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Tech they ought to have.

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Re: Tech they ought to have.
Post by cthia   » Tue Sep 20, 2016 2:58 am

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Shannon Foraker! I Forgot my two cents.

An advanced shield technology. In addition to battle gear. Personal fields. With pumas lurking, one should have hand pulsars, vibro blades and shields.

Not to mention a more encompassing shield system for military ships.

And not simply because Star Trek has it. But because force fields and shields are an integral part of the human psyche. We imbibe it with our mother's milk.

Son, your mother says I have to hang you. Personally I don't think this is a capital offense. But if I don't hang you, she's gonna hang me and frankly, I'm not the one in trouble. —cthia's father. Incident in ? Axiom of Common Sense
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Re: Tech they ought to have.
Post by Tenshinai   » Tue Sep 20, 2016 6:03 pm

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cthia wrote:Shannon Foraker! I Forgot my two cents.

An advanced shield technology. In addition to battle gear. Personal fields. With pumas lurking, one should have hand pulsars, vibro blades and shields.

Not to mention a more encompassing shield system for military ships.

And not simply because Star Trek has it. But because force fields and shields are an integral part of the human psyche. We imbibe it with our mother's milk.


The technology to make useful "force fields" exists today. However, they take such absurd amounts of energy that noone bothers to try to take them from theory to working hardware.

Simply said, you need a reactor too big to ever be carried by a person to cover one person, and added to that is that it´s more difficult to create a strong field the smaller it is, with a few exceptions, and none of the exceptions are applicable to covering a person.

Also, unless you missed the mentions, there ARE force field tech in the Honorverse already, they´re just not used for personal defence(almost certainly because a person wont be able to carry them or their power source).
IIRC, the most obvious mention was that such are used to protect skislopes from avalanches...
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Re: Tech they ought to have.
Post by Lord Skimper   » Wed Sep 21, 2016 8:30 am

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Most of our problems with the tech also goes back to when OBS was written. 1993 tech is not 2016 tech. Cell phones not smart phones. Email not Text messages. Phone calls not Skype or Google Hangout. No Quantum Teleportation Entanglement. Although I think that might be the idea behind FTL comms. Except QTE isn't detectable. No grav pulses...

No, not bad for you, performance enhancing drugs.

On other words no modern technology. By 3-4000 AD people will not be much different than what are viewed of as gods or Nano magic. A probe will be sent to a world and people will just Teleport there. Disease won't exist and Biology will be so mixed with technology to be indistinguishable.

But by 1990's tech Weber's Honorverse is right on track, and perhaps why us 1990's gen X ers and erliers like it so much.
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Re: Tech they ought to have.
Post by Tenshinai   » Wed Sep 21, 2016 1:31 pm

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Lord Skimper wrote:...

On other words no modern technology. By 3-4000 AD people will not be much different than what are viewed of as gods or Nano magic. A probe will be sent to a world and people will just Teleport there. Disease won't exist and Biology will be so mixed with technology to be indistinguishable.
...


2 things...

You need to remember to separate "Technology" from "Applications of technology". What you have the knowledge to do in theory(ie. if you throw enough money and effort at it) and what IS being done.

And 2nd, if you want to use the real world as your basis, then it should be noted that technological development is slowing down, not marsching onwards uninterrupted nor speeding up. Just because someone today believes something will be possible in the future does NOT mean that that is the absolute truth.
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Re: Tech they ought to have.
Post by Relax   » Wed Sep 21, 2016 9:36 pm

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Nanoscale application today is the main development tech of the future. Computing plateaued a decade ago. Communications 4 decades ago with the only difference changed from analog/digital to near 100% digital. Aerodynamics, 4 decades ago. Chemistry, 4 decades ago. Carnot Engines? 3 decades ago. Still waiting on Stirling engine tech...
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Re: Tech they ought to have.
Post by Daryl   » Thu Sep 22, 2016 3:35 am

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While I agree mostly, you should include DNA tech, which the Honorverse has, but not to my mind 2000 years more developed.

Relax wrote:Nanoscale application today is the main development tech of the future. Computing plateaued a decade ago. Communications 4 decades ago with the only difference changed from analog/digital to near 100% digital. Aerodynamics, 4 decades ago. Chemistry, 4 decades ago. Carnot Engines? 3 decades ago. Still waiting on Stirling engine tech...
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Re: Tech they ought to have.
Post by cthia   » Thu Sep 22, 2016 8:56 am

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It seems that Michelle and crew has been away from home for quite some time. It probably just feels that way between publishings. Yet, it has to be rather difficult for the crew, whose quarters are the most cramped, to have to endure such long stints cooped up in a warship. Especially when you aren't at a port (system) where shore leave is advisable.

Star Trek's Holodeck gives good therapy. There's no type of play room on Honorverse warships. Time for an Honorverse holodeck?

All work and no play makes Jack a dull boy and Jill quite ill!

Son, your mother says I have to hang you. Personally I don't think this is a capital offense. But if I don't hang you, she's gonna hang me and frankly, I'm not the one in trouble. —cthia's father. Incident in ? Axiom of Common Sense
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Re: Tech they ought to have.
Post by Jonathan_S   » Thu Sep 22, 2016 9:05 am

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cthia wrote:It seems that Michelle and crew has been away from home for quite some time. It probably just feels that way between publishings. Yet, it has to be rather difficult for the crew, whose quarters are the most cramped, to have to endure such long stints cooped up in a warship. Especially when you aren't at a port (system) where shore leave is advisable.

Star Trek's Holodeck gives good therapy. There's no type of play room on Honorverse warships. Time for an Honorverse holodeck?

All work and no play makes Jack a dull boy and Jill quite ill!
its hardly a holodeck but the ships do have gyms with pools and backetball courrts (which like school gyms can presumably be repurposed for volleyball, tennis, etc). So it's not like there are no spaces for play...

But yeah, presuming it didn't malfunction in life or mission threatening ways on a not infrequent basis I'd prefer a holodeck to a basketball court :D
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Re: Tech they ought to have.
Post by munroburton   » Thu Sep 22, 2016 9:27 am

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Jonathan_S wrote:
cthia wrote:It seems that Michelle and crew has been away from home for quite some time. It probably just feels that way between publishings. Yet, it has to be rather difficult for the crew, whose quarters are the most cramped, to have to endure such long stints cooped up in a warship. Especially when you aren't at a port (system) where shore leave is advisable.

Star Trek's Holodeck gives good therapy. There's no type of play room on Honorverse warships. Time for an Honorverse holodeck?

All work and no play makes Jack a dull boy and Jill quite ill!
its hardly a holodeck but the ships do have gyms with pools and backetball courrts (which like school gyms can presumably be repurposed for volleyball, tennis, etc). So it's not like there are no spaces for play...

But yeah, presuming it didn't malfunction in life or mission threatening ways on a not infrequent basis I'd prefer a holodeck to a basketball court :D


Michelle's ships are generally larger and have fewer crew compared to the older designs we saw those basketball courts, gyms and swimming pools on. That might mean some adjustments in overall recreational capacity, however.

Plus, they're not short for shore leave opportunities. When they were stationed in Talbott systems, they certainly sent sailors and marines down to spend their paychecks.
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Re: Tech they ought to have.
Post by WeirdlyWired   » Thu Sep 22, 2016 9:08 pm

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At some point doesn't space=size=mass=acceleration penalties (at least for wedge drive ships)? And probably the space for those rec areas comes from reduced crew/reduced crew quarters/ reduced life support requirements? At some point in the future, the "shooters" are going to demand more magazine space, don't you think? Which would encroach on all the rec area.
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