Topic Actions

Topic Search

Who is online

Users browsing this forum: Google [Bot] and 59 guests

Battle of Spindle

Join us in talking discussing all things Honor, including (but not limited to) tactics, favorite characters, and book discussions.
Re: Battle of Spindle
Post by Jonathan_S   » Tue Feb 26, 2019 2:29 pm

Jonathan_S
Fleet Admiral

Posts: 8793
Joined: Fri Jun 24, 2011 2:01 pm
Location: Virginia, USA

tlb wrote:
Jonathan_S wrote:Well rocket powered counter missiles (like Grayson still had in OBS) were in use as far back as the Manticore Ascendant series; so mid 1500s.
Not all ships had them but HMS Casey did.

Those are far shorter ranged and less capable than impeller wedge powered CMs - but those came much later when it was possible to shrink the size of the impeller nodes; prior to that carrying many more of the smaller less capable CMs was a better trade off.

As for small wedge missiles, in chapter 25 of The Short Victorious War, one is used by Kevin Usher to assassinate the head of Internal Security[snip]
So they must have developed much earlier, without Grayson being able to get any.

Certainly. But there were about 350 years from HMS Casey until Kevin Usher used the impeller powered SAM. And there's no question that Grayson was well behind state of the art.

It seems likely impeller driven CMs predated point defense laser clusters since even the oldest ships in the League's Reserve Fleet apparently already carried impeller CMs. (replacing the auto-cannon was mentioned as a necessary refit; but ripping out and replacing CM tubes wasn't -- and switching CM propulsion and power source should require that)

But even if they were rolled out 200 years ago in first line navies that's still 150 years after HMS Casey. That qualifies as "much later", at least in my book :D

(Also, as an aside, the Naval Weapons section of the appendix to SVW mentions that some navies with PDLCs still retained some "last-ditch autocannon defense"; so apparently not all navies were willing or able to immediately replace every autocannon with a PDLC)
Top
Re: Battle of Spindle
Post by Theemile   » Tue Feb 26, 2019 5:39 pm

Theemile
Fleet Admiral

Posts: 5241
Joined: Sat Feb 27, 2010 5:50 pm
Location: All over the Place - Now Serving Dublin, OH

Jonathan_S wrote:But even if they were rolled out 200 years ago in first line navies that's still 150 years after HMS Casey. That qualifies as "much later", at least in my book :D

(Also, as an aside, the Naval Weapons section of the appendix to SVW mentions that some navies with PDLCs still retained some "last-ditch autocannon defense"; so apparently not all navies were willing or able to immediately replace every autocannon with a PDLC)


Up until the advent of the laserhead, they were still valuable. After the laserhead was used for EVERY missile shot, the autocannon was pointless.
******
RFC said "refitting a Beowulfan SD to Manticoran standards would be just as difficult as refitting a standard SLN SD to those standards. In other words, it would be cheaper and faster to build new ships."
Top
Re: Battle of Spindle
Post by cthia   » Thu Feb 28, 2019 10:48 am

cthia
Fleet Admiral

Posts: 14951
Joined: Thu Jan 23, 2014 1:10 pm

tlb wrote:
cthia wrote: Why is firing off-bore so difficult? If I didn't already know better, I'd think it'd be a common ability from the very beginning of missile combat.

This is just my guess. The firing bore actively imparts velocity to the missile by means of a mass driver. It was reported that the reason the old pods were less effective is that they lacked any mass driver, so those missiles were slower that the ship launched ones. Now off-bore firing requires scrubbing the initial velocity to fly in a completely different direction. Therefore until you had more powerful wedges or multi-drives on the missiles, they would lack the velocity that made them so hard to intercept when they reached the target.

Jonathan_S wrote:Plus you need a lot more fire control links on the axis you point at the enemy. Classically a hammerhead's chase fire control was designed to handle a couple salvos of its chase tubes, so using a Star Knight CA as an example that's just 3 tubes so maybe links for 6-12 missiles. To make it copy what the later various Saganami-class CAs can do it would need enough to handle that plus both broadsides, so suddenly you need to find room to mount links for 27 tubes; even if you omit redundancy just 27 tubes is a 2-5x increase in links!!!

(Though it'd be easier to find space for just double the links for one broadside to control missiles launched by both. However the need for the far broadside's missiles to fly safely around some side of the ship's giant wedge would cut a bit into their range and terminal velocity)



IIRC when off bore firing was introduced in the Shrikes there was some mention of needing a new generation of molycirc that could handle the acceleration associated with whipping the missile around up to 135 degrees off bore. For a little while that made me wonder if off-bore firing used something like a tractor beam to pivot the launched missile onto its new vector before drive lights off; but RFC said no; it was all done by the drive.
Though that gets back to the claim that broadside launchers (and new style pods) impart significant (and important) velocity to missiles. Yet that base velocity doesn't seem to show up in the performance numbers sometimes given for missile combat. (Because if the launcher velocity is irrelevant then you could have done a low acceleration off-bore launch be using the missile's thrusters to pivot it towards its target after launch but before wedge activated)


So mostly it was probably theme driven, RFC initially wanted broadside to broadside ship combat, so missiles needed to fire roughly perpendicular to ship facing/

Jonathan. I consider you to be one of the many broadside techies on the forum, which is why I'm flattered that I thought the same thing. Tractor beams pivoting the missile. But not just that, perhaps even whipping it around imparting more momentum.

It makes sense though, that the drive can handle it, I sort of look at it as the first drive performing essentially the same task as the final drive's terminal attack maneuver. Shouldn't be a problem. And whatever velocity that has to be overcome that is imparted into launching the missile can hardly equal the velocity of missiles on their final attack run.

There's also something else to consider about using such a setup. If a ship suffers hits in the heat of battle taking out important tractors it could cause missiles to be orphaned very early with a possibility of shooting your own ships in the ass.

I've just been set straight, because I always thought the velocity imparted to launch the missile was insignificant, and only needed to clear the area of the ship. As with the insignificant velocity imposed upon torpedoes launched from subs before the drive kicks in. Of course, considering the area needed to be cleared imposed by the huge wedge probably conflicts with that thought.

Son, your mother says I have to hang you. Personally I don't think this is a capital offense. But if I don't hang you, she's gonna hang me and frankly, I'm not the one in trouble. —cthia's father. Incident in ? Axiom of Common Sense
Top
Re: Battle of Spindle
Post by cthia   » Thu Feb 28, 2019 11:11 am

cthia
Fleet Admiral

Posts: 14951
Joined: Thu Jan 23, 2014 1:10 pm

MoH Ch. 22 wrote:The Saganami-C-class heavy cruiser massed four hundred and eighty thousand tons. It mounted forty missile launchers in each broadside, and it had been designed to fire double broadsides at its enemies, then provided with a sixty percent redundancy in control links as a reserve against battle damage. That gave each of Aivars Terekhov's cruisers one hundred and twenty eight telemetry links, and each of those links was assigned to one Mark 23-E missile, which, in turn, controlled eight standard Mark 23s.


How much independent control does the Mark 23-E allow? Does each missile have to attack where the others do, or can there be separate targets?

Son, your mother says I have to hang you. Personally I don't think this is a capital offense. But if I don't hang you, she's gonna hang me and frankly, I'm not the one in trouble. —cthia's father. Incident in ? Axiom of Common Sense
Top
Re: Battle of Spindle
Post by Castenea   » Thu Feb 28, 2019 11:23 am

Castenea
Captain of the List

Posts: 671
Joined: Mon Apr 09, 2012 5:21 pm
Location: MD

cthia wrote:How much independent control does the Mark 23-E allow? Does each missile have to attack where the others do, or can there be separate targets?

I think it likely that in theory, each missile could go after a different target. In practice all eight attack missile will almost always attack the same target.
Top
Re: Battle of Spindle
Post by cthia   » Thu Feb 28, 2019 11:46 am

cthia
Fleet Admiral

Posts: 14951
Joined: Thu Jan 23, 2014 1:10 pm

Castenea wrote:
cthia wrote:How much independent control does the Mark 23-E allow? Does each missile have to attack where the others do, or can there be separate targets?

I think it likely that in theory, each missile could go after a different target. In practice all eight attack missile will almost always attack the same target.

Yea, I thought that all missiles follow their neighbor as well, but if an up the kilt shot presents itself on another target there only needs to be one missile diverted. Which also beckons the question of exactly what happens to the Mark23-E if it isn't destroyed by point defense? Assuming I'm correct that it's simply a control missile with no laserheads. If I am correct, I wonder if it could help prevent missiles wasted on obviously destroyed targets.

Son, your mother says I have to hang you. Personally I don't think this is a capital offense. But if I don't hang you, she's gonna hang me and frankly, I'm not the one in trouble. —cthia's father. Incident in ? Axiom of Common Sense
Top
Re: Battle of Spindle
Post by tlb   » Thu Feb 28, 2019 12:21 pm

tlb
Fleet Admiral

Posts: 4441
Joined: Mon Sep 03, 2012 11:34 am

cthia wrote:How much independent control does the Mark 23-E allow? Does each missile have to attack where the others do, or can there be separate targets?

Castenea wrote:I think it likely that in theory, each missile could go after a different target. In practice all eight attack missile will almost always attack the same target.

cthia wrote:Yea, I thought that all missiles follow their neighbor as well, but if an up the kilt shot presents itself on another target there only needs to be one missile diverted. Which also beckons the question of exactly what happens to the Mark23-E if it isn't destroyed by point defense? Assuming I'm correct that it's simply a control missile with no laserheads. If I am correct, I wonder if it could help prevent missiles wasted on obviously destroyed targets.

I am fairly certain that RFC said that the Mark 23-E missiles would communicate with each other, sharing target information. If so, then clearly they can do what you suggest. I cannot find the description of the Apollo system, but I remember the control missile as being a bit bigger and lacking a warhead, in order to fit in the communication and control equipment.
Top
Re: Battle of Spindle
Post by Jonathan_S   » Thu Feb 28, 2019 12:29 pm

Jonathan_S
Fleet Admiral

Posts: 8793
Joined: Fri Jun 24, 2011 2:01 pm
Location: Virginia, USA

cthia wrote:I've just been set straight, because I always thought the velocity imparted to launch the missile was insignificant, and only needed to clear the area of the ship. As with the insignificant velocity imposed upon torpedoes launched from subs before the drive kicks in. Of course, considering the area needed to be cleared imposed by the huge wedge probably conflicts with that thought.

In practice the velocity imparted by the ship's tubes does seem to be insignificant. However, confusingly, Short Victorious War, claimed otherwise.
Short Victorious War: Ch 17 wrote:The old pods' launchers had lacked the powerful mass-drivers which gave warships' missiles their initial impetus. That, in turn, gave them a lower initial velocity, and since their missiles had exactly the same drives as any other missile, they couldn't make up the velocity differential unless the ship-launched birds were stepped down to less than optimal power settings. If you didn't step your shipboard missiles down, you lost much of the saturation effect because the velocity discrepancy effectively split your launch into two separate salvos. Yet if you did step them down, the slower speed of your entire launch not only gave the enemy more time to evade and adjust his ECM, but also gave his active defenses extra tracking and engagement time

The 'magic' that made new pods useful was the lightweight mass-drivers developed for LACs that gave the pod launched missiles the same starting velocity as shipboard missile.


However to have enough of a base velocity advantage to really impact point defense almost be definition the missiles would need to be launched at speed high enough to have terminal velocity noticeably higher than if launched from rest.
Using RMN SDM numbers, 46,000g for 180 seconds you get burnout
from rest: .271c 7.3 million km
5% faster: .284c 8.0 million km
10% faster: .297c 8.7 million km

But those require insane launching velocities, 4,000 km/s or 8,000 km/s. To put that in some perspective a really good high explosive has a propagation speed of about 9 km/s. We're asking the launcher to throw a 100 ton missile out at .13 or .26c!!!

And if they were moving missiles at anything close to that it would show up when missile combat was described. We get statements scattered through the books giving missile acceleration, missile time to distance, and/or missile burnout velocity. Any significant velocity introduced by the launchers would skew those numbers, but ever time we get enough on the same combat to cross check them the numbers they seem to work out with only ship closing velocities affecting things; otherwise they're the from rest numbers. So despite what SVW said it appears that RFC's number crunching does treat the launchers as if they imparted negligable velocity. (But in that case there shouldn't have been performance issues with old-style pods. And yes, this kind of number crunching probably encourages him and other authors to simply skip the numbers so they can't have their story contradicted by them)
Top
Re: Battle of Spindle
Post by Theemile   » Thu Feb 28, 2019 12:41 pm

Theemile
Fleet Admiral

Posts: 5241
Joined: Sat Feb 27, 2010 5:50 pm
Location: All over the Place - Now Serving Dublin, OH

tlb wrote:
cthia wrote:How much independent control does the Mark 23-E allow? Does each missile have to attack where the others do, or can there be separate targets?

Castenea wrote:I think it likely that in theory, each missile could go after a different target. In practice all eight attack missile will almost always attack the same target.

cthia wrote:Yea, I thought that all missiles follow their neighbor as well, but if an up the kilt shot presents itself on another target there only needs to be one missile diverted. Which also beckons the question of exactly what happens to the Mark23-E if it isn't destroyed by point defense? Assuming I'm correct that it's simply a control missile with no laserheads. If I am correct, I wonder if it could help prevent missiles wasted on obviously destroyed targets.

I am fairly certain that RFC said that the Mark 23-E missiles would communicate with each other, sharing target information. If so, then clearly they can do what you suggest. I cannot find the description of the Apollo system, but I remember the control missile as being a bit bigger and lacking a warhead, in order to fit in the communication and control equipment.


It was mentioned in the last 2 books that the -E's in a flight communicated in a mesh network to share uplinks (if needed) and to acquire a fuller sight picture (when in autonomous/RF mode) for making attack decisions. One could assume that there might be the ability to make targeting decisions, within certain parameters (for-ex, do you really want the missiles to attack the helpless the troop transports in the enemy formation? )
******
RFC said "refitting a Beowulfan SD to Manticoran standards would be just as difficult as refitting a standard SLN SD to those standards. In other words, it would be cheaper and faster to build new ships."
Top
Re: Battle of Spindle
Post by tlb   » Thu Feb 28, 2019 12:51 pm

tlb
Fleet Admiral

Posts: 4441
Joined: Mon Sep 03, 2012 11:34 am

cthia wrote:How much independent control does the Mark 23-E allow? Does each missile have to attack where the others do, or can there be separate targets?

Castenea wrote:I think it likely that in theory, each missile could go after a different target. In practice all eight attack missile will almost always attack the same target.

cthia wrote:Yea, I thought that all missiles follow their neighbor as well, but if an up the kilt shot presents itself on another target there only needs to be one missile diverted. Which also beckons the question of exactly what happens to the Mark23-E if it isn't destroyed by point defense? Assuming I'm correct that it's simply a control missile with no laserheads. If I am correct, I wonder if it could help prevent missiles wasted on obviously destroyed targets.

tlb wrote:I am fairly certain that RFC said that the Mark 23-E missiles would communicate with each other, sharing target information. If so, then clearly they can do what you suggest. I cannot find the description of the Apollo system, but I remember the control missile as being a bit bigger and lacking a warhead, in order to fit in the communication and control equipment.

Theemile wrote:It was mentioned in the last 2 books that the -E's in a flight communicated in a mesh network to share uplinks (if needed) and to acquire a fuller sight picture (when in autonomous/RF mode) for making attack decisions. One could assume that there might be the ability to make targeting decisions, within certain parameters (for-ex, do you really want the missiles to attack the helpless the troop transports in the enemy formation? )

I found the first description of Apollo in At All Costs, chapter 57:
It was called "Apollo," after the archer of the gods.
It hadn't been easy for the R&D types to perfect. Even for Manticoran technology, designing the components had required previously impossible levels of miniaturization, and BuWeaps had encountered more difficulties than anticipated in putting the system into production. This was its first test in actual combat, and the crews which had launched the MDMs watched with bated breath to see how well it performed.
Javier Giscard was wrong. There weren't twelve missiles in an Apollo pod; there were nine. Eight relatively standard attack missiles or EW platforms, and the Apollo missile—much larger than the others, and equipped with a down-sized, short-ranged two-way FTL communications link developed from the one deployed in the still larger Ghost Rider reconnaissance drones. It was a remote control node, following along behind the other eight missiles from the same pod, without any warhead or electronic warfare capability of its own.
The impeller wedges of the other missiles hid it and its pulsed transmissions from the sensors of Giscard's ships, and from his counter-missiles. But its position allowed it to monitor the standard telemetry links from the other missiles of its pod. And it also carried a far more capable AI than any standard attack missile—one capable of processing the data from all of the other missiles' tracking and homing systems and sending the result back to its mothership via grav-pulse.
Top

Return to Honorverse