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Re: Sticky for Newbs - Dead Horses | |
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by George J. Smith » Sun Jan 05, 2020 12:19 pm | |
George J. Smith
Posts: 873
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I think we also need a sticky about topic divergance.
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T&R GJS A man should live forever, or die in the attempt Spider Robinson Callahan's Crosstime Saloon (1977) A voice is heard in Ramah |
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Re: Sticky for Newbs - Dead Horses | |
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by phillies » Sun Jan 05, 2020 2:50 pm | |
phillies
Posts: 2077
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Yay character transmission. That should be 10 to the power 7 or ten million miles. Apologies for not catching that. The locals would not use anything a primitive as fusion rockets. |
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Re: Sticky for Newbs - Dead Horses | |
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by Brigade XO » Sun Jan 05, 2020 4:15 pm | |
Brigade XO
Posts: 3192
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Why did I get the impression that this was intended to be a place for NEW members to discover things that were supposed to be DEAD and not delved deeper into as they have been shut out of the conversation by the author. He IS entitled to just say "Don't go there anymore"
So stop the discussions (and somebody should probably take the extranious posts down ) |
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Re: Sticky for Newbs - Dead Horses | |
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by Loren Pechtel » Sun Jan 05, 2020 6:01 pm | |
Loren Pechtel
Posts: 1324
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It would take at least two shots on target in order to ensure you were in position--and the defenders would almost certainly notice. Not a good idea. |
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Re: Sticky for Newbs - Dead Horses | |
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by TFLYTSNBN » Sun Jan 05, 2020 7:53 pm | |
TFLYTSNBN
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I myself was once arrested down in Missippi under the alias of "Ben Dover" for molesting a dead horse. The court was unimpressed by my explanation that the horse had been alive and well when I began molesting it and that I must have been a bit rough with it. As a resort, I simply can not resist the temptation to flog a deceased equine. |
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Re: Sticky for Newbs - Dead Horses | |
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by Theemile » Mon Jan 06, 2020 2:04 am | |
Theemile
Posts: 5242
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The intention is to ask Duckk to post the final versions as the cleaned sticky subject. But thanks for the attempt to keep us on track!!! ******
RFC said "refitting a Beowulfan SD to Manticoran standards would be just as difficult as refitting a standard SLN SD to those standards. In other words, it would be cheaper and faster to build new ships." |
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Re: Sticky for Newbs - Dead Horses | |
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by locarno24 » Mon Jan 06, 2020 11:23 am | |
locarno24
Posts: 65
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To a degree, this is an argument-ender. If it doesn't exist because it doesn't exist, it doesn't really need further explanation! However, for the sake of a complete argument:
For a large orbital installation, probably; because military or not it'll probably be on navigational data for the system. I'd argue it's more a capital-scale 'siege' unit than a raider; but yes, it's only real value is burning huge industrial infrastructure - we get the impression most 'modern' forts are mobile so trying to shoot at them from light-hour-plus range is not workable. We know there are limits to the precision you can 'lay' a laser with the setting's technology - "We're too far out on the wrong vector for me to hit any of the buckets in Medusa orbit with a laser, and they're blanketing everything else" (Rafe Cardones, OBS) - that's from about an hour out of orbit (the last time check before the statement is 66 minutes into the pursuit). Obviously that's hitting a laser receiver, not just the station it's attached to, but it's a similar problem and the limits of the setting's abilities are shown. Finally, if you've got accurate enough data to fire a capital-scale supergun at an orbital target, you've probably also got enough to lob C-fractional missiles at it - but said missiles are also useful if you find yourself needing to fight defending warships instead.
They probably do. The big question is whether they're cost effective enough to justify the infrastructure in the first place - that is, if the running cost of a grav-engined, fusion-powered shuttle or pinnace is low enough, the initial investment of a space elevator becomes less useful; if gravtech is cheap and reliable enough that it's incorporated in construction technology and privately owned cars, the cost of access to space must be pretty low so reducing it further may not be worth the investment, especially when it creates a bottleneck rather than being able to take off and land wherever.
Probably worth also adding to this post reference to the Crippler, since that's something someone might come across in With One Stone. 1) Yes, it worked, for a given value of 'worked'. 2) It was not effective against the double-wedge structure of a warship 3) It was only partially effective against a civilian design with suitable circuit breakers: it can collapse the wedge but circuit breakers reset within seconds (admittedly to 'standby' not an active wedge). You might be able to exploit this but a million km is still within missile range - and a merchant within missile range of a warship doesn't really need to be facing exotic superweapons to be severely buggered. 4) It's still mass- and power-intensive so a ship carrying one will still be at a disadvantage against a 'properly armed' warship. Ultimately, you might come up with some ludicrously convoluted way it could work. The tech exists and it's not been made to un-exist. But the situations where it's 'better' than a conventional missile-and-laser armament and some smallcraft are so ridiculously niche I can't think of one off-hand. Last edited by locarno24 on Mon Jan 06, 2020 11:43 am, edited 1 time in total.
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Re: Sticky for Newbs - Dead Horses | |
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by kzt » Mon Jan 06, 2020 11:32 am | |
kzt
Posts: 11360
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These are not super lasers. A normal SD graser should be able to do this without trouble. Remeber I’m talking about shooting at a target that is many kilomters in size. And it’s not like i only get one shot. Yo set all the gtasers on rapid fire and run a pattern designed to compensate for any uncertainty. And in the honorverse that is going to be meters at most, not tens of kilometers.
And then you hyper out before the grasers hit. |
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Re: Sticky for Newbs - Dead Horses | |
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by phillies » Mon Jan 06, 2020 12:19 pm | |
phillies
Posts: 2077
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You can defocus a laser beam, by sacrificing the minor objective 'does damage to target'. I seem to recall that Honorverse warships pull 500 or 700 gees, not one. |
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Re: Sticky for Newbs - Dead Horses | |
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by TFLYTSNBN » Mon Jan 06, 2020 4:00 pm | |
TFLYTSNBN
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With a phased array graser, you could adjust the beam width to ensure hitting the target while maintaining enough energy density to damage the target. Think of focusing the beam on a MagLite flashlight.
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