cthia wrote:ThinksMarkedly wrote:We don't know what happens to vectors not leading to transit. My guess is that nothing happens.
We do know what happens. All the Harvest Joys that didn't wait for the final results told us. They are destroyed if their descent into the "maelstrom" is on the wrong bearing.
Jonathan_S wrote:If that vector happens to take you through one of the Junctions seven termini entrance/exits; or across one of the grav shear departure/arrival lanes - yes you'd be destroyed.
(And yes, kzt had a point that we don't know for sure that the entirety of the test of the junction area is safe to transit through - but there is plenty of space that is (see entire battlefleets forming up after clearing the arrival lane but before leaving the general terminus area)
Though no description of wormhole exploration mentions any significant number of lost survey ships; not even for the earliest explorations. So all those "Harvest Joys that didn't wait for the final results" seem more notional than historical fact. (In contrast we are told a few times of the significant losses to ships in the early days of hyper travel - so if a lot of early wormhole survey ships had been lost you'd expect that to have come up)
Correct me if I am wrong, but as I understand it, even if you are in the transit lane, you still must proceed on the correct bearing. It is akin to your car being properly situated on a country road at night without any headlights trying to remain on the correct path or traveling the right vector. This is the info that must be obtained from ACS. If you are a ship you can't take on a wave at the wrong angle. A sailing vessel must tack to remain in agreement with the wind, and the waves directed
by the wind.
I was humorously pointing out the hard lesson learned if they blindly charged on before the survey was complete. Textev cataloged a time consuming and exacting process of "surveying." At any rate, I was facetiously trying to convey that only one of kzt's flaming datum points will be needed to figure out the gravity of the situation.
A bit-o-tid, or tidbit if you prefer. It has to be one or the other as far as the orientation of the positive hemisphere of the junction. One of the reasons why I thought that the orientation is towards the planet is giving storyline the benefit of the doubt. In an emergency maneuver - like when Honor was charging to the termini at Trevor's Star - it
would eat up a lot of time if Eighth Fleet had to first kill the velocity of that hard charge to the junction, in
addition to the lanes being inconveniently located in the negative hemisphere. Imagine hauling ass and driving hard to the safety of a government complex or your garage. But instead of being able to drive right in, you have to maneuver around behind the house, then enter. Then you must either enter by swinging wide to make the turns, or choose a maneuver that involves killing accel completely, then reversing course. You've got to kill that accel.
A plea to ThinksMarkedly Why exactly do you subscribe to the belief that the LDs stealth has a limitation of one light second? Manticoran drones don't have that same limitation, and MA stealth is a cut above. Sure, the LDs are huge. But so is the jungle they're hiding in.
FortsAre forts completely invulnerable to 3 second graser torps? Or to any kind of massed attack that an enemy ship like the stealth of an LD may be able to deliver, up close and personal?
Energy Platforms about junctionI'm not too concerned about those energy platforms. They are immobile. Sitting ducks. All of those platforms will go bye-bye simultaneously, inspired by Kzt's flaming datums.
The Lethality of the Lenny DetsOne very serious caution I feel I must issue regarding the LDs. We must not take their lethality for granted, as it appears most of you are doing. Sure, LDs may be eggshells in general. But we don't know what kind of ECM she has either. Like AF One shitting out flares at a phenomenal rate. But more than that, I must stress again that I don't think you can afford to let something that big set up housekeeping on your front lawn. It is a fair trade of metal if the MA loses an LD which manages to take out a third or more of the forts, warships waiting to transit, and energy platforms. Let alone what several of these LDs can do operating as part of a Wolfpack.
Do consider that of any foe that has ever fought in the HV, the MA must take "short victorious war" to a whole new level. Sure, the MA will not want to lose a single LD, but if an LD's sacrifice is worth it. Game on. When the MA attacks, they will be looking to be decisive. There is no tomorrow for the enemy. Losing two or even three LDs for the price of the MWJ and hopefully an unsuspecting GA fleet, is acceptable.