rdelorme16 wrote:Please consider that the REAL POWER of Manticore and Haven is their modern missiles not the ship hulls.
The real power is the Command and control of those missiles at those long ranges. That C&C requires Keyhole II to fully take advantage of it.
I really do like the flamers that attack idea without reading them completely: In may previous proposal I suggested that the SD be used to control system defense pods. If one goes back and reads the requirements for the proposed space station, which have to built in a yard and transported in pieces and then assembled on site, the system defense stations require a SD fire control and a tractored drone with Apollo capacity. It seems to me that that the captured SD have the basic requirements with no "major" refits. I assume that one would want to upgrade the defenses a bit. Manticore needs several system defense stations per star system in the Quadrant. That could run in the hundreds of space stations: thus use of captured SD would actually reduce the strain on shipyard space.
Manticore has ZERO shipyard space. Almost ZERO shipyard workers compliments of Haven which repatriated 20,000ish from Hancock/Grendlesbane. All they have is the repair ships they are recalling. From my experience building an ocean going barge from plate is a lot easier than converting a tanker to a barge.
Once you build one yard you have to prioritize both the yard space, and the few workers you have. Yu need some of those workers to train new workers. You have to send them to Grayson and to the Talbott quadrant too.
Then you have to do a cost/time analysis to set priorities. nd it is much easier to estimate times on new construction than on conversions, as anyone who has tackled a DIY project can understand
As for the light units BC and CA, I did not suggest replacing their missile launchers, but use missile pods from Haven to give the ships long range fire power.
Great idea. Trade them to Haven for new hulls. Let haven deal with them. After all, Haven has a right to some of the war prizes since they participated in the battle too. And lets not forget Grayson. Haven has lots of shipbuilding capacity and plenty of trained workers
I proposed that Destroyers be converted to survey/ exploration ships: this is a none combat role so for these smaller vessels.
And just how much need is there for these types of hulls? And who would want them? Exploration ships need lots of extra Supplies and environmental in case they have to take the long way home. Thess types of v essels are of limited demand, I would assume,
The Talbot sector has to have some shipbuilding capacity as the Rembrandt Association maintained and I assume built a few ships. Also Monica had ship building capacity; I assume that the some of the Quadrant would have some limited space based industry. Conversion of these captured ships would be a way to expand a limited capacity over time.
Or they could equally expand by laying down NEW construction and not have to use manpower the RMN does not have to transport these ships to Talbott. But Civilian Construction capacity is not the same as Military Construction capacity. Civilian construction is unarmored. Cofferdamming, airtight compartmentization is different. (from MoH)
Most of the Manticore Alliance had very little or no ship building capacity at the start of war with Haven, but several systems were building ships before the armistice.
True of Grayson. But King Roger was building up the fleet, what, 40 years before OBS. Yes it greatly expanded, but what is your point?
The surrender ships can be claimed under international law a prizes without a declaration of war; as the ships were captured in an "act of war".
Certainly. So let Haven claim their share, then trade yours for hulls. That way YOU get new hulls and don't have to spend manpower you don't have to update the stuff that Michelle Henke deemed too obsolete to keep way back when she took Bing out.
ONE final point: There is no reason a traditional dreadnaught cannot carry as many missile pods as a podnaught: There is no reason on cannot put the rail system on the exterior of the ship; the pods would be more vulnerable and the one would most likely have to reposition the side walls generators. There is a mention in one of the books that Andermati Empire explored placing racks of missile pods on their light ships.
Externally that is true. Internally we go back to the concern when the first podnaughts rolled off the lines: Could they stand up to battle damage with their hollow cores? Removing all that internal bulkhead of the old magazines to pack in pods weakens the whole structure. there would be much engineering to do and extra support added to convert ti internal pod SDs. And repositioning all those sidewall generators. With men you do not have in ship slips you do not have. Or do this instead of laying down NEW construction which is much more straight forward with green hands,
So beware the Solarian League has thousands of ships they could convert this way. They would be more fragile but the League could swap several conversions for on Manticore or Haven ship.
And they do not have bandwidth to control pod launches now. They convert 20,000 SD to SDps and STILL have no control over their missiles. (p691 SOV) "...and there'd been no point in holding any of them back for targeted follow-on salvos. Not only did [SLN]BatCruRon 720 face a 'use them or lose them' situation but it was impossible to individually target missiles at such an enormous range."
Did I miss anything???
Helas,chou, Je m'en fache.