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Git your pencils out and design me a ship!

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Re: Git your pencils out and design me a ship!
Post by Somtaaw   » Wed Jul 27, 2016 2:46 pm

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Lord Skimper wrote:I have a new ship. Evolution. I suppose you could call it a Q ship, but really it is a replacement for the ships of the wall and with a civilian use.

DCC Defense Civilian Cruiser.

10M ton Big.


DO you even read the books at all? At 10 Mtons, it's larger than even the biggest Manticoran superdreadnoughts, and even big freighters are not bigger than SD's, tramp freighters are 2-4 Mtons.


Broadside

Heavy telemetry &
Keyhole II dock under a false panel

90 CM
60 PD
2 SD Grasers
23 DD or LAC anti missile optimised Lasers


And a partridge in a pear tree to go with that armament?

Chase with civilian shaped hammerheads

15 PD (SD strength)
3 Grasers


Well now I know you don't read the books at all, or you'd know civilian ships don't have hammerheads. At all.
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Re: Git your pencils out and design me a ship!
Post by MuonNeutrino   » Wed Jul 27, 2016 6:39 pm

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Honestly, it's not even worth responding to the Skimper Stupid Specials with logic. Engaging with whatever his latest delusion is just gives him an excuse to make up more BS to defend it. Just point and laugh and move on.
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Re: Git your pencils out and design me a ship!
Post by Vince   » Wed Jul 27, 2016 7:06 pm

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Jonathan_S wrote:
locarno24 wrote:At the same time, not having access to Grav Waves does mean you're slow as [swearwords] when trying to get anywhere.
Just a nitpick. Dodging grav waves delays you because you have to detour. And dodging rogue ones is worse because you have to slow down enough to have reaction time once they pop up on your sensors.

But covering clear straightline paths having a grav wave saves you no more than a couple days regardless of the length of the trip. Sure you get roughly 10x the accel - but that just means you reach your max cruising speed a bit sooner. You spend most of the weeks long trip at full speed; limited by your particle shielding.

Somtaaw wrote:Just a nit, there cant possibly be a grav wave between Masada and Grayson. Remember, they've had several wars back and forth, and they didn't even have sail technology when they sent the original Masadan 'settlers' across.

If there were a grav wave, the Masadan's would have been wiped out without ever arriving, which clearly they have.


That means the distance between Masada and Yeltsin's Star is almost certainly "clear" and you can simply run yourself upto a c-fractional speed, and simply coast between systems, albeit you'd probably want to be going into cryogenic stasis for the trip since it'll take years even subjectively.


But the Thunder of God/Saladin was the only critical part at the hyper entry and hyper exit, from the way hyper has slowly changed and evolved with the books. The Battle of Selker shows us that after getting into hyper, LAC's can pilot themselves around they're just stuck in whatever particular band they were deployed in.

Well grav waves don't screw up n-space (except arguably for a few dozen km or less just past the 'doorway' of a wormhole terminus. So even if there was a grav wave all the way down to the Alpha bands it wouldn't have screwed up the sub-light colony ship from Grayson to Masada.

HotQ does seem to make it clear that there's no low band grav wave between Grayson and Manticore because with broken sails they talked about one of honor's ships being able to go no higher than the Gamma bands (which, along with the convoy description) leads me to suspect that Grayson is in, or very near, a grav wave that goes no lower than the Delta bands).
But that information doesn't seem to preclude Masada from being in a 'wave, or a 'wave being in the little bit of space hyper between those systems...

Having gone back and rereading the sections in question, there seem to be some interesting conundrums.

Facts from The Honor of the Queen:

1) Yeltsin's Star lays less than 30 light years to the galactic northeast of the Manticore binary system.

2) Honor's convoy enroute to the Yeltsin system was cruising in the mid-delta bands at .5 C because of the merchant freighters' limitations.

3) One of the merchant freighters in the convoy was (sort of) mentioned as 5 megatons.

4) Upon arrival in normal space at the Yeltsin system, the convoy was to accelerate at 200 gravities under impeller drive, given by Honor's astrogator as part of the course.

5) The Graysons said their military starships were restricted to the mid-Gamma hyper bands.

6) The Graysons said they could not pull as much acceleration from a gravity wave with their Warshawski sails. I assume they are comparing GSN acceleration to RMN acceleration, given the text immediately before they said this.

7) The Graysons said they doubted they could cut more than a day off of the time it would take the freighters to arrive at Manticore.

Facts from The Universe of Honor Harrington, in More Than Honor:

1) A five megaton merchant freighter can accelerate at 207 gravities maximum under impeller drive, 1990 gravities maximum with Warshawski sails in hyper-space in a gravity wave.

2) Merchant ships use an inertial compensator safety margin as high as 35%. This works out to 134.55 gravities under impeller dirve, 1,293.5 with Warshawski sails in hyper-space in a gravity wave for a 5 megaton freighter.

3) The effective speed (times C) in the delta bands is 1089 for a merchantman.

4) The effective speed (times C) in the gamma bands is 883.8 for a warship.

Effective speed is the equivalent speed in normal space if the speed of light limit didn't exist.


Interesting conundrums:

1) The acceleration for the convoy at 200 gravities, is ridiculously high--only 7 gravities from maximum with zero safety margin on the inertial compensator--for a 5 megaton freighter. For a freighter the next size down, the acceleration is still too high--only 15 gravities from maximum. Even a dispatch boat size yacht with civilian impeller nodes and compensator could only achieve a maximum acceleration of 253 gravities, and using a naval acceleration safety margin on the civilian inertial compensator of 20%, just 202.4 gravities.

Using the normal naval acceleration safety margin of 20%, instead of the merchant safety margin of 30-35%, merchant drive and compensated freighters could achieve an acceleration of:

0-79,999 tons (FG/DD size) - 202.4 gravities.
80-499,999 tons (CL/CA size) - 192 gravities.
500,000-1,499,999 tons (BC size) - 184 gravities.
1,500,000-4,999,999 tons (BB size) - 172 gravities.
5,000,000-6,999,999 tons (DN size)- 165.6 gravities.
7,000,000-8,499,999 (SD size) - 152 gravities.

2) The Graysons said it was doubtful they could cut off more than a day from the arrival time of the freighters sent back to Manticore with the Manticoran personnel evacuated from Yeltsin.

Assumptions:
1) The distance from Yeltsin's to Manticore's hyper limit = 30 light years in normal space, and the course in hyper-space is a straight line. (The distance given in text is less than 30 light years, but an exact figure is not specified.)
2) The Graysons (or Troubadour, if sent instead) start out at the same time as the freighters from Yeltsin's hyper limit, at a zero initial velocity. (It is implied, but not stated in text, that the freighters had already left for Manticore when Honor asked if the Graysons could send one of their naval starships.)
3) All the ships don't begin acceleration until they reach the highest hyper band they can achieve (the gamma bands for the the Graysons and Troubadour, and the delta bands for the freighters. (Effectively translating into hyper starting with a zero normal space velocity, relative to Yeltsin's Star. Done to simplify calculations.)

A 5 megaton freighter with a 35% safety margin takes 1.315731241606829 days to accelerate to .5 C under impeller drive. Using Warshawski sails to accelerate to .5 C takes 0.1368624959862384 days. It takes 10.06198347107438 days for it to travel 30 light years in the delta bands at .5 C (ignoring the need to accelerate to .5 C).

Troubadour with a zero safety margin takes 0.3862508477633449 days to accelerate to .6 C under impeller drive. Using Troubadour to stand in for the Graysons (since we don't know how much less acceleration they have under Warshawski sail), it takes 0.0402344633086817 days to accelerate to .6 C with Warshawski sails with zero safety margin. It takes 12.39816700610998 days to travel 30 light years in the gamma bands at .6 C (ignoring the need to accelerate to .6 C).

Even if you figure in the time and distance it would take to for the ships to accelerate (with the naval ships at zero safety margin and the freighters at a 35% safety margin on their inertial compensators, I don't see how either Troubadour or the Graysons, traveling in the gamma bands at .6 C, could beat the freighters, traveling in the delta bands at .5 C, to Manticore. If the freighters start shaving the safety margin from civilian standards more toward military standards, if just gets worse.
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Re: Git your pencils out and design me a ship!
Post by drothgery   » Wed Jul 27, 2016 9:21 pm

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MuonNeutrino wrote:Honestly, it's not even worth responding to the Skimper Stupid Specials with logic. Engaging with whatever his latest delusion is just gives him an excuse to make up more BS to defend it. Just point and laugh and move on.


Go to ucp.php?i=zebra&mode=foes , add Lord Skimper to your foes, and you never have to see his posts again ...
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Re: Git your pencils out and design me a ship!
Post by Lord Skimper   » Fri Aug 05, 2016 2:16 am

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Based upon the Nike comes the Silesian Confederate Super Cruiser.

Confederate SC

Depending on the tech used, the Confederate is made to be a one for all uses ship. The missile tubes are made to fire any kind of missile Fusion or Capacitor up to Mk23 size. 24 per Broadside, plus 3 Apollo or Mk41 on a broadside. Add in 6 SD Grasers and 12 DD or CL sized Lasers. (The DD CL lasers are optimised for anti missile duty, between PD and CM) Add 30 PD and 30 CM. And Telemetry with the option for FTL comms and Telemetry. A quick Dry dock option upgrade, if it isn't included to begin with.

Fore Hammerhead has 3 SD Grasers and 6 DD CL Lasers optimised for anti missile, plus 6 CM and 6 PD

Aft Hammerhead has 3 SD Grasers, 6 DD CL Lasers (Anti missile optimised) 6 PD and one large armoured doored docking bay for 1 of three options: 3 LAC Shrike sized LAC, 1 LAC & A Keyhole I or no LAC and a Keyhole II.

Depending on who or from what this is made from up to a Nike Compensator, or an older sourced SD or DR recovered Compensator.

If made new or if made from recovered tech, it will be made to be upgraded. 1 month in a dry dock, to move from Cataphract ERM missiles to Fusion Missiles. Mk16 or Mk23. The Apollo tubes From the Pod sized Cataphract C or Mk41 to Full Apollo Missiles.

Crew up to 1000, depending on tech levels this could be 800 crew plus 200 Marines or 350 crew plus 650 marines. Again in dry dock in a month to upgrade.

As an export version an export version of the Shrike would also be made. Same basic design, slower compensator, standard beta nodes, Fusion pile but a BC Laser inplace of the Graser SLN CM and SLN BC grade PD.

2.5Mton

Broadside
24 Missile Tubes
3 Apollo Tubes or the lesser version
6 SD Grasers
12 DD CL Lasers
30 PD
30 CM
Telemetry
Room for upgraded Telemetry and FTL Comms and Telemetry

Fore
3 SD Grasers
6 DD CL Lasers
6 CM
6 PD

Aft
3 SD Grasers
6 DD CL Lasers
6 PD
1 LAC / Keyhole Bay

Export Compensation
100%: 400 G's 80%: 320 G's.

GA Compensators
100%: 674 G's 80%: 539 G's.

Full Assault shuttles for the carried marines.

Defensive electronics Export versions get an improved Halo II system, GA versions get full Nike Version.

The Super Cruiser is the full one stop shopping cruiser that fills all roles. In a GA Ship of the Wall mode with Keyhole II and Mk23's and Apollo. In a GA Support role Mk16 in all 27 tubes with a Ferret or Shrike and Keyhole I or in Civilian escort duties with 3 LAC Mk16's or ERM and Mk41 tubes. Export versions would carry 3 Export LAC and 24 Cataphract B and 3 cataphract C mainly maximizing the C versions as EW with upgraded EW pen aides.

Some will insist that Silesian systems start with the export version but as a month in Dry dock can upgrade to full GA versions this isn't a big deal. With Cataphract upgraded missiles and export LAC such ships and the systems they patrol will be well defended against all but GA partners. And in the Future as fully capable ships.

One aft carried Keyhole or LAC is a better option than the two Broadside keyhole as the extra telemetry space is needed and there is no room there for Keyhole II. One Keyhole II or Keyhole I can control a full salvo of missiles. And the LAC option lets a larger ship the Super Cruiser size function in any smaller role better than any other single ship.

The Export version would offer SD power in a Super Cruiser ship. Important for systems that cannot support a full SD Ships and given SD ships lack of role now. The Super cruiser allows Silesian and similar systems to rule their space in every role.
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Re: Git your pencils out and design me a ship!
Post by Somtaaw   » Fri Aug 05, 2016 8:14 am

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Posts: 1204
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Location: Canada

Lord Skimper wrote:Based upon the Nike comes the Silesian Confederate Super Cruiser.

Confederate SC

Depending on the tech used, the Confederate is made to be a one for all uses ship. The missile tubes are made to fire any kind of missile Fusion or Capacitor up to Mk23 size.


I stopped reading there. You want a cruiser that fires all up CAPITAL missiles, that even the RMN can't fire from below their superdreadnoughts, and even there prefer firing the Mk23's out of pods, and you want the SILLIES to fire them outta cruisers.

When is Skimper going to be locked from replying, or at least be forced to have posts/replies reviewed for something that isn't an orgasmic wishlist :?
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Re: Git your pencils out and design me a ship!
Post by Jonathan_S   » Fri Aug 05, 2016 8:37 am

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Somtaaw wrote:
Lord Skimper wrote:Based upon the Nike comes the Silesian Confederate Super Cruiser.

Confederate SC

Depending on the tech used, the Confederate is made to be a one for all uses ship. The missile tubes are made to fire any kind of missile Fusion or Capacitor up to Mk23 size.


I stopped reading there. You want a cruiser that fires all up CAPITAL missiles, that even the RMN can't fire from below their superdreadnoughts, and even there prefer firing the Mk23's out of pods, and you want the SILLIES to fire them outta cruisers.
To be entirely fair, a Nike's hull is almost certainly big enough to install Mk23 launchers instead of Mk16s (though presumably not on a 1-for-1 basis).

The RMN didn't do so for doctrinal reasons - they DO NOT WANT their BC commanders tangling with ships of the wall. Giving them capital missiles would encourage commanders and admirals to use them like small wallers and have them stand toe to toe with SDs.

But the only other bit of that bizarre design I'll touch on in the acceleration. The non GA accel is too low because Skimper doesn't seem to have bothered to crunch the numbers. A 2.5 mton ship would have 465 gees of full accel with an old-style compensator. (Well, unless it had a non-standard and inefficient hull design - but in that case the GA accel would be lower than the Nike-class's 674 gees)
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Re: Git your pencils out and design me a ship!
Post by Somtaaw   » Fri Aug 05, 2016 6:33 pm

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Jonathan_S wrote:[

I stopped reading there. You want a cruiser that fires all up CAPITAL missiles, that even the RMN can't fire from below their superdreadnoughts, and even there prefer firing the Mk23's out of pods, and you want the SILLIES to fire them outta cruisers.
To be entirely fair, a Nike's hull is almost certainly big enough to install Mk23 launchers instead of Mk16s (though presumably not on a 1-for-1 basis).

The RMN didn't do so for doctrinal reasons - they DO NOT WANT their BC commanders tangling with ships of the wall. Giving them capital missiles would encourage commanders and admirals to use them like small wallers and have them stand toe to toe with SDs.

But the only other bit of that bizarre design I'll touch on in the acceleration. The non GA accel is too low because Skimper doesn't seem to have bothered to crunch the numbers. A 2.5 mton ship would have 465 gees of full accel with an old-style compensator. (Well, unless it had a non-standard and inefficient hull design - but in that case the GA accel would be lower than the Nike-class's 674 gees)[/quote]


I presume the reason Nike's were armed with Mk 16's is ammunition needs. After all, the Nike-class was designed (in part) because the pod battlecruisers were too squishy, and the pod battlecruisers also had the option of loading Mk 23's in their pods instead of how they crammed extra Mk 16's into the standard size pod.

And when you consider the differences in missile size, even a Nike would drop from the 6000 Mark 16's it can carry, to more likely around 4000 Mk 23's, after accounting for missile size differences and how the larger launchers would also put more squeeze on space than the smaller Mk 16 launchers.

I mostly had the automatic Skimper reaction, because he also wants to stuff in full up SD beams, and the SD Mk 23 launchers, and also give it that rear hatch "one of three" LAC or pods or Keyhole things...

And I'm still not even sure what his "DD CL laser anti missile optimized" request is supposed to be full-up anti-shipping lasers, or DD/CL sized PDLC's... knowing Skimper he probably wants them to be the former.
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Re: Git your pencils out and design me a ship!
Post by Lord Skimper   » Fri Aug 05, 2016 9:33 pm

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Somtaaw put up your own design or shut up. You seem to criticize a great deal but have no original ideas or thoughts.

As for big freighters The biggest are noted in the books as being in the 10Mton range.

The Confederate ship will not just carry Mk23 missiles, they can carry a variety of missiles, Sure in the wall of battle they would have all Mk23's 75 per tube. And 75 Apollo per tube. Or 100 Mk16 or ERM and 100 Apollo or 100 mk41's or 125 Cataphract B and 125 Cataphract C per appropriate tubes. With upgraded as deemed appropriate depending who the customer is.

I kept the Accelerations low I don't know the formula for conversion on accelerations by weight instead of guessing.

More broadside without the keyhole and Keyhole II doesn't fit a nike sized hull. But a single rear Keyhole LAC bay lets you maximize the telemetry and frees up space for the slightly bigger missile tubes and options.

LAC used to have antiship lasers optimiser for anti missile duties. They fill the gap between CM and PD and will rarely be used for ship to ship combat with anything but light or civilian ships. Modern tech can do the same with DD CL lasers.

Nike carry SD Grasers. They are not Star Destroyer Turbo laser sized, they are between 1 Apollo missile to two Mk16 end to end in size. Maybe 10 metres max. Plus capacitors.
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Re: Git your pencils out and design me a ship!
Post by Duckk   » Fri Aug 05, 2016 10:00 pm

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Somtaaw put up your own design or shut up. You seem to criticize a great deal but have no original ideas or thoughts.


You refuse to learn anything about naval design, tactical considerations, grand strategy, or just about anything related to how a navy operates. You've thrown so much gelatin at the wall to see what sticks that we're all sick of it. That is why you're being criticized.
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