Theemile wrote:But on the reverse, If you have sufficient self-owned trade to protect, then you have a burgeoning economy which is providing tax revenue and foreign trading credits. In which case you should be able to buy a CL, with firepower and endurance to protect your far flung economic needs. Most polities are going to fall into 2 baskets: have a vibrant economy and can afford some actual combatants for it's navy, or they don't have a vibrant economy, don't have much trade, and cannot afford a real navy. Few will fall in between.
No one could hope to protect the entire hyper limit, but if you publish that the hyper locus volume nearest the main planet is patrolled, most legitimate traffic will use that hyper locus, allowing you to control them. This is the tact Manticore is using in Silesia, and one would think, most of it's other territories.
Oh, Silesian yards were producing 2 Frigate designs through 1905 (most of both of which went to the export/"private owner" market .) The SCN was buying one of the designs, but was planning on replacing them with a new Destroyer design.
And I'd think that even if you don't define an explicit locus for hyper emergence that freighters would tend to clump into a few anyway.
If they've got a crackerjack navigator then they'll try to hit the point on the hyper limit nearest the planet's current location, to shave time off their trip by avoiding a lengthier n-space transit.
If they don't then at least you know the directions to your common trading partners and ships that aren't trying to minimize their n-space travel are likely to drop out of hyper along the direct course from their most recent port stop.
That seems likely to cluster your arrivals into a few zone, where you can concentrate your patrols.
And remember, things aren't all rosy from the pirates perspective either. They can't afford to hang around forever waiting for a victim. So they'll also be interesting in being near higher traffic parts of your system to increase the chance of a target coming by within their detection and intercept range. If you succeed is simply pushing them out to area's unlikely to see traffic then it become uneconomical for them to keep stalking your system.
And in many cases I think the benefit of a hyper-generator may be getting somewhat oversold for anti-piracy patrols in your local systems. Yes it lets you jump your ship far around the circumstance of the hyper limit. But first you need to know there's an emergency to respond to.
Your own sensors could see a fleeing freighter via FTL within about 7 lightminutes (that's the range where Fearless would have lost Thunder of God from her onboard sensors) - and that's too short a distance to reliable hyper jump.
If the system had fixed grav sensor arrays able to look out beyond the hyper limit (which most economically behind systems won't) then at least they'd get FTL notification of the pursued freighter - but the alert to the warship probably needs to bounce back through the planet and could take anywhere from 20 to 40 minutes simply to get to the warship, not even counting the time it takes to actually get over there through hyper.
And if they don't have system grav sensor arrays then you need to wait for the lightspeed signal from the freighter's radio to either be picked up by the warship, or picked up by the planet and forwarded to the warship, before you can begin to react.
Frankly, without FTL comms, I suspect that in a lot of situations if the warship isn't close enough to see the attempted piracy with its own sensors then it won't be close enough to intervene no matter how quickly it could cover the distance once it knows of the problem.
But most anti-piracy work isn't daring charges to the rescue of a threatened ship. It's boring patrol work to search for, and chase off, ships lingering around the shipping lanes. And a LAC's capable of doing that, as well as being reasonable capable of charging to the rescue if something does go down within range of its sensors.
(Though, yes, classically LACs have had only about 77% (409.1g vs 525-530g) the acceleration of a frigate so they will be a bit slower to close the distance than a frigate would have been)