cthia wrote:1. Complacency.
2. Irresponsibility.
3. Why not? It isn't like there's an entity out there that can come across the wall and not be detected. At least the RMN doesn't seem to think there is.
Sorry, I don't buy any of those because it implies either complacency or irresponsibility or both in a massive scale. It would mean the admiralty and the CO of the Home Fleet and most squadron and division COs all at the same time agreeing it's a good idea.
And I also don't buy point #3 because it's flatly false. They know there's someone out there with spiders and has attacked using those things not once but twice (as long as this isn't retconned after the Battle of Galton). They may and likely will think that their preparations, whatever those may be, are sufficient, which may give them a false sense of security that can be exploited. But that's a long way from "cold impellers in orbit of the home world."
That's like saying the Royal Navy will come to the its home ports to celebrate the Queen's 70th jubilee...
It is peacetime. Galton is gone. The RMN swallowed the bait. Hook, line, and sinker. So, as I stated in another thread. However long it takes the MA to attack, you expect the Capitals to maintain a DEFCON 1. Indefinitely. That has to be super expensive. Again, it reminds me of the Wakka Wakka sound of PACMAN gobbling up widgets, sprockets, cogs and nodes. Imagine the US at a constant state of war. DEFCON 1. We'd go broke in less than a year. It is just not practical. Now you understand why any ole government won't do. Someone has to authorize the constant expense of jumping at shadows.
Again, I don't buy "swallowing the bait" of Galton, but I admit that being wrong worries me. We'll just have to wait for the next book to find out.
And in any case, I said that even in peacetime they don't do such stupid things. I don't expect them to maintain war-time constant readiness in the ships at all times, but I do expect them to maintain SOP. That includes not being at any one place for a long time and not telegraphing a potential adversary where you're going to be half a day from now. And not massing all of your forces in the same place.
You can't compare this to wet navies of today because you can't hide surface ships from satellites. But you can hide submarines and their positions are hardly ever known, especially the ballistic missile ones. They're not running around with gunports open and the plastic cover over the nuke launch button unlatched, but they keep some SOP so they can't all be struck down before retaliation.
In the HV, you couldn't hide Home Fleet inside the hyperlimit because of their wedges, but you can hide Second or Eighth Fleet. And you don't need to be hidden to be difficult to strike.
Irrelevant. When the fleet is in orbit, Honor is visiting groundside and much of the crew are too. You expect Home Fleet to remain at DEFCON 1 indefinitely. Stop reading so much sci-fi.

I expect that when a CO or crew gets shore leave, at worst that ship and a few escorts go into orbit. The rest of Home Fleet doesn't all get shore leave at the same time. If nothing else, that would be a logistical nightmare on the space stations to arrange docking, transport, or berthing for sailors on liberty, not to mention saturated businesses.
I wouldn't be that harsh. Mankind is vulnerable to the human element. But, I am curious. What exactly is at the core of your thoughts? The only thing I can figure is your classified knowledge and fear of the spider drive. Obviously the RMN don't share either.
It's that standing down all of your mobile defences at the same time is beyond stupid. And that I don't agree that the RMN forgot about the spider.
At any rate, if the author finally advances the timeline significantly, and now seems to be a good time to do just that, you expect the entire GA to maintain DEFCON 1 for five or more years without even as much as a peep out of the "Peeps"? And, complacency doesn't even require years.
No, we know the RMN is going into peacetime footing. In fact, we know they've gone into it because the operation on Galton required reactivating ships.
But "not DEFCON 1" is a long way away from "demobilise all defences."
Providence. The Demon Murphy. They both like to crash parties. Say, like when Home Fleet is in the act of turnover for orbit and passes right by a few Spiders that decide to gift wrap a few torps. Those things seem to be patient.
Sure, luck can play a role in this. But no planner
relies on luck. The MAN couldn't make a fire plan that needed time-on-target to accomplish its goals. It must find a solution that achieves its goals within the options it has. That means each swarm alone must be able to achieve the mission's primary goal. All other swarms after that either attack secondary targets, blow up, or go away to be collected.
If serendipitously two torpedo swarms happen to be able to attack at the same time, great for them.
That is another reason coordination of fire may be necessary. It is also the reason I stated in another thread that the torpedoes an LD will carry will be much more destructive. Why can't someone else's navy have a Capital ship version of missiles.
Because the torpedoes are already capital ship grade. What's more than capital ship grade?
The torpedoes carried by an LD may be more destructive, but that doesn't change the laws of probability and geometry. They still need to have a firing solution without a wedge is in the way. That's why I said that you can't rely on a 1:1 kill ratio and it needs to be more like 5:1.
Additionally, the torpedoes have never been tested against a powered RMN/GF sidewall and buckler walls. The MAN has no way to test that now, and since it didn't test its torpedoes at Galton, it won't get any data. In fact, the RMN did get some data and may make improvements upon those. This means the MAN can't know how many graser shots it needs to kill a GF capital ship, so it must err on the side of caution.
Finally, I forgot there's another capital at play: Beowulf. The BSDF didn't have any SD(P)s at the end of UH, but they were coming. Bolthole can produce 300 of them on each wave. Plus, with the RHN, GSN and RMN demobilising part of their fleets, what better solution than to sell them to Beowulf? And Beowulf presents an extra wrinkle because of the Junction: the attacks on either side of which must happen within ~15 minutes of each other, lest an FTL message via the Hermes network make its way from one to the other and raise the alarm.
Interesting ability. Perhaps KEWS could benefit from sleeping torpedoes. Was this ability used during Oyster Bay?
Pretty sure. The attack on the two stations of Manticore-A was within one minute of each other, so the two prongs needed to adjust their timing somehow.