kzt wrote:You simply won't see the survey. It's about the same odds as you sitting in NYC Harbor and noticing the submarine at 800 feet depth 1200 miles off shore.
Nobody goes out that far routinely. Typically hyper in is a light hour or two, (out is closer in) and the sensors of merchants suck anyhow. You can't see a downward hyper translation past a few light hours.
And if you do go out that far, ships operating at low power level are very difficult to spot. Unlike a ship moving towards you at high acceleration, which you can see far away. And hyper out. Poof, you are gone with no sign you were ever there.
We don't know that. The only two wormhole surveys we know of (both by the Harvest Joy) were on wormholes whose locations were already known. So, sure, at the end of the survey when they have already located where the WH is, it would be out that far. The Junction is now 7 light-hours from Manticore-A; at the time, it appears to have been associated with Manticore-B, but likely at a similar distance.
But it's quite possible that the exact location of the wormhole is not known yet. The initial incursion during
A Call to Arms was to determine that there was, indeed, a wormhole, but it was done n the A component, which may not be enough. Searching for the wormhole out there is like searching for a needle in outer space. They need to have some idea of the direction and distance from the star first.
And if indeed it's associated with the B component, taking readings of Manticore-B is going to be impossible because
no one went there at the time, aside from Manticore's own supply shuttles. A little earlier in the timeline, during the "Deception on Gryphon" story in WPV, the only people on Gryphon were the surveyors; during ACTD, we know there were few ships in-system to even render aid to miners, but there were assets in system from both the RMN add the MPARS. So a hyper footprint would be noted if it came at or close to the hyperlimit, as the survey may need. Don't forget the Unicorn Belt is also a light-hour or two from the B star.
So maybe a ship can translate a couple of light-hours from the nearest settlement and go unnoticed while it trawls around the system, under chemical thruster power, to avoid giving itself away over gravitics. And if someone chances upon it, it can claim to be a pirate and scurry away. In any event, that doesn't remove the other problems, like what you do after you've mapped it and hopefully connected to a wealthy League system so that there is worthwhile traffic to be taxed.