Jonathan_S wrote:Grayson was getting massive help from Manticore bootstrapping their fleet. The only reason they were ready to handle the captured SDs was because they'd been working their yards up steadily towards that goal from pretty much the minute the ink was dry on the alliance treaty with Manticore.
Agree with you 100%. But in real world terms Grayson would be Tanzania and Canada would be a core world. They might have similar populations but their industrial capabilities are significantly different.
Grayson needed help across the board, not just building up their shipyards and military but also civilian technology, medical technology etc... they also used only 1/4 or less of their population in their antiquated industry on top of that. A core world that treats men and women equally would right there have access to 100% of their potential workforce.
Second, I suspect a core world would have pretty high % of it's population with prolong while Grayson had none.
What is more, core worlds would likely be well represented in the SLN, meaning that anyone that the GA captured or captures can be convinced to go home as the League starts to disintegrate and it becomes easier when they start seeing the League lashing out against their home systems. After all we know that the league does not seem to expect primary loyalty to itself even in it's armed forces.
Jonathan_S wrote:They had internal experience with designing, maintaining, and operating naval ships prior to that (admittedly of quite obsolete technology) - but they had their people getting Manticoran training, were receiving Manticoran industrial tooling and education, has access to Manticore's naval design expertise, received surplus Manticoran hulls - along with spares and instruction on how to maintain them. Oh, and were sending plenty of their current and upcoming naval personnel through Manticoran or Manticoran derived training schools - not to mention the significant fraction of their navy made up of loaners from the RMN.
I am not suggesting that the SEM and the GA throw some core world a few SD's and leave them to their own devices, what I am suggesting is creating a template for setting up a military from A-Z, what needs to be done, how it needs to be done etc...
GA moves into a core world that has asked for peace after seceding from the League and sets up a training academy for that nation and its immediate neighbours. They deploy a training cadre to set up those schools and set up a crash course for officers, enlisted etc... and since the merchant marine was recalled they can safely mobilize a good chunk of the reserve. At the same time Haven starts designing ships for export, SD's, DN's, BB's, BC's etc...and invite newly independent nations to observe and participate. Haven benefits because the first batch of ships will be built in Haven. What's more, they have all of their infrastructure and manpower still alive which means they can set up advisory teams to help set up the necessary infrastructure.
Jonathan_S wrote:Even getting basically turnkey Manticoran shipyard tech, and loaners and instructors show and teach their surprisingly vast number of vacuum rated construction and repair crews how to use the modern tools, it still took them 4 years to get up to home built BCs and the (relatively minor) repairs to the captured PSN SDs. And they still couldn't man their own growing fleet without all the loaners from Manticore.
And many of the core worlds would have space born industry so they would also have construction crews and technicians. Plus the GA would still have to provide some loaners to the newly created navies but that's a fact of life and more importantly it allows them to influence those navies and their views from the inside.
Jonathan_S wrote:I don't see any of the systems splitting off getting that kind of support from Manticore (or Haven). Yes, their basic tech base will be higher than Graysons, but on the other hand they'll probably have far less people used to construction and repair work in space, and they won't have the naval design experience. And however obsolete Grayson's naval hardware was it wasn't static - there had been major improvements in just the last 35-40 years; so while their naval designers weren't used to the latest toys they were used to working out how best to integrate a steady stream of improving capabilities into their designs. So that seems like an excellent background to get a whole new generations of improved hardware. Yes they had to learn its ins and outs (with Manticoran help) but at least they were used to designing warships, and moreover used to frequently wrestling with how to manage to apply new technology to the issues.
If I remember correctly, it was mentioned somewhere that the SLN had somewhere in the neighbourhood of half a dozen to a dozen ship yards with maintenance and ship building capabilities plus the reserve etc... if the GA could secure as many of those yards as they can it would keep the capabilities from the League, provide them with more captured SLN ships to give out and what's more it might even give them more SLN personnel willing to ditch the SLN and go to their home worlds. Now you have places where the ships are build so you have solved the immediate infrastructure and supply problems and you have a place to concentrate designing and training of construction crews.
Jonathan_S wrote:Even the systems that do build warships are probably very much used to the couple century "plateau" of warfighting tech - the last time the League's ship design underwent a technological revolution would have been under one of the final pre-prolong generations -- so its very likely that no active warship architects in the League have any direct experience with integrating evolving tech improvements into their designs. Many of them are probably in a nice design rut; it's hard to immediately grow the mental flexibility to rethink all your assumptions given a new tech pallet. (Though the good news for them is they can copy off of others work - at least in the broad impossible to hide strokes)
But as I mentioned earlier, if those systems are captured they could be guided by the GA specifically. Give them designs from 1900 Manticore and an export version of Haven's LAC's to jumpstart their designing. And better yet, the GA can guide and monitor their progress and could cut off anyone who presents a problem.
A lot of your points are valid, but whether they are valid or not many of the core worlds if not all will have a tough decision to make and at the end of the day necessity is the mother of invention. They will need to build a military anyway, Manticore might help them out and get some degree of loyalty from them or leave them be but wither way hundreds if not thousands of new navies will be popping up. So if they don't have access to warships they will convert freighters, shuttles or space stations into their armed forces.
Just because you might be right in many of your points does not mean they wont have to do it, nor does it mean they wont find a way to get around a lot of the problems.