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Re: What happens in Hyperspace near a Star? | |
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by Brigade XO » Sun Sep 29, 2019 10:03 pm | |
Brigade XO
Posts: 3190
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Sails are for wormholes and gravity waves.
It appears that you really only know when a ship has gone into hyper when you can't detect it (it's wedge, other emissions), it effectivly vanishes into hyperspace. That gives the possible option for a really locked down ship to shut down it's wedge and try and play a blank spot in space and coast away from a star rather than go into hyper. Iffy with military sensors tracking you. While we are told that bad things can happen if you miss your timing and come out of hyper too deep in a gravity well (nobody mentions what happens if you try "just inside" the hyper limit) nobody seems to have said anything about trying to enter hyper a bit too early. Like if you are fleeing for your life and that BC is just about in range and.....will your generator and local physics just not let you initiate hyperdrive or will "break something" to a greater or lessor extent. You know, blow up the generator and or several alpha nodes with nasty results or make the whole ship a firecracker? Haven't seen that happen I can remember but there were a lot of ships making it to the hyperlimit and getting away. Can you start trying and just be not able to generate the field till you get to the limit? |
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Re: What happens in Hyperspace near a Star? | |
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by ThinksMarkedly » Sun Sep 29, 2019 11:34 pm | |
ThinksMarkedly
Posts: 4515
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I think we are told, but someone'll have to find the passage and confirm the exact details. We know what happens in the Resonance Zone, but outside of it and inside a hyperlimit I think the hypergenerators simply don't work. Nothing happens. |
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Re: What happens in Hyperspace near a Star? | |
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by jchilds » Mon Sep 30, 2019 12:45 am | |
jchilds
Posts: 722
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I think the reference talks about soft boiled eggs?
Edit - found it?
That being said, they talk about the Streak Drive being a brute force approach someplace IIRC, which makes me wonder if it might just be able to translate in that outer 20%? |
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Re: What happens in Hyperspace near a Star? | |
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by Jonathan_S » Mon Sep 30, 2019 11:52 am | |
Jonathan_S
Posts: 8792
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Well the books mention what happens if you try to enter a system within the outer 20% of the hyper limit; you simply fail to exit hyper. Found the reference, in Echoes of Honor
So it doesn't sound like you'd take any damage to the ship or hyper generator if you're in that soft 20% outer zone. You'd just have to back up, probably top up the hyper generator's capacitors, and try again. I can't recall any mention of what happens if you try to enter hyper from within the limit. (Probably because you don't have the navigational uncertainties so you can always tell whether or not you're far enough out) Best case I'd expect the attempt to at least drain your capacitors, even if it did no other damage. So trying to jump a minute early might delay your actual escape by 5-15 minutes as you rebuild the charge you wasted prematurely. |
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