Chaser617 wrote:While I freely admit a seagoing vessel of roughly 600 tons or less would be viable I chose the 1500 ton mark of th Mahan-class mostly for crew comfort. These ships were known as gold plated to the old 4-piper crews because they were actually livable at see. And the 4-pipers (wickes through clemson-classes) were not that much smaller than Mahans.
Question I have is about the reality of ocean going for warships compared to Earth?
With a colder climate, no Suez/Panama Canals and the stonking great problem caused by the landmasses making zoms journeys incredibly long...and I'm guessing the geography/climate making some areas extremely unpleasant/dangerous...well, I think "destroyers" will have to be larger or more constrained to friendly waters, or calmer seasons, hm?
North Sea may not sound bad, just from casual look at a map, but it damn sure is horrendous at times and the North Atlantic, eeek! Who needs a mystical "Bermuda Triangle" when you get those kind of waters?!
So, how would you design for that? I am not at all sure and am asking
I know some destroyers were just too small or poor hull shape made them liabilities in rough seas.
So Charis needs a "family" of salt water boats and ships, going from gun/torpedo/mine boats (small and large sizes) to corvettes, frigates, destroyers, long duration destroyer?, cruiser, monitor, battle cruiser?, battleship...and maybe, carriers.
Large boat or corvette may be built as a mine sweeper?
Possibly submarines and those...again you'd probably need to classes for duration/range.
Also, I'm talking all this over an extended period of time, as decades go by, tech and threats change etc