DW wrote:If your thought is that they're going to smother the area outside the hyper limit with frigates ' I'm sorry, with non-frigates ' in order to significantly reduce response times and possibly even pick up spider drives coming in (somehow) without hyper footprints, then how many of them do you intend to build? How heavily do you intend to saturate the area outside the hyper limit, and how big a zone do you intend to saturate? Detection range against the spider drive is going to be very, very short. (I'm not going to tell you how short just yet, but it's safe to say that it will be substantially less than five light-minutes unless you already know essentially where the target is.)
cthia wrote:Two things:
1) How can an LD enter a system (somehow) without a hyper footprint? Is this an omen about an LD's capability???
It can't. Context here matters. David was reacting to the poster's suggestion of seeding the approach lanes to detect an incoming ship whose hyper footprint hadn't been detected or had been missed. He did not say that it was possible to build a ship whose translation couldn't be detected.
2) Significantly less than five light minutes could mean significantly less than five. Significantly less than five may translate to at least half of five. Two and a half light minutes as its native capability. Which might be extended even more if it goes darker, i.e., the LD's version of running silent like subs. Which would approach one light minute, ThinksMarkedly.
We know that the MAN's own efforts show detection of significantly less than five light-minutes: one light second. Jonathan wrote above one light-minute, but I think I remembered correctly. 5 light-minutes is 300 times one light-second, linearly. In volume, we're talking about 27 million times. That's significant.
There's a lot of range there. I'd be very happy with a 1 light-minute detection of a spider ship. That's 18 million kilometres. That's far more than the volume of the Junction's hyper limit, and beyond the striking range of any known energy weapon by a factor of 20. Given FTL comms, the GA defenders would also have only 1 second of delay; given the nature of FTL vs non-FTL, actions by the defenders will be seen by the attacker with a 59-second delay.
But I don't think the detection range will be 1 light-minute. I think that a 2-million km range (6⅔ light-seconds) would be great already, which puts the attacker outside of energy range. 1 million, the maximum range of energy weapons, would still enable some defensive actions.