cthia wrote:Hey, that's right munroburton. Then what made it possible? I'm not doubting you tech heads, you guys are amazing. I'm just wondering what made it possible to eliminate lots of used space to hollow out an SD to make an SD(P). My warped brain is telling me that if so much space was available for the design without a need to reduce the current footprint of the hardware, then lots of space was being wasted. And an Admiral could have had two or three swimming pools and crews could have been taken out of sardine cans.
But I seem to recall the pods themselves created lots of space? You can always stack more of an item if you use "boxes." Plus, ISTR, there is a serious tradeoff in the design because it eliminates a lot of the elements that make a ship more battle hardened, essentially turning them into eggshells. (I'm assuming the eggshell factor is part of the reason the design is being questioned.) Perhaps a lot of it also has to do with the design itself, which I'm sure makes better use of the available space. There's an art to packing. You darn veterans can pack a house in a suit case. LOL
I thought automation had a lot to do with it. At any rate, thanks for the info everybody. I suppose the SL won't have trouble with their own designs after all.
The main thing that went away when pods were added was the conventional missile magazines were deleted or shrunk. (And with them a lot of the multi-meter wide feed tubes carefully snaking their way from the deeply buried magazines to each broadside or chase missile mount)
Also IIRC SD(P)s, at least the early ones, carried
fewer missiles than their conventional counterparts. Because pods and pod bays are less space efficient than magazines and feed tubes. But they could flush their missiles so much faster that fights just didn't last long enough for running out of ammo to be a common problem. (They did require more ammo collier support after a fight since despite carrying fewer missiles they tended to fire off more missiles in a given fight than a conventional SD)
Now, since Manticore also rolled in the automation advancements their SD(P)s did have smaller crews than the SDs they were superceeding. So that let them reduce the room spend on crew quarters, mess facilities, stores, etc. So that would have let them fit is a reasonable percentage larger pod bays than if, like Haven, they'd kept crew sizes largely unchanged as they transitioned to podnaughts.
Though in the case of the Haven SD(P)s they entirely ripped the conventional missile tubes out; and hence entirely deleted the conventional missile magazines. (Weren't willing to build tubes large enough to handly Havens MDMs - which even then weren't as compact as Manticores MDMs).
And since the Medusa/Harrington-class retained broadside and forward MDM launchers and some magazines to back them that probably let Haven, even with their larger crews and missiles, come at least close to parity on the number of pods carried - since they were willing to strip out more armaments to make room than Manticore was in it's 1st gen SD(P)s.