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"Obsolete SDs" Waste not...

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Re: "Obsolete SDs" Waste not...
Post by Sigs   » Fri Sep 30, 2016 9:39 pm

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Weird Harold wrote:
You really can't see the result of giving every human occupied system a reason to fear you and unite against you?

1) I doubt that 1000 core and shell systems will be that interested if a dozen or two dozen systems end up occupied by the GA. They would have to build up from scratch they would try to keep a low profile and keep the GA happy rather than unite and build up against the alliance that only recently took down the big bad League.

2) I would rather a few nations fear me and unite against me than to let someone I know is a threat build his strength to attack me. Letting a potential threat that has designs against me and is planning to build a large successor state build it and arm it is not a great long term survival plan. Is that not part of the GA plan? Avoid large successor states at all costs?



Weird Harold wrote:You're concerned that the Renaissance Factor will grow to a hundred systems or more before showing their true colors, yet are totally unconcerned about most of human occupied space uniting against what would be perceived as a rabid, egotistical interstellar bully?

Do you honestly think that if there are 500 to 1000 core and shell worlds, they will all unite to fight the GA? When they are focused on their own back yards they wouldent care about what is happening to a dozen or so systems. They would be more interested in opening trade relations with the GA and being on their good side...you know getting help building their defence forces and all.

The League is collapsing and most systems will be looking for a way to get out and abandon their "nation" in it's hour of need, if that is how they react to a state they have belonged to for centuries what makes you think they will react to some systems getting spanked halfway across the galaxy? And besides, they can't do anything about it and by the time they can it would have calmed down.




Weird Harold wrote:The GA has no choice but to accept the RF at face value until they do something that is obvious to the rest of human occupied space as a threat.
Yeah and it would be too late at that time. If I were in the RF's place, I would not reveal my intentions until I have a nice big numerical advantage and at least technological parity. And with one nation with 100+ systems all of which would be heavily industrialized the GA cannot compete once they loose the technological edge. When it is 5 to 1 against the GA it might, just might be too late to act.



Weird Harold wrote:At that time, the roles would be reversed, and the GA would have hundreds or thousands of potential allies against the RF instead of facing those hundred and thousands of systems as enemies supporting the RF.
Do you think that you can unite the galaxy even then? Neither side will get the majority of new nations as allies whether the GA attacks the RF or vice versa. Most of those systems would keep their heads down and build their defences, once they are satisfied they would most likely stay interested in their immediate neighbourhood.
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Re: "Obsolete SDs" Waste not...
Post by MaxxQ   » Fri Sep 30, 2016 9:41 pm

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Sigs wrote:
MaxxQ wrote:When I was in the Air Force, I was a bomb loader on F-111s (D and F models) for seven years. About 5 years in, I tested for promotion to Staff Sergeant. In the testing process, some of the questions pertained to loading bombs (and or guns, in some cases) on B-52s, B-1s, F-4s, F-16s, F-15s, and A-10s. This also included electronics questions, since we also have to test weapons delivery electronics in the process of loading.

I never did make SSGT, because all I had ever worked on were the 'Varks, and I missed many of the questions regarding other aircraft weapons systems. Never had the training. Had I ever gone on to work on a different aircraft, then I would have gotten the training, and it would have taken another 3-6 months (the same amount of time to be trained on the F-111 - and there were differences between the F model and the D model that I had to learn when I changed bases).

The point is that even though all the aircraft listed above did similar things (drop bombs, shoot rotary cannon, etc.), the maintenance and procedures for actually doing the job on the different "classes" of aircraft were vastly different, even on aircraft from similar time periods (F-111, F-4, B-52). So, just because one has had training on one type of thing, it doesn't always follow that it would be easy to switch to a similar, but different type of the same thing.


I bet it would have been much easier for you to get trained to do the same job on a new aircraft than for me to learn that job in the new aircraft from scratch. The point is that it would be easier to retrain someone to do a new aircraft than to train someone from scratch.


Nope. Same amount of time, at least it was when I was going through tech school in 1984.

This is the way it works/worked back then: Basic training - 6 weeks of learning to make beds, wax floors (even when the buffer is broken), wear a uniform, march, eat, sleep, and polish boots. After that, it was off to tech school for 3 months to actually learn my job, except it was on an F-111A, a model which was retired shortly after Vietnam. B's were supposed to be for the Navy - they cancelled the program because the F-14 was going to be better, once built (I agree with that assessment). C's went to Australia. D's, E's, and F's went to New Mexico, RAF Upper Heyford, and RAF Lakenheath, respectively. FB-111's went to Strategic Air Command.

Every single model of the F-111 was different from the other, and as I mentioned above, I was trained on an A model. Once I got to Lankenheath after tech school, I spent three months training to do my job on the F model. After that three years in England, I went to New Mexico to spend my first three month there training to do my job on the D model. Six months after that, I got transferred to the Weapons Maintenance shop to spend 6 months training to repair and maintain the actual mechanical and electronic parts of the weapons systems. A year after that (by now, it's 1990, with only a year left before I got out), I was transferred BACK to flightline loading, and still needed to pull six weeks of refresher training.

I went through all that to get the idea across that even training on different models of the same aircraft takes time - more or less the same amount as learning on an aircraft from scratch (as you mentioned), or transferring to a completely different aircraft (because they would treat my training on the new aircraft as "learning from scratch", since the systems are completely different). I'll grant that some parts are similar - A MAU-12 bomb rack works on the same principles on an F-111 as does whatever the designation is for the rack on an F-16. The problem is that they are completely different in internals, mechanically and electronically.

Now, to relate all this back to the topic, my real-world examples above and in my previous post related to aircraft from the US Air Force, which is run by the U.S. Imagine the issues I would have if I were suddenly transferred to Russia to learn to arm MiG-2x's. Completely different kettle of fish, despite the -2x being a similar type of aircraft (fighter/bomber) to what I had already been trained on. Sure, many of the principles would be similar enough that I wouldn't be scratching my head too much, but I would still need as much training (if not more) as I had had learning what I already knew.

Another reason that I can relate to the topic in my real-world experience is spare parts. Do you think those support ships carry enough spares for 70-odd ships for several years? Manticore (or the GA in general) sure isn't going to waste time and money building facilities to reverse-engineer and manufacture new parts for 150 year-old ships when they're trying to get their own infrastructure rebuilt (Manticore and Grayson) or modernized (Haven).

Going back to my life on F-111's, here's a nice story about spare parts: One day, a clumsy crew chief knocked over a crew ladder, which fell on and damaged a weapons bay door on an F-111D. The damage was irreparable - the door was going to have to be scrapped. Problem is, this was in 1990, fifteen or twenty years after the last F-111 rolled off the assembly line. The spares supply of upper port-side bay doors was completely nonexistent, and making new ones would cost WAY too much, as the old equipment for doing that was gone as well.

So, what are we to do? Easy! Pull one off another aircraft and put it on this one. Problem? Bay doors are individually fitted to the opening. Despite the best equipment at the time the F-111 was being built, no two aircraft were EXACTLY the same as far as weapons bay door fit. That meant that moving a door from one aircraft to the other meant that it would have to be trimmed to fit, thereby rendering it completely unusable for the aircraft it was pulled from, in case a spare could eventually be found. Chances are, the spare would have been pulled from a decommissioned aircraft, which means it may not fit right either. If it was too big, then sure, no problem - trim it and we're golden. If it was too small...

Guess what? Yeah, too small.

Couldn't take any from F-111E or F models because those aircraft had been refitted with Pave Tack pods or ECM gear (for the EF-111E models - EW aircraft, affectionately known as The SparkVark). The refit required completely removing the lower bay door, and cutting the upper doors in half lengthwise to fit the new equipment (remember, it was an upper door that was damaged). Couldn't get a new door from the A models because those were just gone - half lost in Nam and the rest in the boneyard. B's never existed, and the Aussies sure as hell weren't going to give up any of theirs, as they were having the same issues. Don't even try to ask SAC to 'fess one up from their FB-111's - SAC was the darling of the Air Force, and they didn't give up nuthin' - kinda like the "rivalry" between Battle Fleet and Frontier Fleet - SAC=BF, TAC=FF.

"But wait", I hear you say. "These ships are just for training. They won't break down as much." I hate to break it to you, but training can be just as hard on equipment as real-world usage. In some cases, worse, as inept or newbie students can accidentally screw things up.

Have you read the Travis Long books yet? There's issues in there about spares that are similar to what I had to deal with on F-111's and what anyone getting these damn, stupid, useless, waste-of-time captured Sollie ships will have to deal with, and much sooner than you might expect, considering those ships are, in some cases, 150 years old or more.
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Re: "Obsolete SDs" Waste not...
Post by Jonathan_S   » Fri Sep 30, 2016 10:34 pm

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Sigs wrote:
Weird Harold wrote:You're concerned that the Renaissance Factor will grow to a hundred systems or more before showing their true colors, yet are totally unconcerned about most of human occupied space uniting against what would be perceived as a rabid, egotistical interstellar bully?

Do you honestly think that if there are 500 to 1000 core and shell worlds, they will all unite to fight the GA? When they are focused on their own back yards they wouldent care about what is happening to a dozen or so systems. They would be more interested in opening trade relations with the GA and being on their good side...you know getting help building their defence forces and all.

The League is collapsing and most systems will be looking for a way to get out and abandon their "nation" in it's hour of need, if that is how they react to a state they have belonged to for centuries what makes you think they will react to some systems getting spanked halfway across the galaxy? And besides, they can't do anything about it and by the time they can it would have calmed down.
If they see Manticore and its allies acting in an apparently irrational and militant manner? Attacking sovereign star systems on insane sounding evidence? Ones that have been model citizens for centuries and are being begged by their neighbors to provide area security? Especially after the lies of Mandarins are / were telling about them?

Yeah, I could easily see the other system banding back together as a counterweight to (in their minds) deter or scare the rogue state of Manticore from suddenly getting a wild hare and declaring that they to are now part of this crazy comspiracy and attacking them out of the blue.

It's not that far from fearful self-defense plus resentment to revanchism and aggression against those making you feed unsafe or scared.


So working diplomatically to limit the influnce of the RA as evidence comes to light, or building up an ever larger influence block of their own to prevent the RA from completing the Onions master plan seem far safer than seemingly unprovoked military strikes. But that's just my view.
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Re: "Obsolete SDs" Waste not...
Post by Sigs   » Fri Sep 30, 2016 11:11 pm

Sigs
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Posts: 1485
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Jonathan_S wrote:If they see Manticore and its allies acting in an apparently irrational and militant manner? Attacking sovereign star systems on insane sounding evidence? Ones that have been model citizens for centuries and are being begged by their neighbors to provide area security? Especially after the lies of Mandarins are / were telling about them?

Yeah, I could easily see the other system banding back together as a counterweight to (in their minds) deter or scare the rogue state of Manticore from suddenly getting a wild hare and declaring that they to are now part of this crazy comspiracy and attacking them out of the blue.

It's not that far from fearful self-defense plus resentment to revanchism and aggression against those making you feed unsafe or scared.


So working diplomatically to limit the influnce of the RA as evidence comes to light, or building up an ever larger influence block of their own to prevent the RA from completing the Onions master plan seem far safer than seemingly unprovoked military strikes. But that's just my view.



1) The rest of the newly independent systems will not be able to do much about it since the best they can do by themselves at least in a 5-10 year timeframe would be worse than the SLN.

2) Most of those other systems will look at the situation as disinterest.

3) If Manticore identifies those 12 systems and hits them fast and hard, by the time anyone can do anything about it they would be occupied.

4) For any of those core and shell systems not involved wanting revenge, they would have to actually care in the first place.

5) The GA cannot be paralyzed into inaction by the fear of pissing off some of the core and shell systems. Some might react just like you suggest, but most would be looking at Manticore to reopen trade, and assist in the creation of their navies.


When you have so many systems suddenly gaining independence at once you are bound to have conflicts arise between them, which means that most would be too busy watching their neighbourhood rather than worrying about something happening a few months travel time away.
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Re: "Obsolete SDs" Waste not...
Post by kzt   » Fri Sep 30, 2016 11:20 pm

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MaxxQ wrote:Have you read the Travis Long books yet? There's issues in there about spares that are similar to what I had to deal with on F-111's and what anyone getting these damn, stupid, useless, waste-of-time captured Sollie ships will have to deal with, and much sooner than you might expect, considering those ships are, in some cases, 150 years old or more.

No, the total lack of concern about any sort of logistics by the RMN post OB means they have totally solved those problem. Nobody is worried about node wear, recon drone losses, reactor spares, or any of the things that should be a huge concern to every CO and larger unit commander. What would USAF had done if one morning they discovered they would have no replacement engines or turbine blades for say the next 5 years. Would you possibly expect some minor changes to OpTempo?
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Re: "Obsolete SDs" Waste not...
Post by Sigs   » Fri Sep 30, 2016 11:30 pm

Sigs
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Posts: 1485
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MaxxQ wrote:

Nope. Same amount of time, at least it was when I was going through tech school in 1984.

This is the way it works/worked back then: Basic training - 6 weeks of learning to make beds, wax floors (even when the buffer is broken), wear a uniform, march, eat, sleep, and polish boots. After that, it was off to tech school for 3 months to actually learn my job, except it was on an F-111A, a model which was retired shortly after Vietnam. B's were supposed to be for the Navy - they cancelled the program because the F-14 was going to be better, once built (I agree with that assessment). C's went to Australia. D's, E's, and F's went to New Mexico, RAF Upper Heyford, and RAF Lakenheath, respectively. FB-111's went to Strategic Air Command.

Every single model of the F-111 was different from the other, and as I mentioned above, I was trained on an A model. Once I got to Lankenheath after tech school, I spent three months training to do my job on the F model. After that three years in England, I went to New Mexico to spend my first three month there training to do my job on the D model. Six months after that, I got transferred to the Weapons Maintenance shop to spend 6 months training to repair and maintain the actual mechanical and electronic parts of the weapons systems. A year after that (by now, it's 1990, with only a year left before I got out), I was transferred BACK to flightline loading, and still needed to pull six weeks of refresher training.

I went through all that to get the idea across that even training on different models of the same aircraft takes time - more or less the same amount as learning on an aircraft from scratch (as you mentioned), or transferring to a completely different aircraft (because they would treat my training on the new aircraft as "learning from scratch", since the systems are completely different). I'll grant that some parts are similar - A MAU-12 bomb rack works on the same principles on an F-111 as does whatever the designation is for the rack on an F-16. The problem is that they are completely different in internals, mechanically and electronically.

Now, to relate all this back to the topic, my real-world examples above and in my previous post related to aircraft from the US Air Force, which is run by the U.S. Imagine the issues I would have if I were suddenly transferred to Russia to learn to arm MiG-2x's. Completely different kettle of fish, despite the -2x being a similar type of aircraft (fighter/bomber) to what I had already been trained on. Sure, many of the principles would be similar enough that I wouldn't be scratching my head too much, but I would still need as much training (if not more) as I had had learning what I already knew.

Another reason that I can relate to the topic in my real-world experience is spare parts. Do you think those support ships carry enough spares for 70-odd ships for several years? Manticore (or the GA in general) sure isn't going to waste time and money building facilities to reverse-engineer and manufacture new parts for 150 year-old ships when they're trying to get their own infrastructure rebuilt (Manticore and Grayson) or modernized (Haven).

Going back to my life on F-111's, here's a nice story about spare parts: One day, a clumsy crew chief knocked over a crew ladder, which fell on and damaged a weapons bay door on an F-111D. The damage was irreparable - the door was going to have to be scrapped. Problem is, this was in 1990, fifteen or twenty years after the last F-111 rolled off the assembly line. The spares supply of upper port-side bay doors was completely nonexistent, and making new ones would cost WAY too much, as the old equipment for doing that was gone as well.

So, what are we to do? Easy! Pull one off another aircraft and put it on this one. Problem? Bay doors are individually fitted to the opening. Despite the best equipment at the time the F-111 was being built, no two aircraft were EXACTLY the same as far as weapons bay door fit. That meant that moving a door from one aircraft to the other meant that it would have to be trimmed to fit, thereby rendering it completely unusable for the aircraft it was pulled from, in case a spare could eventually be found. Chances are, the spare would have been pulled from a decommissioned aircraft, which means it may not fit right either. If it was too big, then sure, no problem - trim it and we're golden. If it was too small...

Guess what? Yeah, too small.

Couldn't take any from F-111E or F models because those aircraft had been refitted with Pave Tack pods or ECM gear (for the EF-111E models - EW aircraft, affectionately known as The SparkVark). The refit required completely removing the lower bay door, and cutting the upper doors in half lengthwise to fit the new equipment (remember, it was an upper door that was damaged). Couldn't get a new door from the A models because those were just gone - half lost in Nam and the rest in the boneyard. B's never existed, and the Aussies sure as hell weren't going to give up any of theirs, as they were having the same issues. Don't even try to ask SAC to 'fess one up from their FB-111's - SAC was the darling of the Air Force, and they didn't give up nuthin' - kinda like the "rivalry" between Battle Fleet and Frontier Fleet - SAC=BF, TAC=FF.

"But wait", I hear you say. "These ships are just for training. They won't break down as much." I hate to break it to you, but training can be just as hard on equipment as real-world usage. In some cases, worse, as inept or newbie students can accidentally screw things up.

Have you read the Travis Long books yet? There's issues in there about spares that are similar to what I had to deal with on F-111's and what anyone getting these damn, stupid, useless, waste-of-time captured Sollie ships will have to deal with, and much sooner than you might expect, considering those ships are, in some cases, 150 years old or more.


The Royal Canadian Air Force has 2 trades that deal specifically with the electronics on the ground based equipment, telecommunication and radar and aircraft communication, electronics and radar.


Both trades do the same 13 week Basic Training course, followed by a 7 month basic electronics course. Once the candidates have completed those two course they go to their trade specific course, one deals with ground based electronics, radar and communication...the trade is called ATIS Tech for short. It has a 4 month apprentice course. The other trade is called AVS Tech and it deals with aircraft electronics, communication and radar. It's course length is about a year.

If you are qualified in one or the other and you want to switch trades, you can get a Prior Learning assessment to avoid doing the whole apprentice course, but if you choose to do that course you still benefit from your previous experience.

Now, if from the day that a systems identifies they want help building a fleet to the time they take possession of their very own SD is say 4 years, I would personally want to use those 4 years to train my people and get as much experience as possible for them so that when the new ships arrive they would have to get some retraining but ultimately they would have experience with operating in actual warships. I would prefer to have those 4 years of training and experience even if I have to devote another year in upgrading their knowledge then having to waste 4 years and start from scratch. You wont have to reteach them everything, only those things relevant for the conversion.

It would be easier to retrain a trained crewmember than to start someone and run them through basic training apprentice training etc... and lose the potential experience and knowledge that would come from those years of training.


As for spare parts? There seems to be a half dozen major League yards that can be captured to provide the parts for those systems, assist with the setting up of infrastructure in those systems that want it... but most importantly, to keep those yards from being used by the League or someone else and to keep the reserve from falling in the hands of someone who might have less than noble designs for it. True those ships are next to useless when comparing their weapons to the GA's but they can still do a lot of damage to the GA's plans.

Capturing those yards and major naval bases would provide the GA with more spares for those SD's and any other captured ships than they could shake a stick at.
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Re: "Obsolete SDs" Waste not...
Post by MaxxQ   » Sat Oct 01, 2016 4:13 am

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kzt wrote:
MaxxQ wrote:Have you read the Travis Long books yet? There's issues in there about spares that are similar to what I had to deal with on F-111's and what anyone getting these damn, stupid, useless, waste-of-time captured Sollie ships will have to deal with, and much sooner than you might expect, considering those ships are, in some cases, 150 years old or more.

No, the total lack of concern about any sort of logistics by the RMN post OB means they have totally solved those problem. Nobody is worried about node wear, recon drone losses, reactor spares, or any of the things that should be a huge concern to every CO and larger unit commander. What would USAF had done if one morning they discovered they would have no replacement engines or turbine blades for say the next 5 years. Would you possibly expect some minor changes to OpTempo?


I think they ARE worried/concerned about it. There's just no textev to support that feeling. Just like there's no textev you can point to to support your own assertion of "a total lack of concern", other than David hasn't written anyone talking about it.
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Re: "Obsolete SDs" Waste not...
Post by George J. Smith   » Sat Oct 01, 2016 5:04 am

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IIRC there is textev about concern regarding availability of replacement missiles in the exchanges between Zavalta(?) & Abigail during a post sim discussion.

There is also textev about returning all the Mk23-E pods to Manticore from Talbott.
.
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Re: "Obsolete SDs" Waste not...
Post by Lord Skimper   » Sat Oct 01, 2016 5:09 am

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Location: Calgary, Nova, Gryphon.

Sigs wrote:
jtg452 wrote:I don't see the logic of using them as training platforms.

That makes as much sense to me as training new auto mechanics on a fleet of 1973 Ford Pintos because you found a bone yard full of them or setting up a Computer Lit class using a warehouse full of Apple II's.

If you are going to train from scratch, then the best way to do it is to train on the system that's going to be used. Otherwise, you are just going to have to retrain once they get out of the classroom and into the real world.


And if you had a choice to train those mechanics for 3 years and then retrain them once the new vehicles arrive or waste 3 years and start from scratch in 3 years what would you choose?


It is about experience, training, confidence etc... three years of training can't hurt especially when the SLN ships are not obsolete themselves, their weapons and sensors might be but the ships themselves likely use the same basic technology that the GA uses.


We are not comparing a WW1 destroyer to a modern Destroyer, the comparison would be two relatively modern destroyers. One has state of the art weapons while the other might have obsolete weapons and sensors but the ships themselves wont be that different.


Bottles are the same, Life support the same, Hyperspace the same, torpedo launching sequence, fire control basics, bunks are the same, Hospital suites, hallways, bulkheads, counter missiles, point defense clusters, Lasers and Grasers....the only thing different is the electronics on the missiles. FTL comms and some of the defensive electronics. All of which can be simulated. Sure the automation tech is new, smaller crews etc... but then all the current captains in the manty fleet, where trained on the old systems. yet somehow didn't need 3 years training dirt side to learn all these new systems.
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Re: "Obsolete SDs" Waste not...
Post by Maldorian   » Sat Oct 01, 2016 6:32 am

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One question: "Is somewere written, that the support ships of the sollies fall into the hands of the GA?"

Could be, that they stayed at the hyper border and escape as things went wrong or that they left behind in a emty near starsystem.

And if they stayed at the main fleets is the question if they survived combat, but I don´t guess that even a solly Admiral is that stupid.
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