All of this would be worked out in advance. All of those contingencies in case of the unexpected and worst-case scenarios.
And there is ALWAYS the chance that something goes wrong, so leaving yourself no fallback is criminal.
I disagree that 184 effective SD(P)s and 100 working up ones, plus CLACs, are "no fallback" and "criminal."
Wasn't it you who argued that the RHN had only 80 SD(P)'s remaining after committing Beatrice? I'd say the MA would have a hell of a lot more left over than the RHN.
I did and I was wrong. Textev clearly shows at least 620 SD(P)s total.
If the MA had "a hell of a lot more" after Beatrice, that means they had "a bigger hell of a lot more" before Beatrice or they can suddenly deploy the ships they couldn't before. That's balance-shifting and all the more reason to attack than not to.
Even if they have 160SD(P)'s left for defence with another 100 SD(P)'s working up the MA can strip all the SD(P)'s from the Andermani Home system, Zanzibar, Alizon, Basilisk half of the Grayson Home Fleet and all of Third Fleet to attack the Republic BEFORE they find out what happened with 2nd and 5th Fleet. And they can be back before the RHN can react. Yeah its a gamble but very quickly you can gather 145 SD(P)'s into one force, hit 2 or 3 of the RHN's most important systems and be back in Trevor's Star before the RHN hears about the BoM. In the process the MA crushes another 50-60 RHN SD(P)'s along with 20% of their SD(P) construction, they will be back defending Grayson, Trevor's Star and Manticore before an attack could be mounted on any of those systems, by the time they are back the RMN Python Lump should be ready for deployment. RoH moral is fully in the crapper because they lost 60-90% of their fleet in 20% of their shipyards.
And that isn't reckless? You're the one arguing against reckless operations; stripping all of your critical systems of their defenders on the chance that there isn't another RHN force doing reckless stuff is even more reckless.
Let me repeat that either Home Fleet is destroyed or Chin never shows up. They are mutually-exclusive options. So if Home Fleet remains, no one in the MA knows that there are another 96 SD(P)s and 30 CLACs out of defensive positions.
Conversely, if Chin made an appearance, then Home Fleet was decimated and Eighth Fleet is redeployed. The Python Lump can't be combat effective for another few months (they were working up when Oyster Bay hit), so they wouldn't be left as the only defence of the critical systems. And there's only one system they could reach in time to take up defence: the Manticore Binary System.
Only if the RHN wall of Battle was 920 SD(P)'s. If it's 620 SD(P)'s you run the potential to lose either 54% of your modern wall or 80% of your modern wall...both of which are well north of 1/3.
Only if you lose all of them. My calculation was that they lost two thirds of Beatrice, so one third comes back, in exchange for destroying Home Fleet and half of Third Fleet. By the time they do come back, the 100 SD(P)s working up are near done, so that's 284 + 112 = 396 ships left. That's 63% of the original 620.
When the stakes are the future of your entire nation and people, risky plans should be avoided unless no other choice is given.
I agree. And there was no other choice
when they launched Beatrice.
We're not arguing that. We're arguing whether a) preparing for Beatrice was reasonable and b) if Beatrice had a good chance of success after whatever prompted its launch revealed itself.
Home Fleet and 8th Fleet are in Manticore as are the missing IAN SD(P)’s. The Python Lump was pushed through so now there are 100 SD(P)’s at the junction coming through for a planned offensive against all the systems Haven captured during Thunderbolt…
First, if the Python Lump is out, then the operation is different or scrubbed. Everyone in the Manticore System can tell when dozens of SD(P)s start leaving Hephaestus, so the Havenite spies would advise the Second Fleet CO when it emerges.
Second, Eighth Fleet would not come into the Manticore-A hyperlimit. Why would they be 38 hours out of position? And reveal their strength to the spies in the Junction, which they would have to pass through? Similarly as above, the Second Fleet CO would know that Eighth Fleet had transited into the MBS before he crossed the hyper-limit.
Third, any offensive against the RoH would be launched from Trevor's Star, so those 100 SD(P)s are not coming into Manticore, but out of it. Even if that's what you meant, there's no reason for those SD(P)s to be parked at the Junction. They'd be transiting as quickly as they arrived. And where did these 100 SD(P)s that are not the Python Lump come from? The Andermani? If it's the Andermani, they're coming from the Gregor terminus and are therefore not sticking around the Junction. For there to be 100 SD(P)s at the Junction, they can't be Andermani or Grayson because they need to come via hyperspace. And Beatrice would have to be incredibly unlucky to commence in the half hour between their arrival and their transit.
And again like above, but this time with textev to prove it, the attack scouted the Junction, so they'd see those 100 SD(P)s and immediately fly to Manticore to advise Second Fleet that there's a force that is at least as big as Third and Eighth Fleets combined coming their way.
Finally, that also means that Eighth Fleet is suddenly 3x bigger than before. All the more reason to end the war now by crippling the Manticoran infrastructure.
The only scenario that changes the situation so dramatically that a hail mary is a good option is Apollo, anything else the RHN will be able to catch up shortly. Afterall the MA knows that by end of 1921 the RHN would have 1,200 SD(P)’s with more under construction, even with the python lump we are talking about 600-700 SD(P)’s in the Alliance fleet and that is a maybe, against 1,200 SD(P)’s in the RHN. The RHN still maintains its advantage.
I can even agree with you and that doesn't change the facts because Operation Beatrice wasn't actually launched until after Apollo was revealed. Without Apollo, Pritchart might have chosen Operation Aurelie, Camille, Danielle, Emilie, or Francine. Some of which could have used the pre-deployed forces that Beatrice called for.
Most of the ships had to be deployed ahead of time, otherwise the BoM wouldn’t have happened two months after Lovat.
200 out of 336 is "most" (nearly 60%).
I mean you have to get news of what happened in Lovat, take some time to figure out what really happened, make a decision, send orders for the ships in various locations to gather, concentrate that fleet in one location and drill them etc. They had most of the pieces in play except for the last of the fleet, send out the orders and wait. Just getting orders from Haven to the various bases would eat up most of the time, then those ships have to make their way to the rally point.
The ships that would be the ones to travel the furthest are the ones that would have left before Lovat. Those that were near Haven and could be reached and ordered quickly didn't need to leave just yet. Incidentally, the most important systems to Haven are those closest to it, like Jouett.
Trevor’s Star is in the heart of the republic, he is basically fighting a two front war, one is in the center of the republic against Trevor’s Star and one is on the western front against Manticore. Haven has at least half a dozen other industrially or economically important systems, or systems with enough pull in congress to warrant SD(P)’s. Do you think that the RoH as a democracy can tell its important member systems to f**k off when they demand protection?
Yes, though not in those words. Congress doesn't dictate military tactics, Theisman and the Octagon do. If they say that those systems are adequately protected, they are, whatever their definition of that is. Unlike a sovereign ally, there's little those systems can do. They can secede and declare themselves neutral, which removes the need to protect them in the first place. They can try to impeach Pritchart, but there's no guarantee they'll succeed.
Your 270 SD(P)’s are now further reduced because he has to maintain forces around Trevor’s Star, and the front where they would have forward bases, and at least half a dozen if not a dozen important systems within the republic each requiring between 8 and 30 SD(P)’s.
No, he doesn't. If there's one thing Cutworm had already proven at this point is that distance doesn't matter. There's no reason for the MA to attack unimportant systems and there's no reason for him to deploy significant forces there.
A star system is a big place outside the hyperlimit. The RHN can keep fleets hidden indefinitely, especially if they are on the move. If the MA is lucky, they'll pick up a resupply and know that fleet is right there, right now. They can't know one day later if that fleet hasn't gone to another system, so the information isn't useful when it gets to the planners. And that's if the resupply happens in-system, not in hyperspace or in deep space, outside of Ghost Rider range. Add a couple of empty fleet trains doing round-trips to confuse the scouts and you really can't tell where those fleets are.
And none of this tells you what the strengths of those fleets is.
Didn’t we just have a discussion about something similar in the PRH-Solarian War Thread? You were of the opinion that it was next to impossible to hide17% of the PNs wall from the RMN but now yyou are arguing that the RHN can hide 50% of their wall for an unspecified period of time?
The ship deploying the Ghost Rider is also a dead giveaway that someone inserted into the system. Ghost Riders have finite endurance, finite acceleration, finite sensing range, and can't translate to hyperspace.
Yes, it is a dead giveaway that the RHN cant do much about unless they decide to deploy pickets all over the perimeter of the system, and even if they know what can they do? The Endurance of the Ghost rider is at least 27 days, the system is a large are and the SD(P)’s can hide all over, but at the same time the ships doing the scouting can come in at virtually any place in the system, at any range etc… the RHN cant shut down operations just to hide their ships from the scouts.