Weird Harold wrote:More tubes could be squeezed into any broadside by using the same technique, but at the cost of seriously increased vulnerability to battle damage. Plus, such clusters would required better/heavier/thicker cofferdamming in bigger ships.
Possibly. But a Roland crams 6 tubes together. A pod crams 9-14 (depending on the pod and missile). But in both cases it's then a good long way to the next cluster of launchers. So the missiles have room to spread out to a) avoid killing each other off as their wedges light off and b) allow the launching ship to establish individual narrow beam fire control links to them.
Cramming that number of launchers into a single ship's broadside (less than 1km separation for even the largest ships) might rapidly run into issues that DD squadrons keeping hundreds of km of separation (or pods with probably dozens of km separation) wouldn't have.
Louis R wrote:I would suspect that providing for that is a reason why the RMN designs for any power setting between 0 and max.
Hard to be sure since AFAICT we've never seen any settings other than 50% & 100% in practice. Which, come to think of it, is hardly surprising: can you imagine the whinging if a critical battle scene was interrupted so the TacO could explain the reasoning behind using a 46% setting for the 1st birds and 56% for the next lot?
Or with MDMs explaining why a constant 50% or 100% setting is rarely the best profile for all 3 drives?
Sure, crunch the numbers and for anything before the crazy extended range enabled by Apollo you're always better off running the 1st drive at 100% power - but again having to explain why the missile accel drops (or even briefly coasts) after 60 seconds is a heck of a thing for a TacO infodump
.