cthia wrote:"We presently control the orbitals. LOW. MEDIUM. HIGH. POLAR NORTH. POLAR SOUTH."
Nitpicking: a polar orbit includes both North and South poles. When you're
orbiting, you're performing a circular or elliptical path around the body in question, not sitting on top of a single point. The only "exception" to this rule is not much of an exception: a geostationary orbit is still a circular orbit around the planet, but its duration happens to coincide with the body's rotation, so the point directly below is the same. Any other orbit, including the polar ones, see multiple points.
"Good God! Cut communications! How much of that went out?"
Exhibit A: Nagasaki. Hiroshima.
I'm not going to enter that discussion. Whether justified or not, those two and any other nuclear bombings that may have happened in the next 1000 years do not affect how the Edict laid after the Epsilon Eridani Incident is viewed.
Besides, it IS discriminate. The MA only fired on military targets only after Manticore resisted their demands to surrender. Likewise, Japan. It could have been a lot worse.
Flattening a couple of cities and killing millions of people just to prove a point is not civilised, as per the rules that were laid out to us in the Honorverse. Softening military targets prior to an occupation could be accepted; destroying cities cannot.
I don't know how the civilised universe would see a case of planet refusing to surrender and preparing for Total War, or what actions could be taken to remedy that situation. A siege/blockade, if feasible, keeps everyone outside happy, at the expense of the populace on the planet. They'll either overthrow their leaders who refused to surrender, or they'll be further preparing for Total War.
And this is actually relevant because Darius may refuse to surrender. What do the GA+SL do?
The
Eridani Strike Computers are building up a lot of heat running
CSAPPS. They've got their own heat sink. IOW, the planet's arteries have long been dialed in. The LDs weren't simply twiddling their thumbs while cloaked.
I'm not saying the calculations are difficult. But positioning the ship that will launch the strike may be: in order to minimise the collateral damage, it needs to be in a certain narrow position so the payload is as small as it can be to take out the target, not burn up completely in the atmospherical reentry and not destroy too much around the target, nor miss it.
[Personal wondering: if the payload has never been in the atmosphere, is it still called
reentry?]
As far as retaliations. Manticore has to worry about its own reprisals, directed against it from the SL. And the SL knows where to find the MBS. Darius is till hidden. Besides, in war, there is always a chance of reprisals, but it is rarely a game changer.
Why would the SL retaliate? The terms that the GA offered were plenty generous for the atrocities that the SL perpetrated during the course of the war (Operation Buccaneer, the Parthian Shot/Option), before the war on the Verge, and how thoroughly corrupt it was and infiltrated with enemy agents. The GA did the SL a favour. The GA did not take the war to any member system except for Sol itself, so everyone else has little reason to hate the Manties, aside from propaganda and the economic downturn. Anyway, the winners write history, so now the GA has to do all it can to keep revanchism down, by offering to help out those very same member systems and even Sol, countering the Mesa-sponsored propaganda. There was a whole thread on this.
MA Tactics: Rough Draft. OBJECTIVES.- LD(1) Insertion into Manticore A. Stalk Home Fleet sitting pretty in Sphinx orbit. Byng it. *
- LD(2) Insertion into MBS. Stalk any significant force. Byng it.*
- LD(3) Byng everything in Manticoran orbit.*
- LD(4) Isolate critical arteries with strike computers.
- LD(5) Stalk MWJ. Turn junction into a one-way valve. Roaches check in, but they don't check out. Fire on everything incoming from stealth. Note: Objective isn't to take junction, but simply prevent any timely reinforcements to the planet. They transit into Ma fire and brimstone.
Is that number next to LD the ship number? Because one ship is not going to do Home Fleet much damage. It's not going to get close enough for a surprise attack. Home Fleet and other fleet agglomerations should also never sit still for prolonged periods.
#3 is definitely a Violation, but we have clear evidence that the MAlign has moved past it. Exhibit A: Beowulf Alpha. Exhibit B: Beowulf Beta. Exhibit C: Beowulf Gamma. But as I said earlier in this thread, such an attack is not a surprise close-range one, but a high-speed attack from afar. And because it's not going to catch all forces in the system (if any!), it cannot enter orbit to do #4.
And #5 is a definite impossibility. We don't know what kinds of defences the planets have, whether they have forts, fortresses or OWPs. But we do know the Junction has forts, at least a couple of which are keeping their bubblewalls up and they protect the inbound lanes. A fort can go toe-to-toe with an LD and win. If the LD enters its own energy weapon range, it's within range of the forts' energy weapons too. Any missiles can be picked off with the CM and PDLC batteries the forts have. Don't mention stealth: the moment the LD fires, its location can be pinpointed for return fire.
A shoal of widely-dispersed graser platforms could do a lot of damage, but deploying such a dispersion requires time in proximity to the single busiest 100 cubic light-second volume in the known Galaxy. Someone or a patrolling LAC or recon drone is going to see you before you're ready.
No, the Junction cannot be taken by any known force, short of the Grand Fleet itself, nor impede movement through the Junction. The rushed-in forces from the other termini will get through and get their wedges and sidewalls up, then chase down any remaining attackers, before moving to relieve the system. What's more, those LDs are sitting ducks, since they don't have wedges and they are within the Junction's hyperlimit, without the benefit of a high-speed pass.