Jonathan_S wrote:penny wrote:But as I said, there is a different tactical situation. There is no need to board the space station. Either comply or die. We don't have room for prisoners anyway. Send us Shannon and Sonja or die. Along with both of them. LDs may not be in the habit of having the luxury of loitering around waiting for "ground assaults" either. Your ride is leaving in 5 minutes. Grab the "bearer bonds" and leave the currency.
If you just want to kill them all, sure.
I thought we were discussing a situation where the Malign wanted to grab things to close the tech gap -- better FTL, Apollo, Ghost Rider, MDMs, microfusion, etc. etc.
Can't count on doing that from the scattered shards of a vaporized R&D station or yard.
If they're happy to just blow it all away then, yes, no need for troops.
If they want to leave it intact enough to hope to board and gather plans or materials to reverse engineer then they have to plan for fighting their way through it room by room - regardless of whether or not they're taking prisoners.
The MAlign does want to close the tech gap. Destroying all of Bolthole's infrastructure will handily accomplish that task by removing the ability of the enemy to manufacture those "superior weapons," somewhat leveling the playing field. Sending in a landing party to engage enemy forces section by section is too time consuming. And dangerous. Given time and opportunity, the enemy could surreptitiously launch a stealthy drone carrying scans and images of the LD. And the MAlign would not want to risk losing the opportunity to destroy the space station. Of course, if opportunity to secure a space station presents itself. Then sure. I just don't see that policy being part of the main objective. Rather than a secondary objective.
BTW, the MA could have come up with specialized methods of securing orbitals by developing gases that act on compulsion. Etc. Etc.
At any rate, for a landing party to secure a space station would require an LD to get in close. Are you now agreeing that LDs may have varying missions, thus the need to creep in closer?