cthia wrote:Let's think about it. The biggest complaints about the LDs is that they appear to be glass cannons, and that they are slow comparatively, as subs are.
I wouldn't call them glass cannons. They could be as big and tough as Galton's doomforts. If so, they can still be killed once located and crucially, they cannot escape detection in the way that a submarine can. "Diving" into hyperspace could buy a LD some time, but the more massive it is - the longer its hyper generator will take to cycle and unlike surface ships, conventional Honorverse warships can make this "dive" too.
Another thing. The RMN (and any other navy at the very least, I suppose) designs its warships and doctrines around its own weapons. If the LDs are designed to withstand its own weapons, wouldn't that nullify the charge of the glass cannon?
At the end of TEiF, we're told that the GA is bringing unmanned LACs out next. An unmanned Shrike is basically a graser torpedo - far more powerful than the Alignment's light-cruiser graser torpedoes being fired by the Lenny Ds.
You can't hit what you can't see. Historically, subs had to be found. And during the time of the wet navy, at least the direction of the attack was known because of the side of the ship which exploded. And in those times, only 25% of the sphere mattered. In space, you have to locate an invisible prey in 100% of the battlefield. You can't fight blind.
Yes. The Alignment's secret weapon is totally reliant on this point of failure - not being found in the tactical theater. If it happens within a hyper limit of a major opponent where they can't even "dive", there is no win-scenario for the spidership, which can only surrender or die at that point, regardless of the damage it can inflict. It can't move fast enough to break contact. An egghead inventing a new sensor or a tac witch figuring out how to reuse an ancient sensor dooms them utterly.
Given what we know of the Spiders, the Alignment is coming dangerously close to replicating the People's Navy's old doctrine of winning on the first salvo. That may work for around 90% of potential targets, but it's just not good enough against a Navy prepared to slug it out and which has many of the tools it would need for Anti-Spider Warfare.
I think there's something about the implications of Apollo FTL fire control which alarmed Albrecht, beyond its ability to smash the Havenite and Solarian Navies. RFC was kind enough to have Tenth Fleet possibly demonstrate that other ability in a training exercise, where they fired an Apollo pod preceding and another following the main salvo in order to better penetrate their target's defenses and then assess the aftermath.
The essence of which is that Manticore can make recon drones capable of reaching .8c in barely ten minutes and can communicate with them at the speed of the alpha wall. They have the launch systems to fling literally thousands of those things once they figure out to do it. They just haven't quite gotten that far yet.
If those "drones" can burn their drives out and go ballistic before entering a spider ship's gravitic sensor range, it may never see anything coming in time to do anything.