Jonathan_S wrote:Right, because Adler was after Trevor's Star was captured -- when I already pointed out that the books said the picket forces were drawn down.
Which means that using the BB's between 1905 and 1911 in the most aggressive fashion possible would have been the way to go. If you are right the RMN would have had a lot of their wallers spread in dozens of systems in small pickets that cannot be mutually supporting so this makes the argument for using the BB's with appropriate screen to attack those small pocket forces even stronger...
If we take the lower estimate then one of the RHN's Triumphant Class BB's would have ~12 Missiles per broadside, 8 PDC and 9 CM's this would mean that 4 BB's would represent the equivalent firepower of 1 Sphinx class SD. If we on the other hand assume that they had the same number of Tubes as an Ad Astra DN with less energy armament they would have ~18 missile tubes, 8 CM's and 18 PDC per broadside since after all they are bigger than the Ad Astra and missile armament heavy. This would mean that it would bring the missile armament close to 2-1 when compared to the Sphinx Class.
Either way 374 BB's represent a massive advantage that if used right could have won the RHN the war early on. Even if we assume that 20% are in for refit, that would leave 300 BB's for operations. Take out 60 for rear area security and QRF's that still leaves us with 240 BB's that represent the equivalent of 80 Sphinx class SD's in missile throw weight.
Imagine what they can do against pickets of 2-4 wallers per system? Especially if they are sent out not in just enough strength but overkill strength?
And it's true that most of the captured systems would have light pickets -- because there's likely nothing left there worth fighting over;
So? Seems like good trade off to go into a system and wipe out the defending forces even if it's only lighter forces. Then the RHN pickets them with a destroyer just to make sure they are not reoccupied and move on to the next system.
you can cripple their militarily useful spaceborne industry on the way out and leave the Peep BB force guarding a system that's a net drain on the Republic's resources.
Then the task force leaves the system as it is no longer worth defending and moves on to the next system.
At that point unless they start building a new fleet base there's not even any reason to recapture it -- not unless you think you can force the Peep fleet to fight and die on good attritional terms.
What are you talking about? If there is a picket in a system then send overwhelming force to destroy that picket. Withdraw from the system, if the Alliance reoccupies it then do it again if not move on
And if the BBs show up in overwhelming numbers then any picket commander who isn't an idiot is just going to leave, not even a single passing salvo for the honor of the flag. (Okay, there were clearly a few idiots in command of RMN pickets; but I have to hope they were rare)
If the RHN shows up with 20 BB's, 4 CA's, 8 CL's, 10 DD's and the picket flees then the rest of the task force waits in hyper until the picket commits to an exit and then they cut them off. When that stops working move on to the next strategy and the next strategy...
As for sending BBs after convoys - convoys spend as much time as possible in a grav wave; and a BB is about the worst ship to use for combat there. As you yourself pointed out the BBs are a very missile heavy design, and missiles are useless in a grav wave. Further the achillies heels of ships in a grav wave are their alpha nodes, which cannot be protected by armor. Any ship hit on the alpha nodes is, at best, out of the fight and requiring a tow clear or else is immediately lost with all hands. Without sidewalls to burn through you don't need particularly powerful energy mounts to kill other warships -- so you'd be better off with a bunch of lighter units instead of a few BBs. Lighter units that you presumably need to divert to cover whatever the BBs had been doing before you threw them after convoys.
Sending BB's for commerce raiding doesn't mean excluding lighter units, it means using the lighter units but kind of forces the alliance to use stronger escorts. If the RHN uses 24 BB's along with escorts in commerce raiding and the alliance answers with detaching 16 DN's for escort then you just took out 2 squadrons of DN's from the alliances available strength with BB's which means they increase the gap between the Alliances wall and the RHN's wall.
And if the Peeps want to spread a few hundred BBs around trying to find the needle in a haystack that is a convoy I'm sure Manticore would be quite happy about that. It's a lot of time spent with very little return; and about the most harmless thing they could do with those BBs.
I know where the alliances bases are, I know the newly captured systems are, its not that complicated to figure out where the convoy will come from... plus they don't need to hit every convoy, they need to hit a few convoys to make it necessary for the alliance to up the escort forces they don't need to actually destroy every convoy. Destroy one convoy like JNMTC 76 and its hundreds of billions of dollars in shipping and equipment and 100,000 alliance personnel. That would force them to send a strong escort next time, and escort with wallers.
They'd be better off with your other idea of massing them to kill pickets. At least then they might also catch a few convoys flying into the recaptured system (though not if the convoy escort commander is being smart about it -- but at least they could whittle down the escorts that scout the system ahead of the convoy)
With 300 BB's available for operation you can do both. The Commerce raiding doesn't require more than 2-3 squadrons and escorts.
If the Republic hadn't been thrown into disarray with the Pierre Coup, and removed the constraints on the use for force for regime change -- if the Harris Administration was still running the war then maybe they'd have been able to free up more BBs early on. But I don't know that we can simply declare Pierre and St. Just's concerns about internal stability and their determination that many BBs were needed for internal security to be fantasies and utterly stupid. Could they have freed up more BBs without the wheels coming off? Maybe. Maybe not.
The BB's should have been freed up BEFORE the war started.
At the outset of war, before the shenanigans of trying to stage manage the RMN's response the deployment for the RMN was as follows:
Home Fleet - 16 Squadrons of the wall
2nd Fleet - 8 Squadrons
Hancock - 5 squadrons
Grendelsbane ~1 Squadron
This is out of a total of ~33 Squadrons of the wall in the RMN. This means that 30 squadrons of the wall were committed and ~3 are deployed but we don't know where.
The offensive forces that the RHN used at the start of the war amounted to ~15 Squadrons of the wall. Using the BB's to strengthen that force could have made the war a lot shorter right off the bat.
Since the RHN gets to pick the time of the start of the war and they had 47 SD and DN squadrons they could have deployed a larger offensive force for the opening stages of the war.
Attack with 20 squadrons of the wall and 30 BB squadrons, 12 Squadrons of the wall and 15 of the wall against 2nd Fleet, 6 of the wall against Hancock with 10 BB squadrons in support and attack Alizon, Zanzibar and Yorik with the 8 remaining BB squadrons.
Or send out the entire offensive force against 2nd Fleet, in the opening phase of the war destroying second fleet takes out 25% of the Alliances wall in one day. Pull back to foreward deployed bases, rearm, repair and refuel then send them out to attack Hancock,Alizon, Zanzibar, Yorik, Talbot, Grendelsbane etc.... either they find pickets there or the SKM pulls the wallers out and back to the home system which means you an now blocked the Manticore Home System, tie down their entire wall and concentrate your forces even further.