Jonathan_S wrote:Actually even tertiary systems were usually picketed by ships heavier than cruisers.
Ok they were picketed by BC's... they still cannot stand up to BB's. Adler seemed to be picketed by nothing heavier than CA's and I doubt that would be the only system that would be picketed lightly as the alliance captured ~24 systems in the first 1-2 years of the war and that is far too many systems for them to be picketing with anything heavier than CA's.
One of the rational advanced in Echoes of Honor for modern LACs and CLACs was to "be able to provide us with a local defense capability that can stand up to raiding Peep squadrons and let us pull our regular capital ships off picket duty" -- those "penny-packet pickets" of (mostly) DNs that were politically necessary even if the Admiralty would have preferred to concentrate them for offensive action.
There were large concentrations of forces that ate up most of the RMN's and later GSN's wallers so there was likely not that much to go around and picket every secondary and tertiary system. Even if you are right and every tertiary system was infact picketed by a handful of DN/SD's that makes it even more criminal that they never bothered to launch a large offensive led by BB's. Hitting those isolate pickets with BB's would have deprived the RMN of their services. BB's may not be able to go 1 to 1 or 2 to 1 against DN's and SD's but they can easily go up 5 to 1 or 6 to 1 with DN's and SD's.
In cold calculations trading battleships for dreadnaughts and superdreadnaughts makes a lot of sense.
Even Seaford Nine, which EoH says the Admiralty felt it could do without and had been drawing down the picket still had "two squadrons of heavy cruisers, and a reinforced division of superdreadnoughts, supported by a half-squadron of battlecruisers and a couple of destroyers" picketing it. 12-16 CAs, 3 SDs, and 4 BCs (originally that picket, on what had become a fairly unimportant system, had had "six or eight of the wall, plus a dozen battlecruisers" -- that's why when the Peeps did hit it, expecting that original force, they brought along 15-20 DN/SD to back up their 10 BBs; so they'd have overwhelming force.
There is a finite number of SD's and DN's, there is also a number of critical systems that MUST be held. The 25-35 systems the alliance had captured during the first phase of the war not to mention the at least Alliance members that the RMN was charged to defend. the simple volume of conquered territory leads me to believe that most had nothing heavier than a CA and those that did have SD's or DN's had very few which means that the RHN could have used those BB's crush the systems that were highly defended with a handful of BB's and crush the systems with wallers by sending overwhelming numbers of BB's .
So BBs attempting to raid picketed systems are likely to run into at least 2-4 DNs backed by BCs and cruisers -- and because it's a defensive picket all with access to towed pods.
A force of 30-40 BB's backed by CA's and CL's and DD's can easily overwhelm that picket and lets be honest here, trading 5 BB's for every alliance DN/SD would still put Haven ahead.
Send enough BBs and you can chase such picket force out; but unless you send truly overwhelming forces or get lucky against a stupid commander for the first couple years of the war the RMN's monopoly on missile pods ensure you'll take larger losses than the picket will. And if the BBs don't pull back then nodal response fleet will show up with enough force to crush them and make the losses even more lopsided.
1) The RHN has the BB's to spare.
2) The RMN couldn't possibly have enough in a nodal force to respond immediately which means they would have to call on whatever offensive fleet the alliance has whether its 6th or 8th fleet. So the 25-35 systems that the RMN captured in the first few years of the war will have captured them again and again.
At that point in the war the Peeps might have been able to spend that many semi-obsolete BBs; (after all they pulled together a bunch and lost them against Honor at Grayson)
And in the process they destroyed 1 SD and damaged from moderate to severe another 5 SD's. If they had kept their distance and kept concentrated the GSN Home Fleet would have been wiped out in one afternoon and all more than likely without taking such severe casualties. The Initial salvo for the GSN was ~1400 missiles and the RHN could have launched ~1050 from the 36 BB's they had there and and they could have repeated that salvo over 130 times while the GSN would have been reduced to no more than 300 from the 6 SD's, provide the BB's with a proper screen and the GSN is history and it would be with relatively light losses.
-- but without the forces to actually hold the recaptured systems (or something in them worth destroying - like the yards at Grayson) I don't see the crew losses being worth it for the Peeps. Those BBs have a lot of trained spacers who you'd like to be around to form the core of crews as new SDs come out of the yards.
Trading BB's for SD's and DN's seems like it's worth it, especially if done right and in overwhelming force. When the RMN comes back to capture the RHN retreats and observes what the RMN does with the pickets for those systems.
Using the BB's to their maximum advantage doesn't mean throwing them away in hopeless battles. The BB's and the DuQuesne class SD's seem to use the same capital missiles and based on a quick look 40 BB's have roughly 80% of the tubes of 40 SD's. The 40 BB's pack the offensive punch of 32 SD's but the CM's of 22 SD's so they can easily overwhelm the right enemy force.
Now, later on, after Trevor's Star was taken and reinforced so heavily it was considered certain to be held, a combination of things (ships overdue for refit and maintenance, having to strip pickets to build up 3rd Fleet at Trevor's Star, etc.) did lead to quiet sectors getting stripped of much of their picket strength. At that later point, in the lull between the fall of Trevor's Star and the launch of the new 8th fleet's Buttercup, many pickets were light enough (especially with the Peeps also now having towed pods) that a few BBs could have raided those systems. But by that point such attacks are far too late to save Trevor's Star; and they're never going to make the Admiralty significantly reduce 3rd fleet in order to reinforce pickets in systems that simply aren't very important anymore.
The biggest advantage those BB's provided to the RHN would have been early in the war but even later on they could still have provided an advantage just by packing the offensive forces with substantial BB's to bolster the offensive power and the defensive power of the fleet in question.
Using BB's with proper screen to attack allied convoys would mean the RMN would have to provide more than 5 CA's as escort to a convoy of 20 Merchant ships and that would eat away at the RMN's offensive power. Attacking alliance members with BB's and proper screen costs the MA wallers while it costs the RHN BB's while leaving their SD's and DN's free to maneuver. Use BB's to support SD's to attack the Manticore Home System if for no other reason than to destroy some outlying industrial platforms and the SKM politicians will be screaming for Home Fleet to be strengthened.
The goal is to use those 370 BB's to their full potential while conserving their wallers gives the RHN an even bigger advantage. The BB's represented a tremendous advantage for the RHN that was never realized.
And even then important systems, like Elric (where they were putting in a support base), were still picketed by wallers. Elric has 5 SDs (well actually 3 SD(P)s still pretending to be SDs and 2 SDs) plus battlecruisers and cruisers. A BB force isn't going to be able to raid that successfuly -- and that was a system that, even with the partially complete support base, wasn't expected to hold against any serious attack. And in fact they evacuated the base and destroyed it before performing a fighting withdrawal.
By the time the SD(P)'s came around SD's were next to useless so BB's were just expensive coffins.
So I think you're overestimating how effective BBs would have been at diverting RMN forces by raiding system pickets
there were 370 BB's at start of war. Remove 70 for refits that leaves you with 300 BB's. Take 60 for sector quick reaction forces and that leaves you with 240 BB's that have the same offensive capability as 190 SD's and point defence of 132 SD's.
Throw them against forces they can't defeat and they die a useless death, use them in offensive overwhelming numbers and they can eat away at the RMN's wallers widening the gap between the RMN and RHN.