Joat42 wrote:Here is how I understand it: A hyperspace-band determines the factor how much faster you are accelerating compared to n-space. That does not translate to that distances are shorter in hyperspace, but it means that 1g acceleration in hyperspace is comparable to 1500g's in n-space or whatever the factor is for a particular hyper-band. That also means that the distances between 2 stationary objects translating into hyperspace will still be at the same distance. If this was not the case and distances really change when translating that would also mean that things would change size and the distance advantage would disappear. We can with some certainty tell that is not happening in the books, because we know ships can exist in hyper with a broken generator which means it doesn't protect against changes in physical distance which otherwise would have interesting effects if it broke.
The hyperlimit is mostly determined by a stars spectral class, so if you drop out of hyper and take a reading of a stars distance and spectral class you know with some certainty where the hyperlimit is and can then use the hyper-log to travel to a safe distance before dropping into n-space to get better readings so you can nail down more exactly where the hyper-limit is.
No, that can't be right. Because acceleration is almost irrelevant in long hyperspace journeys. We're explicitly told that warchips cannot exceed 0.6c in hyper and civilian grade rad shielding can only handle 0.5c. Even the slowest merchant ship can reach its max safe velocity in under a day -- on a trip that might take weeks.
Also hyperspace worked on early reaction based rockets, which were effectively unable to accelerate in hyper because they used hydrogen scoops to gather fuel on the run up to towards 0.3c before entering hyper. But those scoops don't work in hyper so they have basically no fuel to burn once they'd enter. They'd basically coast through the Alpha bands at speeds up to 0.024c until they were ready to drop back to n-space.
Also David describes hyper as:
More Than Honor: The Universe of Honor Harrington wrote:Once a vessel enters hyper, it is placed in what might be considered a compressed dimension which corresponds on a point-by-point basis to "normal-space" but places those points in much closer congruity.
(Now, in a grav wave ships do get a roughly 10x boost to their acceleration; due to the vastly deeper gravity well for the compensator to use. But that's a separate phenomenon from hyper making distances shorter)