ThinksMarkedly wrote:
Sorry, I don't get it. I can summarise what I understood as "they can build ships while upgrading to level X, but not while upgrading to level Y". Anyway, I think the point is moot: so long as the Admiralty doesn't give those plans, it's not going to happen. And David decides what the government will decide.
I don't know the government will forbit the TQ and Silesia from building shipyards and improving their local industries to support those yards, I think the issue is that the SKM/SEM will not fund the expansion of yards in TQ and Silesia until the industry in the Manticore HS is back up and running.
The ship yards might not be that different between Manticore, Talbott and Silesia except in efficiency what is different would be the industries that are needed to build the components for the yards to assemble, something that both Talbott and Silesia are lacking at the moment. If they were to coordinate between the two of them or even just individually they can get significant improvement in the technological capabilities long before the SKM can provide much help.
Not that the RoH is likely to part with those designs, since it has plenty of shipyards of its own that will be competing for that market. The TQ shipyards had better form a consortium with some design bureaus in the Manticore Binary System and start producing those. They can be knock-offs of RHN designs and older Shrikes.
There will be a lot of systems needing ships over the decade or two after the end of the war with the League, a few yards in Talbott and a few yards in Silesia will not bankrupt the Republic and will actually strengthen the GA, it might be a little improvement but it will be an improvement.
That's where the shoals of system defence missile pods come in. A surprise attack with anything less than two squadrons of state-of-the-art SD(P) is unlikely to succeed. And besides, why would anyone attack the smaller systems first?
Noone but the GA has state of the art SD(P)'s as of yet but the MA has SD(P) under construction. Five or ten years down the line there might be more nations with SD(P)'s so just because your fixed defences might be enough in 1923 doesent mean you have to ignore mobile capital ships until something bites you in the ass and forces you to build them because it might prove too late.
What do you think happens to the SEM if someone comes in with sufficient forces to wipe away any fixed and mobile assets in 90% of the SEM and the RMN cannot respond? What do you think happens to the SEM's word and promise of assistance to other systems if they cannot or are unwilling to protect their own territory except for a small core group of systems. If I had a fleet of 50 SD(P)'s and I wanted to make the SEM suffer I would crush every bit of military and civilian piece of equipment in orbit and in fact I would make every one of the systems that the SEM deemed unworthy of protection surrender, at which point nothing the SEM says or does will be taken seriously by any verge, shell or core world since they will know that the SEM cannot protect itself so how can it protect them.
The two squadrons of RMN SD(P)s assigned to the TQ are either going to be on patrol or in Spindle. If they are on patrol, finding them with a superior force is hard. If they are in Spindle, the most heavily defended system in the region, those 100 attacking SD(P)s may win, but they will be gutted.
And in the mean time the 50 SD(P)'s will gut the other 15 systems in Talbott. And with someone who is close technologically 50 SD(P)'s can easily deal with 12 SD(P)'s even with a lot of pods, afterall anyone who has paid any attention to the war between the RMN and the SLN knows that they will need a lot of PD and they will have their own CLAC's and their own versions of the Katana on hand. The attacker might lose some ships but it wont be 40 ships to the RMN's 12.
We can check the precise wording, but I came out with the understanding they were going to mothball the Medusas and Invictus too. The problem is that the SEM cannot sustain wartime footing indefinitely. The taxes need to come down at some point and investments into infrastructure and the MMM are badly needed.
I don't understand wartime footing in the honorverse, they have fewer ships then they did in 1905 before the start of the first war and each of those ships is manned by a significantly smaller crew. This is when you also consider they have significantly less forts which are much more capable and once again less manpower intensive. The only increase since 1905 was obviously in LAC's and CLAC's which wouldent add the same numbers as 400 SD/DN's with crews at 3000+/ship. Even with CLAC's and LACs though it would probably not exceed 40% of the Prewar navy's manpower in capital ships which doesn't even account the light warships. In 1920 the RMN had 1/2 as many destroyers in service as they did in 1905 and those destroyers each had only a fraction of the crew. They had 1/3 of the heavy cruisers in 1920 when compared to 1905 and those also had significantly less crews.They have close to 40% of the BCs as well and those also have smaller crew's. The fact is that in 1923 no matter how much was build between 1920 and 1923 it wouldent have made such a difference as to increase the manpower requirements of the navy and when the active shooting stops so does a huge % of the costs associated with the Navy(missiles)
If I remember correctly, in one of the books it was described that with SD(P)'s it was becoming more expensive to arm an SD(P) then to build one. The RMN in 1923 is significantly smaller ship wise and manpower wise then the RMN in 1905 but with exponentially more responsibilities.
We don't know how long it will take to find Darius. We know (but the RMN doesn't) that the MAlign's plan is at least a decade away, possibly more.
And since they don't know they have to assume that it is happening soon. They don't know the timeline that the MA is using and they don't know the plan/end goal of the MA so they have to be as ready as possible soon possible.
There's a good chance the RMN won't do that. They want to be seen as "not the FF", so they won't intervene in systems unless they're threatening neighbours or commerce. So there's nothing they can or should do against some ships falling into local governments' hands. And it's pretty easy to get into grey areas of who's to blame.
Any FF ships that make it into local hands and moonlight as pirates will likely be pissing off their neighbours as well. Most of the corporations from the League will lose their investments when the local corrupt government is deposed anyway and with the loss of the intervention battalions and the loss of the threat of SLN intervention alot of governments will quickly change.