ThinksMarkedly wrote:Sigs wrote:Those yards might not necessarily have the capability to build 1919 level ships right off the bat, so building an "obsolete" class of DD that is a dozen generations ahead of their ships might be the way to go. Work on improving and expanding any and all shipyards in Talbott and Silesia to build lower tech level ships and as soon as those yards are capable step it up to the next generation. In the meantime your workforce in the shipyards are gaining experience and knowhow that would help implement the next generation of ship that much quicker. Even the most advanced of the Talbott yards are likely significantly behind technologically behind those of Manticore.
Difficult to tell when we don't understand the technology. RFC has said that if you have the blueprints, programming the factories should be easy in the short-term. That is, hardware is more or less common, software is the issue. But that statement is incongruous with Haven's inability to build some things: if it was the software, I'm sure InSec and StateSec would have got pirated/stolen copies from the SL.
I'm basing my assumption that the biggest hurdle to building a ship are the physical dimensions of the shipyard and the availability of the factories to manufacture each component. Those shipyards need to be upgraded/retooled anyway to a new design a couple of generations newer than what they were building. So I'd retool them all the way to modern designs, instead of stopping in the middle, producing some ships I've already plenty of, then retooling again.
But that was before someone mentioned building ships to sell... if that market exists, then the decision would be based on how to allocate the resources to supply SEM's own needs.
Actually, if you have read the forums since David announced that Oyster Bay would occur, he has been talking about a lack of "tools to build tools". He has said repeatedly that you cannot just take a blueprint to a Havenite yard and get the product made. Beowulf was a special case because their state of the art was identical to Manticore's, and used the same hardware, so was easy to modify. As I mentioned before, to get Apollo to the Andermani, an entire production line was built, disassembled into a couple freighters, and shipped to the Andermani, it was not sent on a chip.
The Nanites we saw in UH are specially built for a specific purpose or group of purposes. So the Nanites which lay modern ship armor, or the matrix of a modern Manty fusion plant are developed specifically for the purpose. Nanites which build normal battle steel structures won't work. And you need the right facility to make the special Nanites.
As I quoted, "need the tools to make tools." Manticore was state of the art in almost every level of manufacturing. Avalon's were state if the art, just 3-4 years ago with essential technologies like the beta squared nodes as part of the design. The shipyards at Talbott are at least a century behind Manticore in technology, and further in capacity. No matter what, they need new production hardware, new methodologies, and new training to produce any Manty products.
David already said that dispersing capability is not on the RMN agenda, so the Talbott yards will not be getting upgrades to build top rank RMN hardware anytime in the future, because it can only come from one source, Manticore via Beowulf, and their sole focus is rebuilding the 6 stations in Manticore.
However, purchasing the technology to build Chansons is technology widely available, as Manticore's shipbuilding technology prior to 1900 was similar to the SLN's, and is thus roughly available at any Core world with shipbuilding tech or Havenite shipyard.
Now remember David did not say escorts would be built in Talbott,
I projected that Talbott would move from transports, something David did say they were producing, to also producing Escorts, just like they were bringing their army units up to speed- on Quadrant produced hardware that close to SLN/RMN hardware, and using RMN doctrine.
If the Quadrant government decides they will only build top notch hardware, then they will not be building escorts for many years, simply because they will have a difficult time getting the tools required to build said ships before the Manty Stations are completed.
So the question becomes, do you buy the capability now from a 3rd party to build capable, but slightly outdated hardware, or do you wait 4-5 years to get the top end upgrades?