Brigade XO wrote:What might be happening in the design considerations to provide newer warships with some capasity to provide prize crews after the several conversations where the new, lower crew requirement, units were discoverd to not be able to put prize crews on ships or had enough marines to handle some of the things that they ran into.
Yes, the greater automation allowed the RMN to expand the numbers of hulls (with the same numbers of people and skate past some of the challanges of not enough people) but that was in great part driven by the need to build and deploy the newer warfighting variations of differnt classes.
Now they are moving into a period where the SEM is not at open war with anybody excpet the Alignment (which nobody has a handle on) and many of the ships which are going to be tasked with commerce protection appear to be either somewhat under staffed to fulfill that role or are older designs which may or may not be reasonably upgraded in armament.
If they are going to do commerce protection, they are going to need more people to do things like board ships (particlarly multiple at a time) along with the small craft and marines to do the jobs. They are also probably be configured for longer duration "cruising" to give them the ability to spend longer times away from bases and cover more areas in the various redeveloping trade routes. The weapons mixes need adjusting.
One of the difficulties is that nobody knows where the next problems are going to come from. At the moment, there are a lot of SLN ships out there, either as part of the the SL or in SDFs of lots of systems. There are also things like the RF which has already been noticed by at least the SLN and I think RMN as a rising player in the SL.2 scheme of things and nobody has a handle --that we yet know of- of what they have and that the intentions are.
Remember that the SLN was mostly ignoring (or having the information misreprsened and or buried) new weaponry, ships, tactics etc prior to going up against Manticore. We and they don't know what they don't know except that much of what SLN ONI had for information was sadly lacking in depth, and accuracy. That includes on it's own members, and trading partners of it's member worlds.
I forsee any future light and medium builds having 2 manpower levels - war time and patrol. All the automation from the current generation will stay in place allowing a smaller crew, but ships will be built with accomodations for 20-30% more crew and larger (or existent) Marine formations. Units assigned to patrol roles or quick reaction squadrons will operate with Patrol levels - Fleet units and ships assigned to warzones will operate with war time crews - minimal marines and excess crew, unless absolutely necessary.
Unfortunately, both the surviving ERM and LERM units, and the pre-OB Mk 16 units will be with the fleet for some time. Which means we will probably see the ERM units operating as patrol units, and the Mk 16 units attached to fleets and hotzones.