cthia wrote:Day vs Night Operations
The difference between daytime and nighttime operations seem to be nonexistent as well in space. Although it seems strategy could be formulated to include it if normal ship operations are synchronized with planet time. Though I don't recall an instance where a particular attack was scheduled when the enemy force are operating with a skeletal crew - e.g., when many or most of the crew onboard ship and/or Forts are asleep.
Although ground operations may still be at the mercy of the sun.
Which planet time? There are many planets and each spin, giving multiple time zones on each planet. It's always everytime, somewhere, you just need to pick one.
And if you travel at high speeds, the tau will throw off your clocks, so even if you align your clocks with - say Landing Time, If you patrol the system at .7g for several weeks, your clocks will need to be reset.
Like subs, ships never operate with skeleton crews, they have junior officers sitting in for more senior roles while the "primary" crews sleep - and then wake the primary officers when something happens, or like in SVW, raise the sidewalls and blow the BCs away before anyone can react.
The Junction forts had rotation alert schedules, with an equal portion of them being on alert, on standby, and "off duty" at any time. (With off duty meaning having a smaller, junior backup staff and the rest of the crews being at +15 or so.), so you are never going to catch them all off guard.