Sigs wrote:Ok they were picketed by BC's... they still cannot stand up to BB's.
Actually, can't they?
How would an 1823-designed BB build in the 1830s and 1840s going to stand up to a Reliant-class BC from 1897? Depending on how recently they were updated or which Flight they were from, they may have very slow missile launchers. I wouldn't be surprised if they fired only once per minute, whereas a Reliant can probably sustain a 12 to 15-second cycle.
So even though the 700k-tonne BC has fewer missile tubes than a 4.5-million-tonne BB, the BC may be able to fire more missiles per minute than the BB. In the long run, the BB has deeper magazines so they can fire more, but they have to survive to do so.
Then let's consider the quality of the missiles. An RMN BC would be firing their best, state-of-the-art shipkiller. At this stage, BC missiles aren't designed to take on wallers, but they are very good at what they do. What kind of missiles do 80-year-old design BBs fire? In fact, were they even updated to have the same launchers as their bigger cousins, the DNs and SDs?
A passage above quoted from Jaynes says PN ships have stronger armour and comparatively weaker sidewalls to RMN units. A PN BB would have much stronger armour than any BC, but it might actually have sidewalls as strong as the RMN BC, so the missiles may be able to get through them.
Finally, consider the laserhead: those didn't exist in the 1820s yet.
House of Steel describes how they'd begun researching it in the 1840s and 1850s. That means the battleship design was pre-laserhead, with defences aimed at stopping contact nukes, rather than a 50,000-km standoff warhead. Were those ships updated to deal with laserheads? And how good was that update, because we know the PRH educational system wasn't good and that everyone underestimated how good laserheads were prior to the outset of the war.
On top of all of that, the BCs picketing a system would be controlling missile pods. So I am not convinced a 1:1 BB vs BC is a favourable outcome - the BB probably still has greater odds of winning than losing, but it might be close enough that it's a risky proposition and could easily lead to mission-kill. A 1:1 with a BC firing an Alpha launch from pods is not in the BB's favour, despite the BC not having enough control links. Even if it survives, the BC has higher acceleration and can engage and disengage at its own will. That means at this time, raids using battleships would need to have numerical superiority, possibly even overwhelming numeric superiority, to make sense.
There were large concentrations of forces that ate up most of the RMN's and later GSN's wallers so there was likely not that much to go around and picket every secondary and tertiary system. Even if you are right and every tertiary system was infact picketed by a handful of DN/SD's that makes it even more criminal that they never bothered to launch a large offensive led by BB's. Hitting those isolate pickets with BB's would have deprived the RMN of their services. BB's may not be able to go 1 to 1 or 2 to 1 against DN's and SD's but they can easily go up 5 to 1 or 6 to 1 with DN's and SD's.
Indeed, but see my post above about those BBs not being available in the first place. And if I'm right about the disparity in technological edge, 6:1 against a modern Victory or Gryphon-class SD would not work either. The PN would need to scout the system to know what class of waller is present and whether pods are present (something they're unlikely to be able to detect with certainty) before launching such an attack. That would mean sending a full squadron of BBs for each Alliance waller and still lose half of them.
That in turn means there are only a limited number of times this could be done before the PN ran out of available battleships.
In cold calculations trading battleships for dreadnaughts and superdreadnaughts makes a lot of sense.
1:1, yes. 2:1, probably too.
But what if the exchange ratio is 5:1? I don't mean the superiority to win, I mean the loss/kill ratio. That's 22.5 million tonnes of battleship and 20,000 crew for 8 million tonnes of Alliance waller and 6,000 crew.
Maybe it's not as bad as that for full losses, but if you include mission-kills, with the PN's inability to fix their ships without major yards while the Alliance could, it might mean even an indecisive engagement means an oh-for-4 loss for the PN.
There is a finite number of SD's and DN's, there is also a number of critical systems that MUST be held. The 25-35 systems the alliance had captured during the first phase of the war not to mention the at least Alliance members that the RMN was charged to defend.
I agree on the home systems of the Alliance members. That was well-explored in the books that they were tying down RMN wallers. They were also target of some PN raids, and some were even successful (Operation Icarus, for example).
But those 25-35 systems the Alliance liberated in the opening phases? They weren't worth picketing with wallers. They were barely worth picketing at all. They may as well not have captured them (wasn't there a thread about the value of captured territory and how they can be a drain on the conqueror?)
the simple volume of conquered territory leads me to believe that most had nothing heavier than a CA and those that did have SD's or DN's had very few which means that the RHN could have used those BB's crush the systems that were highly defended with a handful of BB's and crush the systems with wallers by sending overwhelming numbers of BB's .
But why should they waste BBs on those systems that were probably as equally worthless to them as to the Alliance? If you're going to risk your ships, you should do it for something strategic.
And as others have said, if a picket of half a CruRon sees a Battle Squadron translate from hyper, they bolt the other way and use their higher acceleration to avoid any contact. This means a Battle Squadron could "reconquer" half a dozen systems just by showing up. But if they don't stay to keep the system conquered, it will quickly change hands too because most systems don't want to be under Peep rule.
A force of 30-40 BB's backed by CA's and CL's and DD's can easily overwhelm that picket and lets be honest here, trading 5 BB's for every alliance DN/SD would still put Haven ahead.
Not sure. That would take only 75 wallers from the Alliance (which at this stage should include the Erewhonese ones and other members, not just the RMN's 307) and would deplete all of the PN's battleships. And as others and I have said, the PN may have needed those crews to man the new waller constructions, not throw them away, and they definitely did need those ships in other activities.
So taking out 75 Alliance wallers may be a short-term victory that dooms the war effort.
1) The RHN has the BB's to spare.
No, they don't. The number of units active does not mean they are available to action.
2) The RMN couldn't possibly have enough in a nodal force to respond immediately which means they would have to call on whatever offensive fleet the alliance has whether its 6th or 8th fleet. So the 25-35 systems that the RMN captured in the first few years of the war will have captured them again and again.
Yes.
Trading BB's for SD's and DN's seems like it's worth it, especially if done right and in overwhelming force. When the RMN comes back to capture the RHN retreats and observes what the RMN does with the pickets for those systems.
It seems so, but again I don't think it was practical or feasible in the first place. The number of times we heard of BBs being used in the war is very small, which means they were likely simply not available.
Using the BB's to their maximum advantage doesn't mean throwing them away in hopeless battles. The BB's and the DuQuesne class SD's seem to use the same capital missiles and based on a quick look 40 BB's have roughly 80% of the tubes of 40 SD's. The 40 BB's pack the offensive punch of 32 SD's but the CM's of 22 SD's so they can easily overwhelm the right enemy force.
Where did you find that they use the same missiles?
I'm not doubting, I'm just inquiring, because if they don't have the same missiles and can't launch as quickly, then the tube count alone is not enough for the comparison.
Its armour being weaker means it's definitely not just the proportion of CMs and PDLCs for survivability. I'd be more comfortable if you multiplied all three ratios together.
The biggest advantage those BB's provided to the RHN would have been early in the war but even later on they could still have provided an advantage just by packing the offensive forces with substantial BB's to bolster the offensive power and the defensive power of the fleet in question.
Assuming they still existed. At this time, the PN yards would have been churning out DuQuesne-class SDs like the RMN and GSN ones were producing Gryphon-class ones and had recently converted to Medusa-class. The PN would have decommissioned the BBs in favour of SDs.
Of course, if they had SDs at this point, then they should use the SDs.
By the time the SD(P)'s came around SD's were next to useless so BB's were just expensive coffins.
I don't they were around any more. Not that being aboard an SD was any more survivable.
there were 370 BB's at start of war. Remove 70 for refits that leaves you with 300 BB's. Take 60 for sector quick reaction forces and that leaves you with 240 BB's that have the same offensive capability as 190 SD's and point defence of 132 SD's.
Take another 200 that can't be deployed because they are required for showing force inside of the Republic, including and probably even more especially the systems near Trevor's Star which is where the Alliance's 3rd, 6th and 8th Fleets would be going after. If you remove those ships and the Alliance's scouts gets wind of it, they'd come and conquer the system with cruisers.
I also disagree on your comparative offensive and especially defensive capabilities. There's a reason no one built battleships as "cheap dreadnoughts:" they were not survivable in an era of dreadnoughts.