cthia wrote:Jonathan_S wrote:Though I do wonder if there's a limit to how many FTL control channels can be "talking" in a given area of space without interference. If a 6 ship squardon's fire is normally controlled (at any given instance) by 1 of their 12 KH IIs, how many more missiles can they control if they decide not to care about platform survivability and let as many broadcast as can without interference? I have to believe it's far less than 12x, but how much less?
Jonathan, this post intrigues me greatly because of the keyword: interference.
I always thought that someone was going to counter Apollo by disrupting/interfering with its transmissions. Of course, I thought it'd be Foraker. Perhaps in the upcoming book with the MAlign.
We know the FTL signals are just high frequency vibrations moving along the Alpha wall[1]. It would seem logical that a big enough signal could swamp them, or that enough other pluses could interfere with them.
I suspect if you parked a warship, wedge on, just in front of a keyhole II that you'd block any FTL signals past that point.
But a warship sized wedge within a lightsecond of an enemy wall isn't exactly an effective jamming method .
A big powerful FTL transmitter of similar pulse rate would conceivably be able to pump out enough psuedorandom junk to interfere with the missiles control links. Though Manticore's make some significant strides in makeing their pulses (and presumably receivers) directional - so you'd need to be more or less in line with the transmissions.
I've previously wondered (though with no supporting evidence) whether a rapidly rotating wedge would cause signal strength changes (aka pulses) because you'd rapidly be looking at wedge, broadside gap, wedge, broadside gap... If so could that raise the noise floor and interfere with FLT links? The downside is that it would be very predictable pattern, so you might be able to simply compensate for it; though a couple going at carefully picked RPMs might cause interference beats that could be harder to filter out...
Pretty much all wild speculation - but you're not alone in wondering who and when will make some kind of noise jammer for FTL signals.
--------------
[1] Actually they move along the next upwards hyper wall at the speed of light in that next hyperband. The amount that they are FTL with respect to the band you're in depends on the ratio between their respecitve speeds of light. So n-space gets 62x faster than light transition while, even as low as the Delta bands, you get a measly 1.32x faster than light. Good thing you don't have major missile battles in hyperspace.