. It's not precise yet, but it's accurate. That being the case, the LD should shoot the RD before it gets any closer, as soon as it has a bearing that isn't interposed by a wedge. Allowing it to come closer means allowing it to send more information back to the enemy fleet, and risks it turning wedge-on, at which point the opportunity to shoot was promptly lost. It risks damage in a collision, even without wedge, that it need not risk.

Moreover, what if it is not a regular Ghost Rider drone, but a Mistletoe? The ship shouldn't allow this drone any chance to fire its on-board weapon.
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Re: Insanity: Screening elements in the HV
Post by tlb   » Fri Feb 28, 2025 2:22 pm

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ThinksMarkedly wrote:I think it's the opposite. The location of the crash, even if within ±5 km of the actual ship, is orders of magnitude more precise than a laser beam from 50,000 km away. Four orders of magnitude to be precise.

The ship doesn't need to use a metre-wide graser to kill an RD. It can probably use a navigational laser or, at worst, a point-defence one. Those are powerful, but much less so than a graser. It will be hard to be seen from a couple million km away. It will be seen, but the uncertainty overwhelms the gain of letting the RD come close. For a ship moving a several thousand km/s, a millisecond of uncertainty is several km.

But more importantly, all of this is irrelevant. If the RD is in an accidental collision course, the LD can simply dodge it. But if it is in an intentional ramming attack, then the position of the bogey is known with sufficient accuracy already by the entire enemy. It's not precise yet, but it's accurate. That being the case, the LD should shoot the RD before it gets any closer, as soon as it has a bearing that isn't interposed by a wedge. Allowing it to come closer means allowing it to send more information back to the enemy fleet, and risks it turning wedge-on, at which point the opportunity to shoot was promptly lost. It risks damage in a collision, even without wedge, that it need not risk.

Moreover, what if it is not a regular Ghost Rider drone, but a Mistletoe? The ship shouldn't allow this drone any chance to fire its on-board weapon.

If the RD were on an accidental collision course; then the LD could dodge it, but I do not expect the LD could avoid being seen at that range. Which means the LD has to kill it, leading back to all the effects we expect from the destruction of an RD.
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Re: Insanity: Screening elements in the HV
Post by Jonathan_S   » Fri Feb 28, 2025 2:57 pm

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ThinksMarkedly wrote:Moreover, what if it is not a regular Ghost Rider drone, but a Mistletoe? The ship shouldn't allow this drone any chance to fire its on-board weapon.

Good point. The Spider ship wouldn't want to let an RD within 50,000 km just in case it was carrying a laserhead (as some versions of Mistletoe do)

So using a potenial weapon with a range of only kilometers is accepting a lot of unnecessary risk. (Heck at that range even a 'contact' nuke is quite dangerous, at least if it has the grav focusing to direct the blast; as in a "burn" mode)

Betting that the RD isn't armed, or hasn't seen you, just to hope to very slightly enlarge the uncertainty bubble of your location seems like a very good way to end up shot up
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Re: Insanity: Screening elements in the HV
Post by Theemile   » Fri Feb 28, 2025 4:44 pm

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Jonathan_S wrote:Good point. The Spider ship wouldn't want to let an RD within 50,000 km just in case it was carrying a laserhead (as some versions of Mistletoe do)

So using a potenial weapon with a range of only kilometers is accepting a lot of unnecessary risk. (Heck at that range even a 'contact' nuke is quite dangerous, at least if it has the grav focusing to direct the blast; as in a "burn" mode)

Betting that the RD isn't armed, or hasn't seen you, just to hope to very slightly enlarge the uncertainty bubble of your location seems like a very good way to end up shot up


In 1860, the range of a "burn" contact nuke was just over 10,000 KM. With the advances of the gravity lensing collar in a missile made for Laserheads, and later by the RMN for the Mk16 and Mk23 - what is the range now? A contact nuke might be viable at the same 20K km standoff range of the original laserhead.

Given the physical size of the 10Mton nuke and grav collar, the weapon's mass is probably just a ton or 3. If so, it could easily be added to anything with a drive and sensors - meaning anything could potentially be a danger to a Spider ship at ~20,000 Km.
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Re: Insanity: Screening elements in the HV
Post by Jonathan_S   » Fri Feb 28, 2025 5:12 pm

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Theemile wrote:
Jonathan_S wrote:Good point. The Spider ship wouldn't want to let an RD within 50,000 km just in case it was carrying a laserhead (as some versions of Mistletoe do)

So using a potenial weapon with a range of only kilometers is accepting a lot of unnecessary risk. (Heck at that range even a 'contact' nuke is quite dangerous, at least if it has the grav focusing to direct the blast; as in a "burn" mode)

Betting that the RD isn't armed, or hasn't seen you, just to hope to very slightly enlarge the uncertainty bubble of your location seems like a very good way to end up shot up


In 1860, the range of a "burn" contact nuke was just over 10,000 KM. With the advances of the gravity lensing collar in a missile made for Laserheads, and later by the RMN for the Mk16 and Mk23 - what is the range now? A contact nuke might be viable at the same 20K km standoff range of the original laserhead.

Given the physical size of the 10Mton nuke and grav collar, the weapon's mass is probably just a ton or 3. If so, it could easily be added to anything with a drive and sensors - meaning anything could potentially be a danger to a Spider ship at ~20,000 Km.

To be fair, back then 10,000km was the range where a large segment of sidewall received enough force to be likely to overload or even burn out at least one generator. But that might still mean the blast was "focused" to only a few hundred meters diameter - far taller than the ship. But because a sidewall extended the dozens of km gap between the upper and lower wedge plane the generator has to deal with all that energy flux hitting, even though most of it would otherwise pass above and below the ship, with only a fairly narrow stripe actually hitting the hull.

I don't think we know for sure what that level of directed energy might do against a ship's physical armor if no sidewall was present. You might have needed to be much closer in to deal crippling damage to a ship with a warhead in "burn" mode.

Though, even if the hull survived intact, that kind of energy flux can't be good for hull mounted sensors within the impact area, it might disable point defense mounts, or even cause some missile or energy mount hatches to become stuck closed. And, for a spider ship, I can't imaging their optical stealth trickery would like being scorched like that.

And I think you're right that just as a side effect of some of the other focusing improvements over the last 80 years the "burn" mode range should have gone up (for a given warhead size). However offsetting that IFF also said that "Sidewall burning was in fact the end to which the largest pure fusion weapons were built." Squeezing in the laser head components likely caused the sheer size of the fusion warhead to shrink and that would offset gains in focusing - though the RMN does still make some non-laserhead warheads (seemingly mostly for cost savings when firing warning shots; since all their modern laserheads should also have boom and burn modes; like IFF tells up the Mk13 CA/BC missile pioneered). But I've no idea whether they made a separate larger fusion device for those or if the contact nukes use the same one as laserheads and simply save costs by omitting all the laserhead extras.

Also, even if you had an initial blast as powerful as those boom/burn only warheads of the 1860s, I think expecting a doubling the range to be overoptimistic. A fair bit of the blast is charged particles which will repel each other and cause spread no matter how tightly focused the initial blast is.


Given all that I've no idea what the burn mode range is on current RMN warheads. Though certainly there shouldn't be anything stopping them from running up a design with a larger fusion device at its core if they want lots of burn mode equipped RDs for spider hunting -- and a new dedicated burn mode warhead should have something better than 10,000 km; if not that full 20,000 km you speculated about.
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Re: Insanity: Screening elements in the HV
Post by Brigade XO   » Sat Mar 01, 2025 6:44 pm

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penny wrote:
No, Byng certainly was no tactical genius. Why the SLN didn't sacrifice him is beyond me. I wonder what his status is now. Still in the navy?



When Mike and her fleet arrived at New Tuscany to find he was still there, she called on Josef Bing to surrender. The only thing he could think of was to open fire. His transition to vapor while becoming dead along with everybody on his ship very effectively put an end to his service to SLN.

The vast majority of the SLN people under his command were last mentioned still still at New Tuscany since once the RMN people took all the samples they wanted from the rest of Byng's fleet the tripped the anti-tamper functions in the SLN ships which then become so much material awaiting recycling.
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