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Re: Honorverse Analytics: Why Manticore Won the War | |
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by Relax » Wed Mar 22, 2017 1:47 am | |
Relax
Posts: 3214
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I have a different question.
Why does any ship not designed with pods in mind, have any number of tractors greater than 2 or so? Say, one at each end and even then... why? Isn't that what boat bays are for? Oddball sized stuff for some oddball mission? _________
Tally Ho! Relax |
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Re: Honorverse Analytics: Why Manticore Won the War | |
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by Robert_A_Woodward » Wed Mar 22, 2017 1:54 am | |
Robert_A_Woodward
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I think the limitation was tractor beams (see chapter 33 of _Echoes of Honor_, about half way through). ----------------------------
Beowulf was bad. (first sentence of Chapter VI of _Space Viking_ by H. Beam Piper) |
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Re: Honorverse Analytics: Why Manticore Won the War | |
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by Jonathan_S » Wed Mar 22, 2017 8:58 am | |
Jonathan_S
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Didn't they use tractor beams for the towed missile decoys off each sidewall? You'd want some redundancy on such a critical function (multiple tractor per broadside) even if you had no extra use for tractors. A Nevada refit for Halo is designed to have dozens of towed platforms, which I assume gave them the happy benifit of being able to tow dozens of pods. |
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Re: Honorverse Analytics: Why Manticore Won the War | |
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by munroburton » Wed Mar 22, 2017 11:54 am | |
munroburton
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We don't know when the Nevada class was first commissioned. It's implied to be very recent, possibly in the 1915-1920 period, allowing for early reports from the "Havenite Wars" to feed something, however miniscule, into its design process. At the same time, we don't know how often the SLN truly re-examines its design policies. Their BCs might have large numbers of tractors, because they had them in the previous era of pod-based combat, before launcher advancements made pods too expensive. |
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Re: Honorverse Analytics: Why Manticore Won the War | |
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by Theemile » Wed Mar 22, 2017 11:56 am | |
Theemile
Posts: 5241
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The main uses for tractors before 1905 were for docking, deploying remote drone arrays, and towing other starships, especially in a Grav wave. I would assume having multiple grab locations (from multiple tractors) would be "gentler" than having all the tractor force applied to one point, so for docking or towing other ships, multiple tractors would be used simultaneously to spread the force and have redundancy in case of failure. ******
RFC said "refitting a Beowulfan SD to Manticoran standards would be just as difficult as refitting a standard SLN SD to those standards. In other words, it would be cheaper and faster to build new ships." |
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Re: Honorverse Analytics: Why Manticore Won the War | |
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by Theemile » Wed Mar 22, 2017 12:48 pm | |
Theemile
Posts: 5241
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That is good thinking... However, I looked in ART, The Scientists of 11th fleet only carried 12 pods each, even though they also had a Halo installation. That could have been only a supply issue, but they should have been able to carry 30+ pods on an SD if the Halo system (which has more remote platforms on an SD) can also tow pods. Also using the tractors for pods, instead of Halo, means you cannot have the Halo system working until AFTER you fire off the missile pods - or more importantly - after the enemy has already launched his missiles at you. And if the opponent has longer ranged missiles - it forces you to either abandon the pods or fire them with insanely long ballistic components so you can free the tractors for Halo. ******
RFC said "refitting a Beowulfan SD to Manticoran standards would be just as difficult as refitting a standard SLN SD to those standards. In other words, it would be cheaper and faster to build new ships." |
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Re: Honorverse Analytics: Why Manticore Won the War | |
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by Jonathan_S » Wed Mar 22, 2017 2:17 pm | |
Jonathan_S
Posts: 8792
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Good point on the SD towed pod numbers not lining up. Not sure why that would be. But whether Halo and pods can't be deployed simultaneously would depend on whether there was any tractor redundancy built in. For conventional towed decoys, normally 2 (or maybe 4 for SDs?) one off each sidewall you'd want at least two tractor emitters per broadside (100% redundancy) so you wouldn't lose the ability to deploy remaining decoys on that side due to a single unlucky hit on a tractor emitter. With Halo, having so many more distributed platforms, I could see accepting less redundancy on tractor emitters because it maters less if some of the platforms can't be deployed. But even there I'd be a bit surprised if they had no redundancy. Even with 50% redundancy a ship deploying, say, 12 Halo platforms could use the backup spare tractors to haul 6 pods. Or you could mix and match depending on the tactical situation; leave some of the Halo platforms docked initially to tow more pods and deploy them as you fire off your initial salvo or two. Halo vs Pods need not be an all or nothing decision. |
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Re: Honorverse Analytics: Why Manticore Won the War | |
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by robert132 » Wed Mar 22, 2017 2:26 pm | |
robert132
Posts: 586
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Not really so hard my friend, unless the pods have some kind of mechanism allowing them to latch to each other or the hull of the towing ship then the ship's tractors have to do the job. As I understand it that's where the limitation was at the time, early in the war if you wanted to keep the pods inside the protection of the impeller wedge and not interfere with each other or interfere with the ship's sensors or weapons. Of course, that's how I remember it and I could easily be wrong. ****
Just my opinion of course and probably not worth the paper it's not written on. |
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Re: Honorverse Analytics: Why Manticore Won the War | |
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by noblehunter » Wed Mar 22, 2017 2:33 pm | |
noblehunter
Posts: 385
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The intel would likely get to Manticore first, especially if Trevor's Star was still open to civilian traffic. Even if it wasn't (I don't remember if it was closed prior to the war) the attack fleet would have to stage through Barnett and wait for the more far flung forces to arrive. Then there'd be a working up period so everyone could get used to working in a single fleet. I think there'd be more than enough time for someone to notice that Haven's Home Fleet had disappeared and get word to Manticore. |
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Re: Honorverse Analytics: Why Manticore Won the War | |
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by Silverwall » Wed Mar 22, 2017 3:10 pm | |
Silverwall
Posts: 388
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This is a really good point. In all the books it is made quite clear that fleets need to be trained to work together and this actually mirrors experiance in real life. |
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