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Re: ? | |
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by kzt » Fri Apr 03, 2020 5:03 pm | |
kzt
Posts: 11360
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Your assumptions about the effectiveness of RMN sensors seems based on very little data. Particularly given that the developers can only detect it at about a light second.
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Re: ? | |
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by ThinksMarkedly » Fri Apr 03, 2020 6:45 pm | |
ThinksMarkedly
Posts: 4512
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40,000 km is just over a tenth of a light-second. We don't know for sure, but my money is that you can detect a graser torpedo at that range. Let's say the LACs form a shell 50,000 km in radius around the wall. That's 314,159 km in circumference in any great circle. With 10 LACs in the equator, they're each spaced 30,900 km from each other (side of a decagon inscribed in a circle of radius 00,000), or 36°. Each additional great circle spaced 36° adds 8 LACs (you don't need two more at the poles) and you need only 5 more great circles to complete coverage. So you can form a shell with merely 50 LACs and be almost sure you can catch the torpedoes before they can come into attack range. The relief force is going to come with hundreds of LACs, so they'll do concentric shells, further and further out. And they're also slow-moving, so need a time measured in seconds to reach that range. Plenty of time for a CM or another LAC further back to hit it, once painted. Not that the RMN knows this, though. |
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by Jonathan_S » Fri Apr 03, 2020 6:53 pm | |
Jonathan_S
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A graser torp should be noticeably harder to detect than a Ghost Rider recon drone. The Ghost Rider has a conventional wedge active (admittedly under stealth) and doesn't have the super fancy optical camouflage that the MAlign applied to their spider ships and drones. |
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Re: ? | |
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by ThinksMarkedly » Fri Apr 03, 2020 7:58 pm | |
ThinksMarkedly
Posts: 4512
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We don't know the range the RMN can detect their own RDs. This little tidbit has never come up. We only know that they can get pretty close to the myopic SLN sensors (I don't remember the number, though). And sufficiently close for them to act as improvised Mistletoes on TUFT freighters in Hypatia. I'm guessing that sufficiently close, anything can be detected. It's still generating heat, so it has an infrared signature. It is generating power, so it must be emitting neutrinos and produces an EM field. And if you bathe it in active, close-range scans, something may come back. How close is the question. Plus, there's the problem of the spider drive turning on, which generates a detectable power spike. I suppose the LDs could be flying around in circles just so their spiders are up, but the power-limited GTs couldn't have theirs up, if they had even been launched. At 1 million km away at launch, the torpedoes would take 23.8 minutes to reach the targets at 100 gravities and 7.5 minutes at 1000 gravities. In the former case, they'd be moving at a snail pace of 1400 km/s or, in the latter, 4428 km/s. That's an awfully long time under active scans, including a crucial time within the defensive basket of anywhere between 45 and 145 seconds. The PDLCs can just shoot at any speck of dust and sensor ghost that the sensors turn up. |
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Re: ? | |
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by kzt » Fri Apr 03, 2020 8:40 pm | |
kzt
Posts: 11360
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They could also keep their wedges and sidewalls up all the time. But they don't. It's only due to the kindness of the MAN that they didn't slaughter the entire RMN fleet parked with their wedges down at Beowulf. |
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by Robert_A_Woodward » Sat Apr 04, 2020 2:06 am | |
Robert_A_Woodward
Posts: 578
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You are forgetting about the time the "Fearless" (a 90K light cruiser) did a close flyby of a PN courier (45K?) in _On Basilisk Station_. True the courier's nodes were not yet on line, but the interaction destroyed the courier's nodes, but the "Fearless" suffered no damage. ----------------------------
Beowulf was bad. (first sentence of Chapter VI of _Space Viking_ by H. Beam Piper) |
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by cthia » Sat Apr 04, 2020 4:00 am | |
cthia
Posts: 14951
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SD(P)s are eggshells. Son, your mother says I have to hang you. Personally I don't think this is a capital offense. But if I don't hang you, she's gonna hang me and frankly, I'm not the one in trouble. —cthia's father. Incident in ? Axiom of Common Sense |
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by ThinksMarkedly » Sat Apr 04, 2020 7:03 am | |
ThinksMarkedly
Posts: 4512
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How the MAlign managed to find out where the Mycroft were is still a very important mystery. If they can get to it, can they get to a fleet? I would like to think that whatever OpSec failure led to the loss of the Mycrofts wouldn't extend to finding the parked fleets, with wedges on stand-by. |
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by ThinksMarkedly » Sat Apr 04, 2020 7:08 am | |
ThinksMarkedly
Posts: 4512
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It's well-established that a close flyby of an active wedge to nodes powering up will disrupt and wreck the tuning, if not destroy the nodes, of the nodes being powered up. Best case scenario they crash down and need to be powered up again. This is the same strategy that Travis used in A Call to Duty, when he used a training missile (10 tonnes?) to crash the nodes being powered up of a Havenite battlecruiser (250,000 tonnes). |
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by kzt » Sat Apr 04, 2020 10:01 am | |
kzt
Posts: 11360
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They were not on standby. They were down. It took hours to mobilize them, other than the alert squadron iirc. |
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