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"Obsolete SDs" Waste not...

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Re: "Obsolete SDs" Waste not...
Post by WeirdlyWired   » Sun Dec 18, 2016 4:57 am

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SYED wrote:They don't need to fully outfit the captured ships, just need them to appear as fully capable warships for the time being. That way they can bluff big time.


1) "The Manties don't do scared worth a damn Thomas Theisman
2) "The RMN doesn't bluff." Sir Aivars Terekhov
3) It took Monica months with Technodyne hands to change the emissions signature on SLN BCs. How long will it take Manticore with no docking facilities and virtually ZERO yard hands to change the emission signatures of SLN SDs.
4) Can't run a bluff if everyone can ID the ships as Solly junkers.
5) Where are you going to scrounge up 4000 officers and enlisted to run each SD. 1000+/- per CA, BC etc. Or do you just put on a prize crew to fire up the reactors and sail each ship into battle then evacuate them?
6) Then you're back to using them as targets soaking up crap Solly missiles that can't hit real RMN ships on a bet. 7) May as well just scrap them yourself and save the effort.
Helas,chou, Je m'en fache.
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Re: "Obsolete SDs" Waste not...
Post by WeirdlyWired   » Sun Dec 18, 2016 5:07 am

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RedBaron wrote:
kzt wrote:
Did you even THINK before coming up with such a weak "can't" excuse?

Bring the machinery in through one of the boat bays, silly!
And "cutting through meters thick armor"??? The interior compartments ARE NOT made of meters thick armor, so bulkheads cut be cut to provide through-space for initial component fabrication.


The physicist, the Chemist and the Economist are stranded on a desert island with a case of beans and no can opener. The chemist suggests hey put the cans in salt water to corrode off the top. The economist objects saying the salt would make the beans inedible. The Physicist suggests they build a fire and the pressure would pop the top. Again the economist objected saying the beans would follow the top and get full of sand. So they rounded on the economist and asked him for his plan. He smiles and says "we assume we have a can opener."

So yeah, we have been shooting down your assumptions. Give us a really developed plan to actually find the crew and the place and the schedule to do this conversion from Solly junk to useful. You do the work instead of insisting WE do it.
Helas,chou, Je m'en fache.
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Re: "Obsolete SDs" Waste not...
Post by munroburton   » Sun Dec 18, 2016 7:56 am

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SYED wrote:If they are going after both the league and alignment, they need a lot of ships. Their enemies will try to track and record where and when ships are. Howling a couple of fake ships available will be a great cover.


They can use freighters for this. Like they did at 2nd Manticore.
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Re: "Obsolete SDs" Waste not...
Post by RedBaron   » Mon Dec 19, 2016 2:38 am

RedBaron

J**** G** D*** F****** C*****!
If you layabouts spent HALF as much time thinking of ways to make things work as you do coming up with "can't" excuses, the world wouldn't be in the f****** mess it's in now!!!!!

I REALLY hope none of you are in a position of authority!
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Re: "Obsolete SDs" Waste not...
Post by Lord Skimper   » Mon Dec 19, 2016 4:04 am

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RedBaron wrote:
kzt wrote:-Since the solly SD's were captured, and a short time later the MA blasted the orbitals of Manticore, Sail them back to Manticore, empty the magazines, and turn them into rough production lines for missiles.
Ok, so you plan to cut through the multiple layers of meters thick armor to install the machinery you don't have exactly how?


Did you even THINK before coming up with such a weak "can't" excuse?

Bring the machinery in through one of the boat bays, silly!
And "cutting through meters thick armor"??? The interior compartments ARE NOT made of meters thick armor, so bulkheads cut be cut to provide through-space for initial component fabrication.



According to the nay sayers the Manties don't have anything that can cut through any SD's. It appears Manties use hand held grinders for working on Ships. Given how fragile an old SD is it should be easy to cut through with a 32 nd century cutting device. Let alone using the huge hallways and some explosives, making holes to access enough shouldn't be a problem. Unless you are a nay sayer. It appears it should have taken Grayson, who was more backwards than anyone, Decades according to these nay sayers to do anything with a captured Peep SD and DR. Even though it says otherwise in the books.


Funny a work shop and two month and a Solly can build a Hyper space engine. But a Mantie with three of the most advanced worlds can't rig up anything more than a grinder and can't do anything with 50-200 year old Ships, because they are Nay Sayers. Once you get a missile into a SD it can never come out again. The insides of SD are smaller than WWII torpedo boats, with less amenities. But give the nay sayer a tri barrel and he can storm the same SD without battle armour, and kill all the defenders shooting through the bulkheads and ...?
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Re: "Obsolete SDs" Waste not...
Post by Weird Harold   » Mon Dec 19, 2016 4:09 am

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RedBaron wrote:J**** G** D*** F****** C*****!
If you layabouts spent HALF as much time thinking of ways to make things work as you do coming up with "can't" excuses, the world wouldn't be in the f****** mess it's in now!!!!!

I REALLY hope none of you are in a position of authority!


If you put half as much effort into making viable suggestions as you put into bitching about the Mythical "Can't Conspiracy" you might find that there is no "Can't Conspiracy." Just a couple of decades dealing with half-baked suggestions that are practical or even possible.
.
.
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Answers! I got lots of answers!

(Now if I could just find the right questions.)
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Re: "Obsolete SDs" Waste not...
Post by The E   » Mon Dec 19, 2016 6:13 am

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Lord Skimper wrote:According to the nay sayers the Manties don't have anything that can cut through any SD's.


It should not be surprising that your comprehension of what other people post is about the same as your comprehension of the books, and yet....

Of course Manticore has the equipment to cut through SDs. That was never the problem. The problem, dear Skimper (and RedBaron, you better listen too), is that you haven't come up with a compelling reason for why said equipment should be used to alter the SLN ships such that they are useful for any purpose besides "being an example of obsolete capital ship building techniques and design doctrines".

It appears Manties use hand held grinders for working on Ships. Given how fragile an old SD is it should be easy to cut through with a 32 nd century cutting device.


"Fragile"? Where did you get the impression that the SLN SDs are fragile? They're probably as tough as any ship the RMN fielded up to the advent of the Gryphon class.

Let alone using the huge hallways and some explosives, making holes to access enough shouldn't be a problem. Unless you are a nay sayer. It appears it should have taken Grayson, who was more backwards than anyone, Decades according to these nay sayers to do anything with a captured Peep SD and DR. Even though it says otherwise in the books.


Couple factors you are ignoring: The Graysons had yard hands to spare and an obvious incentive to learn capital ship building techniques. They had a very pressing need for capital ships of their own. Putting the RHN SDs back into service filled both requirements, and the job still required several months of work (They were captured in 1905, their first offensive deployment happened in 1907).
Now. Let's look at the timeline so far. The SLN ships are captured in July 1921. As of Oyster Bay, which happens in February 1922, nothing whatsoever has been done with them (because there is literally no need to do anything with them). After Oyster Bay, with RMN shipbuilding either destroyed or focussed on rebuilding itself or servicing the existing RMN fleet, there is no meaningful capacity for ship modifications, let alone shipbuilding, in the Manticoran system.
So. Based on the example of the RHN SDs captured at third Yeltsin, it takes at least half a year to make meaningful alterations to capital ships comparable to the SLN vessels (Not counting design time), and that's with all the industry required to do it intact and operating at best possible efficiency and an overwhelming need driving the project. That brings us neatly to the baseline question that all proposals for doing something with the SLN ships have to answer and that neither you, Skimper nor REdBaron have bothered with: What possible use case exists that would justify pulling industrial capacity off of the rebuilding effort and fleet service tasks to work on the SLN ships?
Bear in mind that using these vessels as makeshift worker housing is stupid in a universe in which you can travel up to a space station for lunch.
Additionally, remember that the RMMM exists. For almost anything that you want to do with the SLN SDs, a similar proposal can be made using modifications to freighters, which is something that is much, much easier and that can actually be done using shipbuilding capacity in other allied systems (or, for example, Talbott and Silesia).

Funny a work shop and two month and a Solly can build a Hyper space engine. But a Mantie with three of the most advanced worlds can't rig up anything more than a grinder and can't do anything with 50-200 year old Ships, because they are Nay Sayers.


Okay. Skimper and RedBaron. Listen closely. Us 'Naysayers' are doing you the favour of not ignoring you and trying to take your so-called proposals and ideas, however harebrained they may be, seriously.
In return, what do you do? You denigrate, you refuse to engage with our arguments and just come up with the next scheme (or just run your scheme back, because why not). That is disingenuous.
Oh, and if you're going to mock the arguments we make? Please do try to find arguments that someone has actually made, not ones you made up.

Once you get a missile into a SD it can never come out again. The insides of SD are smaller than WWII torpedo boats, with less amenities. But give the nay sayer a tri barrel and he can storm the same SD without battle armour, and kill all the defenders shooting through the bulkheads and ...?


Stop it with the hyperbole. You are not good enough as a writer to use it well.
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Re: "Obsolete SDs" Waste not...
Post by munroburton   » Mon Dec 19, 2016 6:44 am

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Weird Harold wrote:If you put half as much effort into making viable suggestions as you put into bitching about the Mythical "Can't Conspiracy" you might find that there is no "Can't Conspiracy." Just a couple of decades dealing with half-baked suggestions that are practical or even possible.


Yes... it's more like "shouldn't". A lot can be done with those old ships, but most of the options are already covered by something else.

Older RMN ships far more advanced and capable; yet already mothballed. Excess of Manticoran merchants means all possible freighting needs are covered.

The ex-Haven SDs given to the GSN are equivalent to capturing a bunch of ~1900s wet-navy battleships in 1905ish(think the Russian BBs Japan captured - none were around after 1922). They were viable combat units back then. The Solly SDs are equivalent to capturing even older pre-1900s battleships - in 1945.

https://en.wikipedia.org/wiki/Pre-dread ... rld_War_II

Uses can be found, yes... but not many which are actually useful. If Manticore still had an intact infrastructure providing surplus components, there'd be relatively little harm in a few experimental refits(like the Trojan Horse project), but it doesn't. It currently has very scarce shipwrighting and construction resources thanks to Oyster Bay and every last bit of it has to be absolutely maximised.
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Re: "Obsolete SDs" Waste not...
Post by Jonathan_S   » Mon Dec 19, 2016 7:32 am

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The E wrote:Couple factors you are ignoring: The Graysons had yard hands to spare and an obvious incentive to learn capital ship building techniques. They had a very pressing need for capital ships of their own. Putting the RHN SDs back into service filled both requirements, and the job still required several months of work (They were captured in 1905, their first offensive deployment happened in 1907).
Now. Let's look at the timeline so far. The SLN ships are captured in July 1921. As of Oyster Bay, which happens in February 1922, nothing whatsoever has been done with them (because there is literally no need to do anything with them). After Oyster Bay, with RMN shipbuilding either destroyed or focussed on rebuilding itself or servicing the existing RMN fleet, there is no meaningful capacity for ship modifications, let alone shipbuilding, in the Manticoran system.
So. Based on the example of the RHN SDs captured at third Yeltsin, it takes at least half a year to make meaningful alterations to capital ships comparable to the SLN vessels (Not counting design time), and that's with all the industry required to do it intact and operating at best possible efficiency and an overwhelming need driving the project.
Also the modifications that Grayson did were less extensive than most of the proposals i've seen people make for the SLN units.

They repaired battle damage, they gutted the ECM hardware and replaced it with RMN equipements, but AFAIK they didn't have to pull and replace missile launchers, CM tubes, PDLC mounts, drives, or carve out large new factory areas in the interior.

Could they have done all that? Yes. But it would probably take your 8+ month repair job and made it at least twice as long. And that's approaching the time it takes a modern yard to build a new SD from scratch. (Of course at that time Grayson didn't yet have everything in place to do that - but still; it shows that at some point modifying existing takes more time and effort than building what you want from scratch)
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Re: "Obsolete SDs" Waste not...
Post by Duckk   » Mon Dec 19, 2016 9:15 am

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RedBaron wrote:J**** G** D*** F****** C*****!
If you layabouts spent HALF as much time thinking of ways to make things work as you do coming up with "can't" excuses, the world wouldn't be in the f****** mess it's in now!!!!!

I REALLY hope none of you are in a position of authority!


Said it before, saying it again: I don't care if you people disagree, but if you can't do it without a modicum of respect, you have no place here on this board.
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