Relax wrote:Jonathan_S wrote:Didn't they use tractor beams for the towed missile decoys off each sidewall? You'd want some redundancy on such a critical function (multiple tractor per broadside) even if you had no extra use for tractors.
A Nevada refit for Halo is designed to have dozens of towed platforms, which I assume gave them the happy benifit of being able to tow dozens of pods.
I would assume so, but that does not help hold pods on a ships rear end. Hammerhead would block them. Unless said tractors are on the hammerhead themselves and the decoy's deploy out of the hammerheads. This is possible. Broadside limitation? Though, aren't those decoy's described as broadside deployed? Technically, part of the broadside could be part of the hammerhead, port/starboard.
PS. Nevada was designed for around a handful per broadside I believe is the quote, though I also believe the quote was rather open ended and did not give a specific number. Hrmm, somewhere in SFTS...
Good memory on the old decoys and the Halo platform count.
Here's the quote from OBS about the decoys (which is the only place I remember them being discussed in detail)
[quote=On Basilisk Station; Ch 30]Honor opened her mouth to snap orders, but Rafael Cardones had the reflexes of the very young. He had already reacted. The tactical board flashed as his ECM sprang from standby to active, and two fifty-ton decoys snapped out of their broadside bays, popping through specially opened portals in Fearless's sidewalls. Tractors moored them to the cruiser, holding the driveless lures on station to cover her flanks, as passive sensors listened to the incoming missiles, seeking the frequencies of their active homing systems, and jammers responded with white noise in an effort to blind them while fire control systems locked on the small, weaving targets.[/quote]
I'd forgotten they were broadside deployed and would have assumed that, like recon drones, they were dumped out through the ventral boat bays.
I think I found the description of Halo you were thinking of, but it was over in ToF, not SFTS.
Torch of Freedom wrote:But Halo didn't depend on single platforms. It depended on multiple platforms—five of them in each broadside, for an Indefatigable, more for ships-of-the-wall—to generate multiple false targets and provide remote jammer nodes in carefully integrated defensive plans. And since they were small enough to be carried in substantial numbers, they could be quickly replenished as they eroded—as planned—under incoming fire.
Though an unrelated tidbit in SFTS caught my eye.
Storm from the Shadows wrote:The battlecruisers' Keyhole platforms were already deployed, but the Keyholes' mass was low enough that the Nikes' acceleration curves hadn't been significantly affected. Deploying the missile pods, still tractored to their motherships but clear of those motherships' sidewalls (and wedges), was another matter entirely, and the task group's acceleration dropped from six hundred and three gravities to only five hundred and eighty.
Given that the 5th generation SD version of Keyhole I was 65,000 tons I wouldn't call a pair of BC(L) scale ones exactly low in mass...