tlb wrote:Joat42 wrote:But it doesn't behave like a physical object at all, remember all those descriptions what it does to beam-weapons, how they are bent and twisted or how CM's shred missiles with their wedge? That's the gravitic sheer-force acting upon the particles in the beam or physical objects. An object or particle intersecting the field is accelerated along the axis of the force, it doesn't in any way physically impact something because there is nothing there to impact since it is just a focused gravity field.
That the books talk about hits or impacts on sidewalls or wedges is just a way to describe events in a mundane way without going into what is really happening.
It does not behave like a NORMAL physical object, but it is an object with a physical presence; otherwise there is no explanation for the way wedge fratricide has feedback effects on the field generators. You are certainly correct that an author is describing "events in a mundane way without going into what is really happening".
It's very simple, when a physical object or particle interacts with a wedge/sidewall it's accelerated in the direction the wedge/sidewall points to,
this takes energy which has to come from somewhere - hence an increased load on the nodes and generators and when the object/particles have been accelerated to a speed determined by the field strength the load stops and since there will always be a lag in adjusting the powerlevels you get feedback effects. For wedges it seems the load is negligible but there is little textev how wedges react.
tlb wrote:Also, isn't it possible to burn through a sidewall? There is also this in chapter 27 of OBS:
Breath hissed as her officers tensed for the inevitable, suicidal impact, but Honor's face was carved stone as the edge of Fearless's drive field slashed past the courier at less than two kilometers, far inside its drive safety perimeter. Vaporized alloy burst from the smaller vessel's stern as the cruiser's vastly more powerful impeller wedge blew her after nodes to incandescent gas
I take this as a wedge on partial wedge interaction, causing destructive feedback to the courier's nodes.
Of course it's possible to burn through in sidewalls since they don't have an infinite field strength, you can't burn through wedges though (ie "no known weapons could penetrate an impeller wedge in either direction" as mentioned in textev).
A wedge or sidewall is just a focused gravitic field that is tightly coupled to the equipment projecting and powering it. If such a field intersects with another field the more powerful one will induce a catastrophic load on the weaker field's equipment.
As I said above, there can be no impact because there is nothing to impact on. All you have is an interaction between a field and an object. Kinetic energy kind of matters but not in the way it does for a KEW, the amount of matter/particles you can push through the sidewall field for a given amount of time determines the energy needed to keep the field strength up, and if the generators can't deliver that energy you get burn-throughs - so an object traveling at relativistic speeds will push enough matter into the field to weaken it or blow out the generators but there won't be any direct conversion of kinetic energy as if it hit something solid.
You have to remember that an object moving into a wedge/sidewall
doesn't stop moving, it's just that the object and it's constituent particles are accelerated sideways by the wedge as it passes into the field.