Topic Actions

Topic Search

Who is online

Users browsing this forum: Google [Bot] and 29 guests

Remaining holes in SLN intel

Join us in talking discussing all things Honor, including (but not limited to) tactics, favorite characters, and book discussions.
Re: Remaining holes in SLN intel
Post by Theemile   » Fri Mar 09, 2018 10:23 am

Theemile
Fleet Admiral

Posts: 5242
Joined: Sat Feb 27, 2010 5:50 pm
Location: All over the Place - Now Serving Dublin, OH

cthia wrote:
How can they hope to even psychologically manipulate the vote without a real show of force? Any SLN force isn't a real show of force.

It'd be like trying to rob a bank with a known plastic gun. I'd sure like to know what force mix they sent to do the dirty deed.


No, the SLN is still dangerous - instead of a plastic pistol, call it an co2 pellet gun. After all, they might as well shoot their eye out...
******
RFC said "refitting a Beowulfan SD to Manticoran standards would be just as difficult as refitting a standard SLN SD to those standards. In other words, it would be cheaper and faster to build new ships."
Top
Re: Remaining holes in SLN intel
Post by Theemile   » Fri Mar 09, 2018 10:30 am

Theemile
Fleet Admiral

Posts: 5242
Joined: Sat Feb 27, 2010 5:50 pm
Location: All over the Place - Now Serving Dublin, OH

Jonathan_S wrote:
Dauntless wrote:given how little missile defence a SLN SD design has compared to even a late first war pre pod design let alone a SD(P) then nothing beyond first gen MDMs was needed to tip the balance and turn every SLN SD into a SLOW moving target.

That depends on the target the SLN SDs are going after. If the RMN only has MDMs, no pods, no improved compensators then they have a hard time both staying out of the SLN's SDM missile envelope AND having enough time (and missiles) to erode away vast numerical superiority if the SLN comes for a target that the RMN can't abandon.

For example, if 500 Scientist and Vega class SDs came over the wall on a zero-zero intercept for Manticore itself you've got about 4 and quarter hours before they're in orbit. Having 150 or so Gryphon class SDs, even upgraded to fire MDMs, without any pods and without the accuracy boost of Apollo, you're going to have a very hard time killing enough of them to stop the SLN juggernaught.


And don't forget, the SLN has 2 stage missiles now. Given time, they can match any range the RMN can. Now their targeting sux - even against non-Apollo RMN platforms, the warheads are anemic, and the missile's top velocity is low (though it can generate high Delta V during the attack phase.)But they can d controlled attacks at long ranges.
******
RFC said "refitting a Beowulfan SD to Manticoran standards would be just as difficult as refitting a standard SLN SD to those standards. In other words, it would be cheaper and faster to build new ships."
Top
Re: Remaining holes in SLN intel
Post by Jonathan_S   » Fri Mar 09, 2018 12:56 pm

Jonathan_S
Fleet Admiral

Posts: 8799
Joined: Fri Jun 24, 2011 2:01 pm
Location: Virginia, USA

Theemile wrote:
Jonathan_S wrote:That depends on the target the SLN SDs are going after. If the RMN only has MDMs, no pods, no improved compensators then they have a hard time both staying out of the SLN's SDM missile envelope AND having enough time (and missiles) to erode away vast numerical superiority if the SLN comes for a target that the RMN can't abandon.

For example, if 500 Scientist and Vega class SDs came over the wall on a zero-zero intercept for Manticore itself you've got about 4 and quarter hours before they're in orbit. Having 150 or so Gryphon class SDs, even upgraded to fire MDMs, without any pods and without the accuracy boost of Apollo, you're going to have a very hard time killing enough of them to stop the SLN juggernaught.


And don't forget, the SLN has 2 stage missiles now. Given time, they can match any range the RMN can. Now their targeting sux - even against non-Apollo RMN platforms, the warheads are anemic, and the missile's top velocity is low (though it can generate high Delta V during the attack phase.)But they can d controlled attacks at long ranges.

Sure. I was assuming this alternate history where the RMN didn't get pods, improved compensators, or Apollo the SLN wouldn't get Cataphracts. But Cataphracts vs Mk41 capacitor powered MDMs - still with none of the rest of the RMN ghost rider toys would be an even worse case for the RMN.

Not only wouldn't they be able to kill the SLN quickly enough with just their on board tubes, but they wouldn't be able to try and hold themselves out of range of SLN fire.
Top
Re: Remaining holes in SLN intel
Post by Dauntless   » Fri Mar 09, 2018 2:53 pm

Dauntless
Rear Admiral

Posts: 1072
Joined: Thu Apr 23, 2015 12:54 pm
Location: United Kingdom

sorry guys. a quote was missing as I was answering an earlier post.

I think that MDM capable Gryphons would still put up a much better fight then many suggest.

though I do agree that a first gen podnought is needed to truly demonstrate just how much junk the reserve has become.

speaking of podnought generations, i seem to recall that someone might have been RFC dropped some hints as to what a 3rd gen SD(P) would look like. any one remember or have a link?
Top
Re: Remaining holes in SLN intel
Post by robert132   » Fri Mar 09, 2018 3:58 pm

robert132
Captain of the List

Posts: 586
Joined: Thu Apr 07, 2011 8:20 pm

cthia wrote:As an aside:

This prompted me to investigate the difference between the sizes of aircraft carriers of the world. Some nations must react towards the U.S. carriers as the SLN reacts to Manty BCs and SDs.
*SNIP*

São Paulo (A12), Brazil
São Paulo (A12) is the eighth biggest aircraft carrier, weighing more than 32,000t at full load. It is a Clemenceau-Class aircraft carrier currently operated by the Brazilian Navy. Originally commissioned by French Navy in 1963 as Foch (R99), the carrier was sold to Brazil in 2000.

The São Paulo can complement 1,920 crew, including 1,338 ship’s company and 582 Air Group crew. Its flight deck can accommodate 39 aircraft including fighters, fixed-wing aircraft and helicopters.

The armament aboard the ship includes SACP Crotale EDIR systems, Simbad launchers and naval guns for protection against surface and aerial threats. The six boilers generating 126,000shp make São Paulo one of the most powerful conventional aircraft carriers in operation. The propulsion system of the vessel provides a maximum speed of 32kt.



Just to update and not intending to start an argument, but São Paulo has been retired. The Brazilian Navy is replacing her with the former HMS Ocean, a 22,000 ton helicopter carrier.

She's being modified by BAE Systems Plc and Babcock International Group Plc, with the work funded by Brazil and at present is scheduled to join the Brazilian Navy in June.

The 50 year old São Paulo was formally retired in 2017, estimates of the amount of work necessary for her to continue in service were incredibly high in time and money. I think you could build a new carrier in the time and within the costs required for her overhaul. The Brazilians did right in putting this old lady out to pasture.
****

Just my opinion of course and probably not worth the paper it's not written on.
Top
Re: Remaining holes in SLN intel
Post by Jonathan_S   » Fri Mar 09, 2018 5:06 pm

Jonathan_S
Fleet Admiral

Posts: 8799
Joined: Fri Jun 24, 2011 2:01 pm
Location: Virginia, USA

Dauntless wrote:I think that MDM capable Gryphons would still put up a much better fight then many suggest.

though I do agree that a first gen podnought is needed to truly demonstrate just how much junk the reserve has become.
The only issue is that they lack the concentrated punch of an SD(P) so it takes longer to erode away an enemy. They'd be awesome units in a running battle. Use your acceleration (which even with pre-war compensators isn't that much worse than a Scientist) to hold the range open and bleed the enemy while he can't hurt you.

The only issue is if you run out of room to lead him by the nose (such as when several times your numbers head straight for your home planet)


1 on 1 they'd eat a Scientist for lunch unless it somehow got the drop on them within energy range. Even 2 or 3 to one, with range to play with or a target you're ultimately willing to abandon they'd bleed an attacker for little to no damage themselves. About the only thing they can't do is, while badly outnumbered, kill a swarm of SDs fast enough to keep them from reaching a target that can't run.
Top
Re: Remaining holes in SLN intel
Post by cthia   » Fri Mar 09, 2018 7:25 pm

cthia
Fleet Admiral

Posts: 14951
Joined: Thu Jan 23, 2014 1:10 pm

Jonathan_S wrote:
Dauntless wrote:I think that MDM capable Gryphons would still put up a much better fight then many suggest.

though I do agree that a first gen podnought is needed to truly demonstrate just how much junk the reserve has become.
The only issue is that they lack the concentrated punch of an SD(P) so it takes longer to erode away an enemy. They'd be awesome units in a running battle. Use your acceleration (which even with pre-war compensators isn't that much worse than a Scientist) to hold the range open and bleed the enemy while he can't hurt you.

The only issue is if you run out of room to lead him by the nose (such as when several times your numbers head straight for your home planet)


1 on 1 they'd eat a Scientist for lunch unless it somehow got the drop on them within energy range. Even 2 or 3 to one, with range to play with or a target you're ultimately willing to abandon they'd bleed an attacker for little to no damage themselves. About the only thing they can't do is, while badly outnumbered, kill a swarm of SDs fast enough to keep them from reaching a target that can't run.


But of course, if 500 SLN SDs are bearing down on the planet, the RMN can't really keep the range open, or that would eventually force them off station. And they have to intercept the angry gorilla short of the planet.

I remember D'Orville's predicament of having to respect the enemy's possible intention to launch on the planet.

Son, your mother says I have to hang you. Personally I don't think this is a capital offense. But if I don't hang you, she's gonna hang me and frankly, I'm not the one in trouble. —cthia's father. Incident in ? Axiom of Common Sense
Top
Re: Remaining holes in SLN intel
Post by cthia   » Fri Mar 09, 2018 7:54 pm

cthia
Fleet Admiral

Posts: 14951
Joined: Thu Jan 23, 2014 1:10 pm

There probably wouldn't have been a GA either, simply one-on-one Solarians against the Manticorans. The same conditions wouldn't have been staring Haven in the face, prompting Eloise to make that eleventh hour adventure to Manticore in the middle of the night.

Son, your mother says I have to hang you. Personally I don't think this is a capital offense. But if I don't hang you, she's gonna hang me and frankly, I'm not the one in trouble. —cthia's father. Incident in ? Axiom of Common Sense
Top
Re: Remaining holes in SLN intel
Post by drinksmuchcoffee   » Fri Mar 09, 2018 8:36 pm

drinksmuchcoffee
Lieutenant Commander

Posts: 108
Joined: Tue Dec 09, 2014 11:51 am

Did the Gryphon class ever have the ability to launch MDMs?

As far as I remember, the earliest MDMs were launched by the earliest Minotaur-class CLACs. The earliest MDM-capable SDs were all pod launched designs.

Maybe I missed something. I suspect that it would be horribly ugly to retrofit an existing combatant like a Gryphon to carry MDMs. MDMs are much larger than single-drive missiles so your entire launching system and magazine would have to be redesigned.
Top
Re: Remaining holes in SLN intel
Post by Jonathan_S   » Fri Mar 09, 2018 9:13 pm

Jonathan_S
Fleet Admiral

Posts: 8799
Joined: Fri Jun 24, 2011 2:01 pm
Location: Virginia, USA

drinksmuchcoffee wrote:Did the Gryphon class ever have the ability to launch MDMs?

As far as I remember, the earliest MDMs were launched by the earliest Minotaur-class CLACs. The earliest MDM-capable SDs were all pod launched designs.

Maybe I missed something. I suspect that it would be horribly ugly to retrofit an existing combatant like a Gryphon to carry MDMs. MDMs are much larger than single-drive missiles so your entire launching system and magazine would have to be redesigned.

A few were refit to do so. We see some tube based MDM SDs in War of Honor. And House of Steel describes the refit as well


But it was pretty ugly and they rapidly realized it made more sense to build a new SD(P) than refit an SD for MDMs, now mater how new the SD was. My mention, that triggered this sub thread was just a counter factual to show that IMHO pods were a bigger impact than MDMs.
Top

Return to Honorverse