cthia wrote:ThinksMarkedly, your conclusion and logic as to why the LD's punch line isn't faster missiles is remarkable. Jonathan's post nailed the coffin shut, but he gratefully left a little light shining thru with the instant acceleration of the missiles in the Starfire series. I'll accept that as an act of kindness to know that at least my notion isn't beyond even the annals of "Sci-Fi." Sad because I think it is perfect for the doctrine and profile of the LDs.
The Starfire drive field has some big inconsistencies. For example, they claim a ship can't turn quickly, but that once the drive field is shut down, the ship drops to whatever speed it had before turning it on. Those two can't happen together, because you could then simply turn it off, change the ship's orientation and turn it back on. It's not instant, but it's very quick.
And in any case, if we're talking about importing Starfire technologies, I want the AMBAMMs for warp point assaults. Unlike Starfire warp point transits, wormhole transits in the HV don't knock your systems offline and disorient people, so the technology should work even better in the HV. Load a couple hundred pods' worth of laserheads on a barge, strap on a Warshawski sail and a hypergenerator, then send it through the Congo Wormwhole.
There is one misnomer. Subs did attack harbors. The Japanese attacked Sydney Harbor and, although unsuccessful, mini subs were also dispatched to Pearl. And, modern subs today oftentimes thread the needle and sit less than 100 miles offshore of major ports consuming champaign and listening to media broadcasts after having successfully tested the waters of their own stealth. Frightening!
Fair enough, but attacking the important systems in the HV would be like a German U-boat trying to attack Norfolk.
Again, your logic is sound but my Spider-senses are still tingling. Namely, if LDs were simply designed to smash and crash, they don't need approximately 100 of them to do that. Such a large fleet of LDs represent an inordinate amount of overkill simply to wage a scorched earth policy on the appropriate systems. So, the MA had to have had other plans in mind at the time of the LDs conception. Hmm, unless a scorched earth policy is exactly the point! Setting the stage for another Sally-the-Man-der on Fire!
I have to agree, though I don't remember them ever saying they were building a specific quantity. There has to be something more.
It could also be "throw good money after bad." When one fails to see that he strategy has already failed and feels compelled to continue to find ways to make past investments pay out, somehow.
Another problem with the general consensus of the proposed strategy of the LDs smash and crash is it doesn't answer the question "to what end?" Even if the MA is successful at completely destroying the infrastructure of the major players, what then? Do they just retire to Darius and celebrate? Do they then initiate the RF part of the proposed equation? The RF part of the equation could have been completed without going to so much trouble. The LDs would have been effective enough to sneak into Sol harbor and destroy everything, considering SL stupidity, arrogance and lack of preparedness. We all know about SL doctrine. The LDs could have wiped out every single Fleet of the SLN and OFS, without even needing to manufacture and instigate Peep help.
Agreed too.
But again, to what end? The industrial might of the SL would rebuild. The systems of the GA would rebuild. And the GA's warships would still be intact. IOW, a smash and crash only seems a wasted effort unless it is also supported by a smash and grab, which includes assimilating specific systems.
That would include defeating supporting ships, controlling orbitals and landing troops. All which is believed to be opposite the original strategy and doctrine of the MA and its fleet of LDs. Which is what the MA's original plan of instigating a war between the SL and the Peeps was to allow them to do.
Partially agreed here. I agree that there has to be more to the strategy otherwise smash and crash is a wasted effort. It probably includes defeating supporting ships, though ships without a harbour will eventually die on the vine. I don't think it ever included landing troops.
However, something still smells fishy. Because, with the SL so thoroughly snookered and infiltrated, the MAN itself could have singlehandedly waged war against the SL and completely destroyed every single ship the SL had along with supporting infrastructure, which includes major bases across the board. Consider that the MA showed a remarkable ability to control the movements of the gorilla. Coral them in mock-up exercises at predetermined points and BOOM. Destroy naval bases and the reserve. Then woo away as many planets and absorb them into the RF. The MA didn't even need Oyster Bay. They were presented with providence because the Peeps and Manties were quite busy destroying themselves.
The MA flushed the ability to pull off the galaxy's first short victorious war against the SL right down the toilet. Without the need to prematurely unwrap their tech. At that point they would have been free to activate the RF phase of the plan.
That's a very good point.
The immediate conclusion is that they didn't want to do that. The SL being defeated by an external enemy rallies all the members against that enemy and its occupation. The SL getting thrashed by Haven but ultimately winning, then crumbling as internal fault lines finally fail instead paves the way for the silent take-over. Then the population doesn't even know it's been dominated.