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Insanity: Screening elements in the HV

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Re: Insanity: Screening elements in the HV
Post by Jonathan_S   » Mon Nov 18, 2024 10:13 am

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tlb wrote:Part of the "must continue down the lane" has to do with traffic safety; there are both incoming and outgoing lanes, which need to be kept separate. In OBS, Honor's ship was in the outgoing lane when it dropped the wedge and activated the foresail:
Chapter 5 wrote:"Rig foresail for transit."
"Aye, aye, Ma'am. Rigging foresail—now."
No observer would have noted any visible change in the cruiser, but Honor's instrumentation told the tale as Fearless's impeller wedge dropped abruptly to half-strength. Her forward nodes no longer generated their portion of the normal-space stress bands; instead, they had reconfigured to produce a circular disk of focused gravitation that extended for over three hundred kilometers in every direction from the cruiser's hull.
So there is a threshold in the lane where the transition from wedge to sail must be made.

Note that a junction like at Manticore has multiple incoming and outgoing lanes.

I think when we've been talking about the lane we really meant the portion where sails were required. But yes, Astro control would also have defined routes from the holding area to where sails are required (and on arrival routes from where sails are no longer required to the warehouses, to the holding area to leave via a different terminus, or out of the wormhole area.

In that broader traffic control area a ship could definitely refuse to follow the prescribed route. And as long as it didn't wander into one of the 'sail required' areas it'd be fine (unless it got itself shot at for refusing to follow the rules).

It's less clear whether a ship that close enough to the wormhole to require sails in its transit lane can choose to divert off the prescribed route and exit via the side of the grav effect rather than continuing down it until reaching either the wormhole terminus itself or free space (depending on whether it's on the departure or arrival route)

And it's also unclear if the arrival and departure gravity effect areas are actually separate by the physics of the wormhole or whether there's a common 'wave like grav effect and it's simply a traffic control convention that divides it into a departure and arrival path. (So, would a mass transit spill over into a portion normally used for departing ship traffic?)
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Re: Insanity: Screening elements in the HV
Post by tlb   » Mon Nov 18, 2024 4:54 pm

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tlb wrote:Part of the "must continue down the lane" has to do with traffic safety; there are both incoming and outgoing lanes, which need to be kept separate. In OBS, Honor's ship was in the outgoing lane when it dropped the wedge and activated the foresail:
Chapter 5 wrote:"Rig foresail for transit."
"Aye, aye, Ma'am. Rigging foresail—now."
No observer would have noted any visible change in the cruiser, but Honor's instrumentation told the tale as Fearless's impeller wedge dropped abruptly to half-strength. Her forward nodes no longer generated their portion of the normal-space stress bands; instead, they had reconfigured to produce a circular disk of focused gravitation that extended for over three hundred kilometers in every direction from the cruiser's hull.
So there is a threshold in the lane where the transition from wedge to sail must be made.

Note that a junction like at Manticore has multiple incoming and outgoing lanes.
Jonathan_S wrote:I think when we've been talking about the lane we really meant the portion where sails were required. But yes, Astro control would also have defined routes from the holding area to where sails are required (and on arrival routes from where sails are no longer required to the warehouses, to the holding area to leave via a different terminus, or out of the wormhole area.

The interesting thing about the quote to me is that the forward ring is projecting a sail that is beginning to draw energy from the wormhole, while the rear ring is still projecting a wedge. Only after the sail is drawing sufficient energy, does the rear ring convert to projecting a sail.
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Re: Insanity: Screening elements in the HV
Post by Jonathan_S   » Mon Nov 18, 2024 5:57 pm

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tlb wrote:The interesting thing about the quote to me is that the forward ring is projecting a sail that is beginning to draw energy from the wormhole, while the rear ring is still projecting a wedge. Only after the sail is drawing sufficient energy, does the rear ring convert to projecting a sail.

Yeah, that's always been interesting.
We know that single (beta) rings can project wedges (that's how missiles, likely RDs, pinnaces, shuttles, and forts work) - and the same is likely true for single alpha right (or a single paired group of adjacent alhpa+beta rings)

But I'd have assumed that the resultant single-ring wedge would have been roughly symmetric fore and aft of the ring. But for the 15 seconds or so that Fearless can have this half-sail half-wedge configuration I assume the half-power wedge being generated by the aft rings can't impinge on the sail. Which implies that it projects almost entirely aft from the aft rings.



It makes for a dramatic scene; but I have to wonder why, at least for routine transits, they don't just convert the entire wedge over to sail at, say, a minute before the foresail could grab and simply coast forward until it bites -- using reaction thrusters for any fine tuning of course that might be required. That'd reduce the risk of catastrophically running an active wedge into the grav effects of the transit lane, and there's seems no particular need for the wedge (or a compensator) right then; since the ship shouldn't need to accelerate during that short interval.
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Re: Insanity: Screening elements in the HV
Post by Brigade XO   » Mon Nov 18, 2024 11:07 pm

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ThinksMarkedly wrote:
And I'm positing that they're making the process take even longer than those decades so they don't have to make this decision in the first place. The Republic of Mannerheim and the MSDF were and the RF and RFN now are controlled by MAlign agents, but the majority of the navies and politicians are not. If Mannerheim did manage to acquire the system and made it known to the political class and Navy admiralty, then they'd have to deal with people claiming it no longer needs to be a secret.

Of course, there's a simpler solution I overlooked: do succeed at acquiring, but don't tell the non-Alignment leadership. Keep them in the dark and keep telling them the negotiation is still on-going. This gets the best of both worlds (systems?): no one in Mannerheim is going to be clamoring to start using the Junction and also no one elsewhere is going to acquire Felix from the defunct owners and suddenly send a survey ship.


Perhaps they haven't told any of the other RF members about their interest in Felix and effectively almost nobody knows they are trying to acquire it. Why? The primary reason for the utility of the wormhole junction is for access to Darius and until the time that Verdant Vista changed hands and became Torch that was a secrete private access to the area of the Erwhon and the systems controlled from Smoking Frog. It's Secret, nobody is using a Felix Junction that nobody knows about except the Alignment. Same goes (probably) for the two "unknown" termini- Alignment ships are not using any regular trade and shipping routs except as they enter a system and reporting-if asked- that they are coming from somewhere further back along a regular route.
Since we believe that Mannerheim is using various law firms and front companies in the process to acquire the full owner ship of the Felix, nobody knows it's them who are one of the people in the negotiations. Once they get ownership, they don't have to tell anyone they own it. or why....just actively discourage anybody he may show up looking for potential investment location.
They don't have to publicly develop anything there. They certainly don't want anyone finding out that there is a wormhole that goes anywhere useful. No foreign traffic then nobody who might notice that there was other traffic out there but not inside the system.
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Re: Insanity: Screening elements in the HV
Post by ThinksMarkedly   » Tue Nov 19, 2024 2:02 am

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Brigade XO wrote:Perhaps they haven't told any of the other RF members about their interest in Felix and effectively almost nobody knows they are trying to acquire it.


That ship has sailed. We know a lot of spacers and crews in the MSDF did know about Felix. They are training in that system and protecting a secret Junction. Maybe not the entire crew complement did know, but captains and navigation officers have to know, so the nav department's enlisted do too. Some of them have also made transit to The Twins.

That means some politicians must know too.

Since we believe that Mannerheim is using various law firms and front companies in the process to acquire the full owner ship of the Felix, nobody knows it's them who are one of the people in the negotiations. Once they get ownership, they don't have to tell anyone they own it. or why....just actively discourage anybody he may show up looking for potential investment location.
They don't have to publicly develop anything there. They certainly don't want anyone finding out that there is a wormhole that goes anywhere useful. No foreign traffic then nobody who might notice that there was other traffic out there but not inside the system.


I agree, but given that some politicians do know, they can't be told that the acquisition has succeeded. The MAlign would then need another excuse to keeping it a secret instead of developing it.
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Re: Insanity: Screening elements in the HV
Post by Theemile   » Tue Nov 19, 2024 9:36 am

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ThinksMarkedly wrote:
Brigade XO wrote:Perhaps they haven't told any of the other RF members about their interest in Felix and effectively almost nobody knows they are trying to acquire it.


That ship has sailed. We know a lot of spacers and crews in the MSDF did know about Felix. They are training in that system and protecting a secret Junction. Maybe not the entire crew complement did know, but captains and navigation officers have to know, so the nav department's enlisted do too. Some of them have also made transit to The Twins.

That means some politicians must know too.

Since we believe that Mannerheim is using various law firms and front companies in the process to acquire the full owner ship of the Felix, nobody knows it's them who are one of the people in the negotiations. Once they get ownership, they don't have to tell anyone they own it. or why....just actively discourage anybody he may show up looking for potential investment location.
They don't have to publicly develop anything there. They certainly don't want anyone finding out that there is a wormhole that goes anywhere useful. No foreign traffic then nobody who might notice that there was other traffic out there but not inside the system.


I agree, but given that some politicians do know, they can't be told that the acquisition has succeeded. The MAlign would then need another excuse to keeping it a secret instead of developing it.


The Malign could always acquire one or more of the final claims on the system through a 3rd party - Let's call it "Dummy Corp, LLC". In which case all of the claims are technically owned and controlled by Malign entities, but the RF or Mannerheim leadership only know about the claims they purchased, not the claims held by Dummy Corp. - But of course, since the Malign owns Dummy Corp, they don't need to worry about competing claims, and can officially transfer it to RF/Mannerheim at any time.
******
RFC said "refitting a Beowulfan SD to Manticoran standards would be just as difficult as refitting a standard SLN SD to those standards. In other words, it would be cheaper and faster to build new ships."
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Re: Insanity: Screening elements in the HV
Post by penny   » Tue Nov 19, 2024 11:00 am

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The LD will have plenty of time for evasive maneuvers in this scenario.

I hate to keep harping on this, but it just keeps coming up. Two of my English teachers said to me, “You have an uncanny ability to become the character.”

And to become the character you've got to be able to totally immerse yourself into the situation. One of the biggest problems in the forum is that people do not respect the real world. I’d be willing to bet that people understand the real world, but they have a problem assimilating it into their notions.

Take Thinksmarkedly, for instance. In his head, he immediately sees missiles driving hard at the junction and arriving in 14.8 seconds. After all, that's what their specs say they can do.

ENTER THE REAL WORLD

This is a total surprise… guys. :roll:

This is the Manticoran Binary System. As far as traffic goes, it is the single most densest region of space. I know that is true, because none of you would let me forget about that fact in any of my threads. All of you were correct too. But you must not fail to carry the notion with you and apply it throughout your participation in the forum.

On paper, the specs say that the RMN can have missiles detonating in 14.8 secs on the emergence lanes upon an unscheduled mass transit that the MAN has somehow pulled off.

NO!!!!!!!!

Thinksmarkedly, you said it yourself in the Wormhole Assault: MA Style thread. As far as traffic, the MBS is the most congested region of space. It is always bumper to bumper traffic like the I-5 in LA from 3 - 5 pm. Except in this case it is ALL OF THE TIME. All seven of the transit lanes are always full. All seven of the emergence lanes are always full. Am I the only one who can at least attempt to visualize the many things that may be happening in and around the junction on any given day; every single hour of every single day? The MBS is a cash cow that milks the MWJ for all it's worth; non-stop without fail. Time is money. Empty lanes mean lost revenue.

Let's zoom in and see what we can see. Today there are many school busses full of wide-eyed school kids who are eager to transit, heading off to explore somewhere fascinating on their first school trip. Some are as apprehensive about transiting for the first time as some people are about their first flight on a plane. Their little faces are pressed against the observation windows. I can imagine that school buses are directed into a safer lane or approach vector for busses only. There are freighters present. Big huge beasts that are not in a habit of wasting time. I can't imagine they do not have their own approach vector as well. We have truck routes here on Earth today. It is best to decrease normal traffic interacting with these huge and dangerous beasts whenever possible. There are Dispatch Boats too and they may have their own approach vector as well; and they may even be given priority. The mail must run and run efficiently! There are also fancy, very lavish yachts that can be seen everywhere, and they are extra numerous for some reason today. The school bus is one of many, and it must remain in a special school bus lane. Astro Control is responsible for orchestrating and making sense of this insane mass of traffic without incidenct. This is the busiest intersection in the history of mankind and there are no traffic lights. Astro Control manages it all.

Stop for a moment. Close your eyes. Can you visualize the melee?

The reason that ships have to maintain their heading down the lane is because in such a congested region of space, Astro Control must always maintain some sort of order and method to the mayhem. Even warships – especially with their huge sails sticking out – can't simply ignore the rules of the road. Unless a fifty ship pile-up on lane 1 through 3 is desired! The problem everyone is making is not realizing that in a surprise mass transit, the MWJ does not have the time that it usually has to prepare for battle.

For instance, when an enemy comes across the hyper wall with blood in its eyes, all civilian and unnecessary traffic is diverted. The MWJ is shutdown to non naval vessels. A total surprise does not allow any time for that at all. In fact, a surprise enemy transit could spook all of the civilian vessels into creating mayhem themselves trying to flee the scene in an non orderly manner.

Anyway, for goodness sakes, this is the MBS. The most fortified area of space known to man. It is defended by the most powerful and experienced navy in existence. They do not scare easily and they do not jump at shadows. No more than if someone came up behind an officer and startled him that his reaction should be to fire his weapon.

If the MBS is on pins and needles to that degree all of the time, then what good is all of the defenses trained in the junction if fear still prevails to that degree? Heck, if apprehension and paranoia is that bad in peacetime, Honor and her ragtime ship of prisoners would have been destroyed when they hypered in the system from Hades.

So, no. There is no way the MWJ will be fired upon in 14.8 seconds with all of those innocent lives at stake! Heck, the first thoughts might be something like, “That idiot is still arranging transits without verification. Someone needs to have a nice long talk with him.”

So, my notion that emerging warships have to continue down the lane is because of traffic rules and regulations. Safety. Hence, the DMV handbook I mentioned upstream.*

The MBS will probably be held responsible for lost revenue, goods, technology, etc., due to irresponsible actions. A related real world incident is the ongoing lawsuits regarding a container ship that crashed into the landmark Francis Scott Key Bridge near the US city of Baltimore, causing most of it to collapse.


Maritime Law:
https://www.britannica.com/topic/rules- ... oad-at-sea



Rules of the Water and the Give-Way Hierarchy

https://uk.boats.com/how-to/rules-of-th ... hierarchy/

Does everyone know LA traffic? Only in LA is traffic so dense that you have time to turn your engine off and make out with your girl.

Nobody is going to let losse warheads in the midst of that kind of traffic.


I maintain, LDs will have plenty of time to execute evasive maneuvers. And before someone says so, I don't think that any given vessel in the area would see the spider scurrying away. Civilian vessels won't be scanning the area. And I question the ability to see a spider with the naked eye. The smart paint was developed to prevent naked-eye detection.


There are many traffic laws of the sea that must be maintained and enforced to insure safety.


Who Has the Right of Way When Sailing?
Written by Daniel Wade

Before you can understand who has the right of way when sailing, it is important that you understand who creates the regulations on the water. Multiple bodies have created sailing laws, and safety directives involve sailing ships. International and U.S. based organizations have created a mostly cohesive book of law regarding the use of waterways. This includes which ship has the right of way when sailing. Each country will have its own set of local laws, but there are internationally accepted "rules of the road".

In the context of laws regarding ships, a sailboat is one that is propelled solely by wind power. Even if that ship has a motor, if it is not on and in gear, then it is considered a sailboat. When your boat's engine is on and in gear, it is regarded as a powered boat.

Avoiding a collision is more than just determining the right of way; you also need to be able to understand the placement of the other ship in relation to your own. Perspective can be challenging on the water, where there are not a lot of landmarks to help you figure out if you are on a collision encounter or not. Here are several ways to figure out if you are going to avoid or intercept the other boat.

The best tool is your compass. If you take a bearing of the other ship and then a short time later take another bearing, then there should be a discrepancy. If not, then you are on a collision course. You can also line up the other boat with an object onshore if it is within sight to determine if there is any change in their movement direction. Regardless of which ship has the right of way, if the other ship should be the one moving and it is not, then you must take evasive action.


International Laws
These laws are in effect on the high seas and waters connected to them for any vessel that floats. There are laws pertaining to all aspects of sailing and the type of boat. If you intend to sail across high seas, then you will want to familiarize yourself with them.

Maritime Law
According to the Encyclopedia Britannica, "Maritime law, known as admiralty law, or admiralty, the body of rules that determines the actions of ships and shipping." This is different from the International Laws of the Sea in some cases.

Local and Inshore Laws

If you are in America, then it is a good idea to have a copy of the U.S. Coast Guard Navigation Rules aboard your boat. You should also be aware of the basics of all aspects of sailing law before you begin. There are also digital copies you can keep on a device. There are specific regulations regarding the way boats interact on Western Rivers, the Great Lakes, and other inland bodies of water within North America. The United States Government Printing Office is responsible for the Navigation Rules of the Road, which you legally need to have a copy of on your boat if the vessel is over 39.4 feet long.

Regulations on Right of Way Based on Type of Boats Involved
We are only going to look at three scenarios for sailing right of way. However, other types of boats will have their own rules and regulations in place. If you need to know more, you can read about them on the website for the National Maritime College. Below we have broken down the regulations for who should be the one to turn concerning sailboats in several instances.

Two Sailboats Interacting
The following steps are the general rules for the right of way when two sailboats are involved.

1. Whichever boat has the wind from the direction of the starboard rail has the right of way.

2. If both ships have wind coming from the same direction, then the one downwind has the right of way.
3. If both ships have wind coming from the same direction and one is overtaking the other, then the vessel being passed always has the right of way.

A Sailboat and a Powered Boat Interacting
Below are standard rules of engagement for powered vehicles against sailboats. There may be different laws in your local area. Check before sailing.

4. Sailboats have right of way over powerboats in almost all cases. The exception being when the sailboat is overtaking the powerboat and certain unique situations.

5. If two boats are crossing, then the one on the starboard side has the right of way. In situations where it is dark, you will be able to see a red light moving across your horizon to the left, and if this remains a constant, then you are on a collision course and should evade.

6. During head-on meetings between ships, they must both change their course to starboard to create as much room as possible. In the dark, you will see red and green lights and must change your direction to starboard.

7. If you are overtaking another vessel, then they have the right of way. In the dark, you will see a white light to indicate you are approaching the rear of a boat.

8. If you are not confident what the other boat is planning to do, then you should slow your ship, change course early, and allow them to see your intention. This is the safest way to stop a potential collision, regardless of who has the right of way.

Regulations Based on Location
There will be a unique set of laws and regulations for the water, depending on where you are located. This is true for almost every country around the world, but we will focus on American and international laws below.

Offshore and International Locations

International Laws of the Sea take over once you reach the high seas. The right of way in this location includes the following.

9. Whichever boat has the wind from the direction of the starboard rail has right of way.
10. If both ships have wind coming from the same direction, then the one that is downwind has right of way.

11. If both ships have wind coming from the same direction and one is overtaking the other, then the boat being passed always has the right of way.
For larger ships meeting smaller ones, the rules are as follows.

12. Sailboats must give way to larger vessels. Maneuverability is all-important when it comes to who needs to give way. There is a list, and the lower down you are on the list, the more leeway must be given because the less maneuverability you will be able to control.

If a boat is disabled
If a boat is hard to move (e.g., dredge, barge in tow, etc.)
If a boat is too large to move quickly (e.g., freighter)
If a boat is actively fishing (e.g., trawler, other commercial fishing boats, etc.)
If a boat is being rowed
If a boat is under sail propulsion
If a boat is a recreational powerboat

Inland Locations

The following is a section taken directly from the Navigation Amalgamated International and the United States Inland Navigation Rules created and distributed by the United States Coast Guard. You can read the entirety of the document on the United States Coast Guard website.

"The Rules do not grant privileges or rights; they impose responsibilities and require precaution under all conditions and circumstances. Power-driven vessels are to keep out of the way [...] and either give-way [...] or stand-on [...] to vessels not under command or restricted in their ability to maneuver, sailing vessels or vessels engaged in fishing, ascending or descending a river [...]. Similarly, all vessels should avoid impeding the safe passage of a vessel constrained by her draft [...], navigating a narrow channel [...], or traffic separation scheme [...]."

Additional Regulations
You will also want to also read up on the regulations for the Western Rivers and the Great Lakes, depending on where you will be sailing.

Collision Avoidance Tactics
There are several things that you should be doing any time you are on the water, which will make a collision with another ship less likely. They include the following.
Be aware of the rules for your ship and location. The weather conditions and sight ability does not come into play in determining who is given right of way.

The greatest cause of accidents is not having a look-out. It is expected that all sailboats will have someone looking and listening at all times for the presence of other boats in the area.

Traveling at a speed that is within safety parameters will help to alleviate some of the risks of collision. You should be taking every aspect of your location and ship condition into account when determining the safest speed of travel.
Take action the moment you see the other ship to avoid giving out wrong signals or creating an instance of close-call avoidance. The sooner you take the necessary effort to prevent the other boat, the safer everyone will be.
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Re: Insanity: Screening elements in the HV
Post by Jonathan_S   » Tue Nov 19, 2024 11:51 am

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penny wrote:Thinksmarkedly, you said it yourself in the Wormhole Assault: MA Style thread. As far as traffic, the MBS is the most congested region of space. It is always bumper to bumper traffic like the I-5 in LA from 3 - 5 pm. Except in this case it is ALL OF THE TIME. All seven of the transit lanes are always full. All seven of the emergence lanes are always full. Am I the only one who can at least attempt to visualize the many things that may be happening in and around the junction on any given day; every single hour of every single day? The MBS is a cash cow that milks the MWJ for all it's worth; non-stop without fail. Time is money. Empty lanes mean lost revenue.
Ah, but we know in fact that all seven lanes are NOT in fact always full.

Even the most crowded lanes are IIRC operating on about 5 minute intervals (and that's 5 minutes combined between entry and exit)
The minimal interval they'll allow is 30 seconds [edit: actually 60 seconds; see follow-up post with the text-ev]; though for an 8 mton freighter it'd actually be about 100 seconds as that's now long it'd bidirectionally lock down that leg of the Junction.

At 5 minute intervals only, what, 2 ships at a time might be in the same transit lane under sail; with any others queuing up.

And not all legs are equally busy -- there's a lot more traffic to Beowulf, Lynx, and Hennessey (all of which serve League to League traffic) than, say, Matapan or even Gregor.

But even if all legs were running at maximum possible traffic that'd still only be about 1 ship every 14 seconds (either arriving or departing) over the entire Junction (every 100 seconds or so for each terminus). That's hardly LA rush hour levels of traffic - in fact if you saw one 18-wheeler every 14 second go past on a 14 lane superhighway you'd think it was basically deserted.
Last edited by Jonathan_S on Tue Nov 19, 2024 12:28 pm, edited 2 times in total.
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Re: Insanity: Screening elements in the HV
Post by penny   » Tue Nov 19, 2024 12:05 pm

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Jonathan_S wrote:
penny wrote:Thinksmarkedly, you said it yourself in the Wormhole Assault: MA Style thread. As far as traffic, the MBS is the most congested region of space. It is always bumper to bumper traffic like the I-5 in LA from 3 - 5 pm. Except in this case it is ALL OF THE TIME. All seven of the transit lanes are always full. All seven of the emergence lanes are always full. Am I the only one who can at least attempt to visualize the many things that may be happening in and around the junction on any given day; every single hour of every single day? The MBS is a cash cow that milks the MWJ for all it's worth; non-stop without fail. Time is money. Empty lanes mean lost revenue.
Ah, but we know in fact that all seven lanes are NOT in fact always full.

Even the most crowded lanes are IIRC operating on about 5 minute intervals (and that's 5 minutes combined between entry and exit)
The minimal interval they'll allow is 30 seconds; though for an 8 mton freighter it'd actually be about 100 seconds as that's now long it'd bidirectionally lock down that leg of the Junction.

At 5 minute intervals only, what, 2 ships at a time might be in the same transit lane under sail; with any others queuing up.

And not all legs are equally busy -- there's a lot more traffic to Beowulf, Lynx, and Hennessey (all of which serve League to League traffic) than, say, Matapan or even Gregor.

But even if all legs were running at maximum possible traffic that'd still only be about 1 ship every 14 seconds (either arriving or departing) over the entire Junction (every 100 seconds or so for each terminus). That's hardly LA rush hour levels of traffic.

You are arguing semantics.

I beg to differ. For sake of argument, let's say one of our busy 4-lane intersections is the MWJ. Just because only a few cars at a time are directed into the intersection, says nothing for the huge lines of people who are waiting for the officer in the intersection to give him or her the signal to proceed. To allow the maximum transits per allowable time, ships must be waiting in huge lines awaiting their turn to “taxi” onto the runway. Efficiency is the key. Milk that cow for all it's worth. Again, empty lanes means missed revenue.
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Re: Insanity: Screening elements in the HV
Post by Jonathan_S   » Tue Nov 19, 2024 12:25 pm

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penny wrote:
Jonathan_S wrote:but we know in fact that all seven lanes are NOT in fact always full.

Even the most crowded lanes are IIRC operating on about 5 minute intervals (and that's 5 minutes combined between entry and exit)
The minimal interval they'll allow is 30 seconds; though for an 8 mton freighter it'd actually be about 100 seconds as that's now long it'd bidirectionally lock down that leg of the Junction.

At 5 minute intervals only, what, 2 ships at a time might be in the same transit lane under sail; with any others queuing up.

And not all legs are equally busy -- there's a lot more traffic to Beowulf, Lynx, and Hennessey (all of which serve League to League traffic) than, say, Matapan or even Gregor.

But even if all legs were running at maximum possible traffic that'd still only be about 1 ship every 14 seconds (either arriving or departing) over the entire Junction (every 100 seconds or so for each terminus). That's hardly LA rush hour levels of traffic.

You are arguing semantics.

I beg to differ. For sake of argument, let's say one of our busy 4-lane intersections is the MWJ. Just because only a few cars at a time are directed into the intersection, says nothing for the huge lines of people who are waiting for the officer in the intersection to give him or her the signal to proceed. To allow the maximum transits per allowable time, ships must be waiting in huge lines awaiting their turn to “taxi” onto the runway. Efficiency is the key. Milk that cow for all it's worth. Again, empty lanes means missed revenue.

Yes they could make more money if more ships used the Junction -- but they aren't artificially limiting traffic (yet) -- beyond maybe some traffic smoothing. The traffic levels have steadily been increasing; but last we heard even the busiest route wasn't bumping up against their maximum capacity.

The minimum transit Astro Control will allow is a 1 minute interval per terminus; but that only matters for smaller ships since at about 6.1 mtons physic causes the tonnage based lockdown to exceed a minute anyway.

Echoes of Honor wrote:Under normal circumstances, the minimum allowable transit window was one minute. Usually the windows actually ran considerably longer than that, since the number of ships awaiting passage was seldom large enough to cause ACS to push the minimum.



And like I said, if you're using common large freighters of 8mton the fastest wormhole physics will let you cram them through is 1 every 100 seconds on each of the 7 legs of the Junction. If you were using Astro Control's minimum then you would have a combined one transit every 8.5 seconds across the entire Junction. (Still not very busy compared to an LA rush hour highway)

Opening the Lynx terminus would have increased traffic -- but as of EoH there simply wasn't enough traffic, on any leg, to cause Astro Control to push its minimum transit window. There simply don't appear to be the piles of traffic waiting for the signal to proceed. (There will be some at times; just because of bunching, and other times there will be nobody, but most of the time there shouldn't be large queue waiting)
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