ThinksMarkedly wrote:Joat42 wrote:My take on the trilateral design is that the tractors try to pull the ship while the pressors push, and to balance the forces the simplest geometry is trilateral. And as you say, it's probably possible to perhaps have other multilateral designs but there are physics/engineering constraints that preclude them.
How would that work? Remember the ship is accelerating longitudinally. I imagine the tractors not projected perpendicular to the hull, but projected forward, then pulling the ship along.
Like a row boat.
And the more rows and rowers you have, the faster you can accelerate.
Good news or bad news first? Bad...
Bad example: Fastest accelerating and fastest rower was a single dude who hit nearly 20knots ... using a hydrofoil. Nearly 2X faster than the fastest rowboat with however many people you wish to put in it.
Good Now in favor of your analogy... With so many people, your top speed is essentially fixed rather your endurance does increase with a slight increase in top end speed due to wetted hull length speed increasing with hull length due to more people. Drag increases by the square of the velocity placing a hard cap. Still not all that good of an analogy.
The only real reason for more projectors is battle damage. Especially if one has to be "fixed" in space(requires 4 pts) in order to move. Efficiency reasons would use only 4. A warship is not about efficiency but rather reliability, durability, sustainability
PS: Tried thinking of a better analogy, but could not help