Weird Harold wrote:Yes, the same problems, but on a much smaller scale. Missiles can be built in numerous small factories. Warships require a lot more infrastructure and space.
And missiles are a lot easier to kill in much larger numbers. You need them either way but I wouldn't be putting all my eggs in one basket.
Weird Harold wrote:Missiles can be maintained in the equivalent of a small barn, warships require a multi-megaton sized dock.
How frequently, for what duration and for what reason do they require a dock? And is there an alternative (Like capturing SLN yards) for the immediate future?
Weird Harold wrote:Training a crew of ten for one LAC gives you cadre to teach ten more crews, etc, ad nauseum.
It will eventually get out that Manticore and Grayson have implemented techniques to lower their total crew's. It doesn't take a genius or some special technology to do so. How many of those 6,000 would be eliminated in a Manticoran SD? A Medusa-B has a complement of 900 not counting Marines. You put those 900 plus another 5 ships companies plus Manticoran/Havenite/Grayson instructors and after 2 years you have 6 Crew's from a single ship. After that you have 6 crew's that might be inexperienced and not trained to the highest of standards but ultimately you have 6 crew's that can fight.
Some of those crew's can man ships while others can man their schools and academies training the next batch.
Weird Harold wrote:LACs are 20-thousand tons, Scientist-class SDs are around 4-Million Tons. (Shrike-class) LACs require a crew of ten, Scientist-Class SDs can't even move without a thousand-man ferry crew. Normal Crew is 6,000 and that doesn't account for the necessary OJT students in every department.
Ok, and how many export version LAC's would it take to take out 10 SD's? Even Solarian once? There is a reason that all the major powers have a mix of weapon systems. Sending LAC's especially dumbed down Havenite once against a prepared and expecting enemy is going to end up costing you dearly.
We are not talking about systems that are third rate verge economies, we are talking about first rate economies which would be at great risk for someone to a)conquer them, b)raid them or c)destroy them in order to eliminate a potential future threat.
You are asking nations which don't know or fully trust the power of a modern state of the art LAC from Manticore to put their lives and livelihoods on a LAC from haven that is intentionally dumbed down.
Weird Harold wrote:I did NOT say the GA would provide, I said "numerous extra-solarian polities." That would include the Andermani, Erewhon, Zanzibar, Alizon, Maya, and several others we only have names or hints of.
And most of those entities are in one way or another tied with or are part of the GA.
And lastly, let me ask you this:
How many first rate militaries in the world today have purely defensive weapons and no offensive power?
How do you convince an entire planet to put their future in a weapons mix that until yesterday was useless in their minds?
And how do you convince them that the gaping holes in their defences LAC's and Missiles would leave are not a reason to worry?
If you build a military based around LAC's and pods you need one type of infrastructure. If after a while it becomes apparent that you need actual warships it would be like starting from scratch, your crew's have zero experience or training with anything larger then a LAC, your infrastructure is geared to building, supplying and maintaining LAC's so you need to start from scratch there. And worst of all, you still wont have the shipyards to build Capital ships in a hurry(anything less then 10 years).
While a balanced force approach gives you the infrastructure for both and if the need should arise you can expand one or both of them to meet your needs without most of the problems you would have if you are LAC centric force.