JohnRoth wrote:One should probably consider the strategic objective for Lacoön 2: interdict enough shipping to cause a lot of economic pain to the SL. The Yildun junction simply isn't that important.
The comparison with minesweepers fails on one major point: mines tend to be placed at bottlenecks that ships pretty much have to transit to get into or out of a harbor or through a strait or similar navigational feature.
Shoals of system defense pods can be placed pretty much anywhere, making them difficult to locate. Once located, of course, they can be knocked out with regular warheads. This is why pods tractored to a ship's hull are in a "use it or lose it" situation once the fight starts.
Assuming TIY's system defense pods have the same endurance as Manticore's, then the easiest way to find them is to simply park a few destroyers in stealth around the system and watch for Technodyne's maintenance forces. That'll only take three months or so.
The strategic objective is also to seize terminii. I know that the snippet says that Yildun isn't that important, but it also says that it simply
isn't high on its list of priorities. Which infers that it
is on the to do list, perhaps when everything else has gotten done. Also, without actually having a full dossier of the system and Solarian MO, it may be more important than the RMN knows. Or have more of a negative effect to League operations than readily obvious. Seems the psychological warfare it produces against the League, as far as pounding League moral, is good. When a running back is running for a touchdown on the football field, hearing footsteps can force a mistake, such as a fumble.
RFC spoke of the problem with morale as an effect of such an operation. I assume he is referring to the emotional beating it would cause a morally inherent outfit like the RMN if so many collateral civilian casualties are incurred. However, I perceive that the League will share in the emotional beating if the termini is taken.
If the death of so many civvies can be avoided -- deaths which would negate the success of the operation
As far as finding the pods, that was the idea of the pod finders. Stealthy ships loaded with stealthy probes sent out on pod sweeping vectors. (Cost prohibitive? - As Honor once said, not as expensive as ships and lives) Besides, you only have to sweep the area (and the accompanying circumference) of the Cataphract's missile envelope, of the area of which you intend to operate.
"We're going in on vector A. Sweep this area right here." (Sounds like Abigail.)
I noted the interlocking habitats, but I don't know if that means totally interlocked or sectionally interlocked -- as in interlocked sections amidst interlocked sections. If not, how would easy access be afforded them when considering delivery and maintenance? Also, if it is a totally interlocked system, one accident could destroy the entire infrastructure via a chain reaction, instead of simply sections A - C.
I assume that either Battle Fleet or Frontier Fleet would be guarding the henhouse, but I don't see the Keystone Cops as much more than a nuisance.
I chose not to include all of RFC's post for brevity, but do note that I did link it.