ThinksMarkedly wrote:cthia wrote:Let's say that an LD somehow lands up in quicksand, imminently having to defend itself against a Fort. The LD has a terrifying energy weapon plus gtorps. What should its tactic be? To engage the enemy with coordinated weapons? Which should land first, the gtorps or the energy weapon? Or should both have a simultaneous time on target? And if the LD can fire several mains at once?
What should the LD's tactic be, if battle with the Fort is imminent?
For all we know, there's no way to survive. The LD is toast. It must avoid the quicksand in the first place: don't pass an enemy at low relative velocities.
This glaring weakness only tells me that there's more to the LD design that we know.
Maybe, maybe not.
All we really know is that Oyster Bay was supposed to be carried out by LDs and they just about managed it with a number of Sharks. The LD could be nothing more than a scaled-up Shark with defensive systems installed as a precaution.
They wouldn't be alone in that. The first CLACs had energy mounts, but they were only ever there "in case" and subsequent flights omitted those after digesting operational realities.
Like the CLAC, a LD is far more likely to use its missiles to try to kill anything that comes near it before energy range is reached. It can roll its pods and scoot away before lighting off the missiles - this does not give its exact location away the way a shipboard energy shot would.
To do anything more essentially requires another Malign deus ex machina. Until and unless it appears, we can't know what else the LDs may be supposed to do.
If they send 100 of them out to successfully repeat Oyster Bay in every known human system, well, isn't that enough? The GA's precautions might save a few of their systems from total ruin, but everyone else will be smashed down to the pre-space age. No easy hydrogen or beamed solar power. Everything made possible by that abundance undone overnight.