cthia wrote:That is not what I meant. Of course a ship won't know what hit them if the victim of one of these attacks. And no, the destroyers at New Tuscany didn't know what hit them.
I'm talking about the warships from both Navy's didn't know what destroyed the space station. The SLN didn't know. The RMN didn't know. IINM, it was speculated to be an energy beam after a missile was ruled out. That tells me energy beams aren't readily detected by the fleet. Am I wrong about that?
I'm pretty sure that would be more grasping at straws than a plausible belief that an energy beam sufficient to destroy even a civilian station wouldn't be detected by warship sensors at such close ranges. Not the beam itself - it's a nice tight collimated and focused group of photons - but the side effects of pumping that much energy through the less than perfect vacuum of space.
Mind you detecting it isn't the same as backtracking it, much less doing so quickly enough to effectively return fire.
But we're talking about uncountable numbers of unbelievable powerful photons. The vacuum of space isn't absolute (and even less so around an orbital station which, with the best will in the world, will be slowly out-gassing and probably has some level of microscopic debris sharing its orbit). Any gas particle or tiny metal or paint flake caught hit by any of those photons will create, ever so briefly, an energy emission that isn't restricted to the same path as the the beam. It's all those tiny emissions and scattering that sensors can pick up especially as close as all the ships were to the station -- lack of any of them would be strong evidence that the destruction of the station wasn't caused by an energy beam.
Mind you none of that gives the target any warning the beam is on the way. All those emissions are also moving at the speed of light. Though I guess if you had enough ghost rider drones out and they were in the right place and looking for those side effects of energy fire you
might get up to one entire second of warning...
An LD that sneaks into energy range to attack is likely to do a lot of damage, especially if the targets are caught with their sidewalls down - and it will probably be hard to localize well enough to counter attack. But the beams themselves should trigger enough emission events that later analysis - if not necessarily real-time processing - will show there were energy beams flying around. Of course if they're hitting ships then the type of damage and the spectra of the armor that was reduced to plasma should make it blindingly obvious that energy fire is coming in.
Although now I'm wondering whether the grav lenses used to focus energy mounts might be detectable by a warship's FTL grav sensors at energy combat ranges?
Those lenses are vastly weaker than a wedge, or even sidewalls, but a ship is designed to track wedges at multiple light minutes while energy range is over 90 times closer, meaning the inverse square law kicks in hard. (Okay, against a normal warships with its wedge and sidewalls up the signal of the grav lenses forming is probably lost in all the grav noise coming from those more powerful sources; but if an LD is producing no other grav emissions might the lenses be detectable against that quiet background?