tlb wrote:Text has been presented that shows the Ghosts were the first ones to test the maneuver that the Sharks used to fool the hyper detection grid at Manticore; therefore the Ghosts have to be hyper capable and being transported in a ship was out of convenience, not necessity (That is the same mistake I made and the text was presented to prove me wrong).
ThinksMarkedly wrote:The other thing is that they had to leave after they completed their task. If they weren't hypercapable, they'd need to go somewhere that a freighter could jump in and collect them. That's risky in the aftermath of Oyster Bay, because the RMN and GSN would be pouncing on every single hyperspace contact.
Actually if they needed to be picked up, the obvious solution would be to have the freighter at the rendezvous site prior to Oyster bay: have it come through the junction with an apparent course that says it will hyper out to someplace like Zanzibar. Only instead of making the transition at some point well outside the hyper-limit, go quiet and wait for the Ghosts. Once loaded a hyper transition out would not be noticed.