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Remaining holes in SLN intel

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Re: Remaining holes in SLN intel
Post by ldwechsler   » Sat Mar 10, 2018 12:40 pm

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Brigade XO wrote:Manticore has several huge advantages. Not the least of these is the massive amount of combat experienced Navy personnel. Then there is the recon stealth, the MDM, the ability to use the modern LACs as anti-missle defence as well as offensive weaponry, the RMN elecltronic countermeasures and the FTL commuications with all that it implies with ability to gather tactical data and then control said MDMs.

Your throwing scenarios. Another 500 SLN SDs is (well, perhaps not quite that many but still at least another Fillerlta size group), more than hinted at since there is that 2nd group staging behind Fillerta.
The readers know that it is now the GA covering Manticore. I don't quite know if Beowulf knows-and has passed on to the GA- that this second force is gathering or even if it's existance and purpose might have shown up in captured data from Fillerlta's group. What we can surmise is that while another 300 to 500 SDs (particulary if they are arriving unannounced) would be difficult for Manticore and the assisting RHN fleet, there are still a lot of current generation RMN system defence pods. What that sets up is an even worse engagement FOR BOTH SIDES if that force shows up without any early warning.
My take on that situation is that while Manticore probably survives, all three fleets are brutaly mauled. Without the set-piece disposition of the combined GA fleets the anti-missile defences are not as effective and as large if not larger force is hitting against a open stratigicly disbursed defending force so the concentrations favor the SLN and that takes a toll on the GA ships which are going to be engaged in a more piecemeal fashion as they react to the attack. Of course, that will also probably mean that fewer of the SLN ships (and their crews) survive as the defenders are more or less forced to go into a "kill what I can engage and shift to next target" there won't be a lot of surrenders being taken and a lot of what is rendered combat ineffective will have to wait a long time before anybody comes around looking for them. Presuming the GA successfully defends Manticore, searching out surviving SLN crews is going to be WAY down on their list of things to do.
Essentially this would be yet another Alignment manuver to crush Manticore (and at this point include a RHN fleet) and eradicate another significant portion of the SLN fleet and- perhaps more importantly- all those trained naval personnel. Break the League....killing all those Normals and destroying all those warships.



Much of this means nothing. First of all, in the text we know tehre were more than a quarter of a million pods set around Manticore. That could really devastate the Sollie fleet.

Also, you're assuming that MAlign wanted Manticore down. The big target for them was the League. What did the Empire have in the way of planets?

There were the original three plus San Martin. Then there were 13 in the Talbott Quadrant and some of those were rather backwards. They were not getting much more than resources from Silesia.

The League has over 1700 planets. Destroying Manticore and then Haven would make them STRONGER.
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Re: Remaining holes in SLN intel
Post by phillies   » Sat Mar 10, 2018 1:07 pm

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To protect a planet from missile attack, given that you can see it, you have the already mentioned in an earlier book prepositioned set of ships form a wall of battle with overlapping though not in contact wedges, thus blocking the incoming.

Maldorian wrote:
Loren Pechtel wrote:
Jonathan_S wrote:
For example, if 500 Scientist and Vega class SDs came over the wall on a zero-zero intercept for Manticore itself you've got about 4 and quarter hours before they're in orbit. Having 150 or so Gryphon class SDs, even upgraded to fire MDMs, without any pods and without the accuracy boost of Apollo, you're going to have a very hard time killing enough of them to stop the SLN juggernaught.


And there aren't enough missile pods laying around Manticore? Remember, the pods can be just kicked out the hatch if need be. We saw Haven doing this with minelayers.

Also, you don't need total destruction. Any ship that takes impeller damage is now behind the pack and need not be targeted further until the main group is dealt with.

Also, how many captains wouldn't surrender once they realized they were being used to soak up missiles?
Again, this was a counter factual scenario where pods didn’t exist.[1] A Manticore with thousands of MDM system defense pods, but only non-pod MDM equipped SDs would be in a much better position to destroy hundreds of attacking Scientist class SDs.


[1] someone implied that MDMs along would have let Manticore beat the SLN and I was trying to show that pods were also s critical part of that capability by pointing out that without pods you don’t have the fire density to quickly crush really large numbers of targets.


If the sollies want to control Manticore. If they want to destroy Manticore they only need to go down from hyper, start their missles in a ballistic way and destroy manticore and the other planets with a rain of nukes.

That´s the weakness of pods. They could destroy any incomming ships, but not the incomming missles. That´s why I thought to build real defense satellites armed with missles, like pods, but also armed with counter missles and laser cluster to defend the planet against incomming missles.
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Re: Remaining holes in SLN intel
Post by kzt   » Sat Mar 10, 2018 2:59 pm

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ldwechsler wrote:Much of this means nothing. First of all, in the text we know tehre were more than a quarter of a million pods set around Manticore. That could really devastate the Sollie fleet.

David later mentioned here that a very large number of those were in fact RHN pods.
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Re: Remaining holes in SLN intel
Post by lyonheart   » Sat Mar 10, 2018 3:35 pm

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Hi kzt,

Where was that RFC quote?

Just curious. :D

Is there other RFC commentary on ART etc?

L


kzt wrote:
ldwechsler wrote:Much of this means nothing. First of all, in the text we know tehre were more than a quarter of a million pods set around Manticore. That could really devastate the Sollie fleet.

David later mentioned here that a very large number of those were in fact RHN pods.
Any snippet or post from RFC is good if not great!
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Re: Remaining holes in SLN intel
Post by Loren Pechtel   » Sat Mar 10, 2018 7:01 pm

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Maldorian wrote:If the sollies want to control Manticore. If they want to destroy Manticore they only need to go down from hyper, start their missles in a ballistic way and destroy manticore and the other planets with a rain of nukes.

That´s the weakness of pods. They could destroy any incomming ships, but not the incomming missles. That´s why I thought to build real defense satellites armed with missles, like pods, but also armed with counter missles and laser cluster to defend the planet against incomming missles.


If you have an MDM heading for your planet your orbital defenses should *NOT* engage it. Blowing it to dust is actually worse than simply letting it hit. You want that energy to be used to dig deep holes, not spread around the planet.
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Re: Remaining holes in SLN intel
Post by cthia   » Sat Mar 10, 2018 11:43 pm

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Theemile wrote:
cthia wrote:
How can they hope to even psychologically manipulate the vote without a real show of force? Any SLN force isn't a real show of force.

It'd be like trying to rob a bank with a known plastic gun. I'd sure like to know what force mix they sent to do the dirty deed.


No, the SLN is still dangerous - instead of a plastic pistol, call it an co2 pellet gun. After all, they might as well shoot their eye out...

I'm sure you're right. I'm being a bit too disrespectful to them. It's just that in remembering how deadly accurate I was with my Daisy Red Ryder BB gun, I just couldn't give them that kind of firepower. I could have taken over the world with my Red Ryder, had it not been for my parents. The Red Ryder had a decided advantage over the more powerful "fps" single load single shot pellet gun's virtually limited ammo. I carried around 5,000 pack BBs and the reservoir held 650. Which was virtually unlimited ammo. And I could shoot a single offensive gnat out of the air without as much as winging another, at more than 50 yards. I can't see the SLN having that much firepower. LOL

So I downgraded them to plastic.

Son, your mother says I have to hang you. Personally I don't think this is a capital offense. But if I don't hang you, she's gonna hang me and frankly, I'm not the one in trouble. —cthia's father. Incident in ? Axiom of Common Sense
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Re: Remaining holes in SLN intel
Post by kzt   » Sun Mar 11, 2018 2:00 am

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lyonheart wrote:Hi kzt,

Where was that RFC quote?

Just curious. :D

Is there other RFC commentary on ART etc?

L

ldwechsler wrote:Much of this means nothing. First of all, in the text we know tehre were more than a quarter of a million pods set around Manticore. That could really devastate the Sollie fleet.
kzt wrote:David later mentioned here that a very large number of those were in fact RHN pods.


viewtopic.php?f=1&t=9044&p=251692&hilit=Rhn+pods#p251692
runsforcelery wrote:
kzt wrote:Look at the number of missile pods that the RMN discloses at 2 BoM. They had a huge stockpile of missiles.


True, but quite a few of those pods had "Made in Nouveau Paris™" labels on them. For some reason, Honor didn't feel real compelled to tell Filareta that. Can't imagine why not. :lol:

It's true that the Alignment had significantly underestimated the numbers of missiles and pods already available to the Star Empire, and they didn't have what you might call full or accurate information on just how capable Apollo actually was. In other words, they underestimated its lethality, at least to some extent, and expected it to be available in smaller numbers. With no expectation that the Republic would stand up beside Manticore (rather than shooting it in the back as soon as the smoke of Filareta's destruction had cleared), it actually wasn't irrational of them to expect that Eleventh Fleet would inflict at least some damage on Home Fleet and significantly erode the number of all-up Mark 23s which would be available against a Beatrice II.
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Re: Remaining holes in SLN intel
Post by cthia   » Sun Mar 11, 2018 8:37 am

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The entire point of this exercise, before I opened this can of squirming worms, was predicated on the possibility that had the Solarians been operating with their intel intact, there had to be a point where they could have rolled over the Haven sector, had they also been proper digesters of said intact intel and saw the imminent emergence of superpowers in the neobarb sector and sent the hammer. When would it have been...


Hammer Time!?


Since my assessment of "before the force multiplier which is Ghost Rider and Apollo" is still too late.

Son, your mother says I have to hang you. Personally I don't think this is a capital offense. But if I don't hang you, she's gonna hang me and frankly, I'm not the one in trouble. —cthia's father. Incident in ? Axiom of Common Sense
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Re: Remaining holes in SLN intel
Post by cthia   » Sun Mar 11, 2018 8:46 am

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When the Kim Jong-unian neobarbs acquire nuclear assisted miniaturized tech, it is much too late. LOL

Son, your mother says I have to hang you. Personally I don't think this is a capital offense. But if I don't hang you, she's gonna hang me and frankly, I'm not the one in trouble. —cthia's father. Incident in ? Axiom of Common Sense
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Re: Remaining holes in SLN intel
Post by n7axw   » Sun Mar 11, 2018 9:09 am

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cthia wrote:When the Kim Jong-unian neobarbs acquire nuclear assisted miniaturized tech, it is much too late. LOL


Any time post Buttercup is too late. That was the tipping point where no navy without Gram's goodies could survive against a navy that had them...

Don

-
When any group seeks political power in God's name, both religion and politics are instantly corrupted.
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