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Real effects of Lacoon II

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Re: Real effects of Lacoon II
Post by Maldorian   » Sun Aug 07, 2016 4:15 pm

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Talking about Jessyk Combine. You know what Kind of People are the Crew of their ships? You know what Kind of carge they Transport sometimes? If a manty warship chatch a freighter with a streak drive and the freighter has slaves / slave Transport Equipment on board, the Crew will tell the manties with pleasure about the streak drive for their lives. You can also replqace manties with havinite, andermani or other trusteble navies.

Freighters with streak drive is to risky. The manties will Need a lot of time with Herlander Simmons to create their mown streak drives. To use them in freighters will make you loose thqat tecnique very faster.
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Re: Real effects of Lacoon II
Post by Weird Harold   » Sun Aug 07, 2016 5:17 pm

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Jonathan_S wrote:And For freighters there's really only an potential economic advantage if you can advertise, and charge for, the quicker trips.


Not really. You can just accept and fulfill twice(*) as many contracts by servicing other systems. No need to advertise faster service, just take more contracts.

(*) approximately twice, depending on degree of update and astrography of the routes involved.
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Re: Real effects of Lacoon II
Post by kzt   » Sun Aug 07, 2016 5:38 pm

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A commercial ship with a streakdrive is like a modern commercial freighter powered by a nuclear reactor with 2000 lbs of bomb grade uranium. People will be interested in your ship just because of what it has and it is likely far more valuable to them than it is to you. So whatever arguments about efficiency and performance might be made, it is not something you will deploy without the security to protect it.
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Re: Real effects of Lacoon II
Post by Weird Harold   » Sun Aug 07, 2016 6:28 pm

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kzt wrote:People will be interested in your ship just because of what it has ... it is not something you will deploy without the security to protect it.


That presumes you advertise what the ships is -- or even that you opt for a streak-drive over the simple upgrade to pre-streak military hyper-drive. The security might be just not mentioning the potential speed and servicing two customers in divergent systems at normal rates.

It really doesn't matter if you charge "twice as much" or "as much, twice." The latter doesn't require any security except silence.
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Re: Real effects of Lacoon II
Post by kzt   » Sun Aug 07, 2016 6:42 pm

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You are one nosy customs inspector away from disaster every single trip. It's just not worth this.
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Re: Real effects of Lacoon II
Post by Weird Harold   » Sun Aug 07, 2016 7:01 pm

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kzt wrote:You are one nosy customs inspector away from disaster every single trip. It's just not worth this.


As you so rightly noted, freighters don't need Streak Drives. MAlign dispatch boats already have them.

Jessyk Combine -- the MAlign's freight service as well as Mesa slave transports -- is always "one nosy customs inspector away from disaster" over the equipment clause anyway. Any competent custom inspector should recognize a slaver's "equipment" but how many are engineer enough to recognize a Streak Drive or distinguish it from a cheap, verge-built standard Hyper-drive that is just clunky and oversized?

For that matter, I doubt it is illegal to have a non-standard hyper-drive from a customs standpoint; especially since it is part of the ship and will leave with it. It might be an issue in registering the ship somewhere that does actual physical of ships before registering them, but that would only be an problem with certifications. Smugglers use false flags anyway so forging one more certificate for a non-standard Hyper-drive is a trivial concern.
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Re: Real effects of Lacoon II
Post by Jonathan_S   » Sun Aug 07, 2016 7:23 pm

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Weird Harold wrote:
Jonathan_S wrote:And For freighters there's really only an potential economic advantage if you can advertise, and charge for, the quicker trips.


Not really. You can just accept and fulfill twice(*) as many contracts by servicing other systems. No need to advertise faster service, just take more contracts.

(*) approximately twice, depending on degree of update and astrography of the routes involved.
Unless I'm overlooking something (hardly impossible) wouldn't that only work if:
a) You delivered in half the time - wouldn't take long for it to be obvious you had much quicker transits than you'd expect from a freighter.
b) You only took on half cargoes (or less) - pickup A, pickup B, deliver A, deliver B. Only works if the route allows for that - and never being avalible to contract full cargos might eventually trigger suspicion.
c) you can a place between these routes to cache the 1st cargo while you ran over to pick up the overlapping 2nd cargo? (Then obviously go back, switch cargos, pick up a 3rd, come back switch back to the 2nd and deliver it, pick up a 4th; repeat)

And even then, unless you were playing transponder games - anybody who got a look at the records of too many systems you visit will realize you're showing up places too soon and too often. So yes, it looks like with appropriate gymnastics you could make some money without directly advertising your quicker speed. But you still risk that info leaking out - at which point you become a ship of significant interest.
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Re: Real effects of Lacoon II
Post by Weird Harold   » Sun Aug 07, 2016 7:49 pm

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Jonathan_S wrote:
Weird Harold wrote:(*) approximately twice, depending on degree of update and astrography of the routes involved.


Unless I'm overlooking something (hardly impossible) wouldn't that only work if:...


Perhaps I shouldn't have used small print for the qualifier. :roll:

Also, you'd have to be returning to the dispatching systems with confirmation of delivery dates for anyone to notice your transit times. You simply don't return to any system any quicker than you would be able to with a conventional Hyper-drive and refuse any cargo that requires a return receipt.

Any ship on a regular schedule would have problems keeping the books and timing straight. A tramp freighter on a long loop route could add a bunch of extra stops and still only show up every year or so on any particular planet.
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Re: Real effects of Lacoon II
Post by kzt   » Mon Aug 08, 2016 1:00 am

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Weird Harold wrote:Any ship on a regular schedule would have problems keeping the books and timing straight. A tramp freighter on a long loop route could add a bunch of extra stops and still only show up every year or so on any particular planet.

You are supposed to pay for the military drives, shields, all the additional crew and maintenance they require, then stick in a cutting edge hyperdrive and this is going make money? No, it's not. The reason tramp freighters are on a run is that actual shipping lines can't make any money on this. Putting a new ship that costs at least 3 times as much per hour to operate as a new mainstream freighter is not going to be cheaper than a 120 y/o scow and completely unfeasible from a financial PoV.
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Re: Real effects of Lacoon II
Post by Weird Harold   » Mon Aug 08, 2016 1:29 am

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kzt wrote:You are supposed to pay for the military drives, shields, all the additional crew and maintenance they require, then stick in a cutting edge hyperdrive and this is going make money?


Who said anything about Military (wedge/sail) drives or shields? The only upgrade I have been talking about is a hyper-generator capable of reaching higher than conventional freighter hyper-drives. The same Wedge, sail, and shielding as a conventional freighter will do just fine as it the higher hyper-bands that provide the increased speed.
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