cthia wrote:Again. I wouldn't pull the trigger on this plan until the very last minute, or until needed. I would simply let the Spider sit in its perfect little nest until its intended victims transit. By the time the cavalry starts arriving from Trevor's Star and beyond, that means the shit has already hit the fan and the cavalry is needed quickly, like Eighth Fleet.
If the single LD can delay or destroy arriving reinforcements - especially if an attack on Trevor's Star pulls Eighth Fleet out of position - then a single LD riding the back of the WH like a bucking bull just long enough to delay or destroy reinforcements, may be long enough. It will take time to localize the LD then engage it. The GA could elect to waste enormous amounts of missiles if it likes. I'm sure the MA will love that. And energy fire may be a no no for certain forts, if WH infrastructure is in its line of fire. I can't imagine that energy fire is accustomed to being blind fired in the direction of their own infrastructure hoping to hit an invisible Spider in a nest.
You're jumping the gun here. You're saying that "handwave handwave handwave chaos is burning, forts are no more", the LD sitting at the exit lanes from Trevor's star can impede reinforcements from coming.
It could do that, yes, under those conditions!
But I want to hear what that handwave was. I'm not sold on the conditions in the first place. How did the MAN manage to get all forts and other defenders destroyed without their forces detected and destroyed first? Remember that there are 100 LACs, a squadron or two of CAs or BCs at the Junction, and at least half a dozen forts with their bubble walls up, with an unknown number of sensor platforms all over the place since there are probably 1000 ships in the same cubic light-second of space.
At any rate, this is a trap that will be sprung by Eighth Fleet! It is essentially Tourville waiting in hyper for Eighth Fleet to transit springing the trap. It will be different this time because the LD can sit forever. After the LDs objective is accomplished, it won't matter if it is destroyed.
A destroyed LD is a significant loss of investment. Such a ship must take at least 4 years to build, assuming the MAN is actually quite competent. I doubt the MAN can have more than 20 of those in the next decade, so if they can throw away one, how long has it been?
And note that a destroyed LD in enemy space means there'll be debris for the enemy to collect and analyse. That means the MAN must include in the cost the loss of the secret of the spider drive and their stealth tech.
With that in mind, is this a worthwhile trade? Is this engagement part of one that surely wins the entire war? If so, lay it out for us, please.
This is an Eighth Fleet killer! Now, Eighth Fleet may never leave the system since it is now Home Fleet. But if it can be pulled out of position with a massive attack on Trevor's Star then the door can be shut behind them.
No, it isn't. Eighth Fleet or any other fleet is not going to transit a wormhole that is held by hostiles. Normal WH communication will let all the other termini know within five minutes of the engagement starting that something is happening. Even the SLN was smart enough to send destroyers first to scout the other side of the wormhole before beginning to transit, during the Battle of Ajay-Prime. They just weren't smart enough to keep a two-way communication in the process...
This can keep Eighth Fleet away, unable to respond. But it can't by itself kill the fleet.
I agree there. The owners will always have the most detailed maps of their own real estate. Most of the time. But will those maps or the people who have knowledge of the minute details be on hand? And will it be fresh in their mind, or will they need time to refresh their memory. Time.
BTW, a Spider could be lurking in nests in several junctions, including Trevor's Star. Destroying any arriving or transiting fleet.
I'll give you that the Use of Map For Purpose Not Intended is a curve ball. The Manticorans will have the best and most up-to-date maps, but they will not have thought of ways to exploit it the same way the devious minds at the MAlign might have. Though after holding the Junction at ready state for 30 years between 1884 and 1914, the chance that it might have occurred to someone is pretty high.
Anyway, you can solve this problem by brute force. And as Isaac Arthur reminds us, "if brute force isn't working, you're just not using enough of it." The defenders have 100,000 missiles and thousands of Ghost Riders to throw at the problem. So this becomes a race against time. Can the MAN be sure that it will win that race?
And if it can't, is this still a worthwhile trade-off for the LD and its associated technology? Because I feel that if it's to be used as a diversion, it's not worth the risk.
As for doing the same simultaneously at multiple wormholes, that's inviting coordination errors. They can't retain a constant line of communication. See the discussion about Tsang knowing that Filareta had arrived at Manticore for her transit.